Sony confirmed the first details on its next-gen PlayStation 5 console, even as the PlayStation 4 is still going strong with a great lineup of exclusive and third-party games. The still-unnamed “PS5” console will be a major step forward technically, but will retain a few much-requested features from the past.
Speaking to Wired, system architect Mark Cerny — who also worked on both the PlayStation Vita and PlayStation 4 — offered details on the system’s internals, and they sound like an impressive step up from what is possible on the PS4. The system will use an eight-core CPU based on AMD’s Ryzen architecture, while the GPU will be based on the AMD Radeon Navi line. The latter will support ray tracing, giving more realistic lighting effects to games that aren’t possible on current consoles or even many PCs. The console will support 8K resolution as well, if you have a television powerful enough to handle it.
The PS5 will be backward compatible with PlayStation 4 games and PlayStation VR games, and the current VR headset will also work on the system. With new 3D audio technology included in the CPU, the latter could take a significant step forward.
The system will also be ditching the internal hard drive of the PS4 in favor of a specialized SSD which Cerny said offers “raw bandwidth higher than any SSD available for PCs,” and it will still support physical media. This tidbit comes just as a reportedly leaked Xbox One S without a disc drive made its way online.
We don’t expect to hear additional details such as price and launch titles for the
The next-generation will feature at least two consoles, as Microsoft had previously confirmed that a next-generation Xbox system was in the works. Given the Nintendo Switch’s success and the company’s tenacity, it’s almost guaranteed that we’ll see a follow-up there too.