Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

‘Castlevania: Lords of Shadow’ developer: ‘We received death threats’

Spanish studio MercurySteam was met with harsh criticism from the press when Castlevania: Lords of Shadow 2 released back in early 2014. Its stealth sections seemed misguided, its narrative was somewhat unfulfilling, and its world was surprisingly dull. Director Enric Alvarez and producer Dave Cox are willing to admit that the game didn’t meet their own (or some users’) expectations — but they have some choice words for their haters.

Speaking to Eurogamer, Cox says that the lower-than-expected quality for Lords of Shadow 2 was of MercurySteam’s “own making,” and that by limiting the narrative to only a few locations (one being inside Dracula’s mind), it no longer felt like an “epic journey.”

The stealth sections, which see Dracula turning into a rat, often to avoid robotic guards, were among the game’s most reviled features, but Alvarez says that they were blown out of proportion when the game released.

“But some reviews made it looks like that was all that matters. I never agreed with that,” Alvarez adds. “It was like, the game was trashed because a few sections weren’t the best ideas in the world. I full admit that. If I could go back in time, probably we would solve this a different way.”

Though the game wasn’t as popular as the first Lords of Shadow, which is the most successful game in the entire series, it still attracted relatively positive reception from users. A select few longtime series fans, however, overreacted just a hair to their favorite series being rebooted.

“We received death threats in the studio,” Alvarez says. “One day we got a letter written in a way that the first thing we did was call the police. You can imagine what it was like. The first Lords of Shadow was well-received by critics, but don’t forget that we have tons of criticism and also very bad reviews about that game.”

The negative reception, particularly to the sequel, had former MercurySteam employees pointing the finger at Alvarez. An employee, who Alvarez says had been fired, said that “every design idea [had] to be monitored, taken away, and mutilated by Enric Alvarez,” and that developers would often find out about features in their own game through the press.

“When that happened, we decided to stay silent. We thought, ‘nobody is going to give credit to this, because it’s obvious this guy is taking revenge,'” Alvarez says. “But I’m still scratching my head about how people gave credit to someone who is not going with his face and accusing people. It’s a lie.”

MercurySteam and publisher Konami parted ways after the game’s development, with a suggested Contra reboot never getting off the ground due to Konami’s lack of interest in console development. Instead, MercurySteam is self-publishing its latest game, the online shooter Raiders of the Broken Planet.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Volgarr the Viking 2 will take you back to your Ghosts ‘n Goblins days
A viking slashes a tree in Volgarr the Viking 2.

Developer Digital Eclipse is working on a surprising project: Volgarr the Viking 2. The 2D retro sequel will launch on August 6 for PlayStation 4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC.

The news is an out of left field reveal. The first Volgarr the Viking game released in 2013 and was made as an ode to 1080s classics like Ghosts 'n Goblins. Despite being a small release, it sold over 1 million copies over the past decade. As revealed during today's Guerrilla Collective stream, the series is coming back with a new sequel by Digital Eclipse, the team behind this year's Llamasoft: The Jeff Minter Story.

Read more
3 Days of Play PS Plus games to try this weekend (June 7-9)
Key art for Streets of Rage 4.

June 2024 is shaping up to be a pretty great month for PlayStation players. Not only are we coming off an entertaining State of Play showcase, but a new Days of Play initiative surrounding all the video game showcases this month is bringing a lot of new PS Plus additions with it. Many of those games hit PS Plus this week, and three in particular stand out to us.

For owners of Sony's oft-neglected PlayStation VR2, the first game is one of its rare exclusives that take full advantage of the headset's eye-tracking by seeing how often players blink. The next is a new PS Plus Essential game that's a revival of Sega's classic beat-'em-up series for the modern gaming era. Finally, the last title is an atmospheric and eerie fishing game that should entice fans of Lovecraftian horror.
Before Your Eyes

Read more
3 first-party Xbox Game Pass games to try this weekend (June 7-9)
Gears 5 Kait Hero Close Up

Microsoft will hold an Xbox Games Showcase and Call of Duty: Black Ops 6 Direct. this Sunday. These shows will provide a much better idea of what to expect from Xbox over the course of the next year or two. That's really needed right now, as Microsoft has struggled to keep online discussions around Xbox positive as it went multiplatform with some games, laid off thousands of developers, and outright shut down the developers of Hi-Fi Rush and Redfall. Based on leaks and my personal expectations for the showcase, there are three games you can play on Xbox Game Pass this weekend to prepare for the event.

The first is the latest first-person shooter in a long-running series by id Software that might be getting a medieval-set spinoff. After that, we have the fifth entry in a sci-fi Xbox series that still looks fantastic on Xbox Series X/S even though it came out in 2019. Finally, you can prepare for Avowed with the latest RPG from Obsidian Entertainment, a satirical sci-fi game where player choice is critical.
Doom Eternal

Read more