Skip to main content

Former Assassin’s Creed Valhalla director fired following investigation

Months after stepping down from his duties on Ubisoft’s Assassin’s Creed Valhalla, the game’s former creative director, Ashraf Ismail, has been fired.

Ubisoft fired Ismail on Friday, August 14, saying that it made its decision after launching an investigation into allegations made against him earlier this year. The company didn’t say when the decision was made and didn’t respond to Digital Trends’ request for comment.

Ismail served as the creative director for the highly anticipated Valhalla before he abruptly announced in June that he was stepping aside “to properly deal with the personal issues in my life.” His decision came after tweets surfaced that implicated him in extramarital affairs and accused him of hiding his marital status to the women he had been communicating with.

“The lives of my family and my own are shattered,” Ismail said in a tweet at the time. He also wished his Valhalla team “all the best” and said they didn’t “deserve to be associated” with his alleged affairs.

Ubisoft has been reeling over the last few months after both current and former employees went public with stories of widespread sexual assault, harassment, and sexism at the company. Ubisoft has hired an outside consultant to investigate all of the allegations and has fired several prominent executives and creative leads, including chief creative officer Serge Hascoet and Canadian studios head Yannis Mallat.

Ismail, however, had been spared a firing when he stepped down from his role in June, making him one of the few individuals to not immediately lose his job. It appears now that the investigation revealed enough for Ubisoft to fire him.

Ubisoft CEO Yves Guillemot has publicly apologized to those who have come forward and shared their stories and promised to “change Ubisoft for the better.” He ultimately wants to build “an environment that its employees, partners, and communities can be proud of — one that reflects Ubisoft’s values and that is safe for everyone.”

Ismail’s firing shouldn’t impact Valhalla or its launch. The development team continued after Ismail stepped down and continues to promise a late-2020 release date.

Don Reisinger
Don Reisinger is a freelance technology, video game, and entertainment journalist. He has been writing about the world of…
The best video games of November 2023: Super Mario RPG, Assassin’s Creed Nexus, and more
Princess Peach in Super Mario RPG.

After a hectic October and the lackluster Call of Duty: Modern Warfare III becoming available on November 10, you might have felt like this outstanding year for games was finally wrapped up and that paying attention to new releases was less necessary. That feeling would be misguided, as plenty of outstanding games dropped this month. From new games tied to huge franchises like League of Legends and Mario to more experimental indie games and new IP, quite a few awesome games have flown under the radar this month.

In particular, the following seven games stuck out to us the most as the best video games released in November 2023. Give them a shot before the year ends; you might find one of them makes for a fine last-minute addition to your personal game of the year list.
Song of Nunu: A League of Legends Story

Read more
Assassin’s Creed Nexus VR turned me into a sociopath (and I love it)
Ezio sneaks up on a guard with a crossbow in Assassin's Creed Nexus VR.

I’ve done a lot of memorable things in VR this year. I’ve climbed mountains, commanded hundreds of tiny people, and even paddled through the seas in a kayak. With Assassin’s Creed Nexus VR, I get to add another virtual feat to that list: I’ve jumped down on top of an unsuspecting guard and plunged a hidden blade into his throat with pinpoint accuracy. And I’m a little worried about how delighted I am by that.

Ubisoft has been a long-time supporter of VR going back to early standouts like Eagle Flight, but Assassin’s Creed Nexus VR finds the publisher making its full leap of faith into the tech. It’s not another virtual “experience” based on one of its popular IPs, but rather a full-throated Assassin’s Creed game with just about everything you’d expect in its console counterpart. There’s sneaking, parkour, lock picking, pickpocketing, death-defying leaps, and even a wealth of collectibles hidden in small-scale recreations of historical locations. All that’s missing is the open-world glut -- and that’s arguably its best quality.

Read more
Assassin’s Creed Mirage ending explained: What happens to Basim, Nehal, and Roshan
Basim showing off his hidden blade in front of the Bagdad cityscape.

Assassins’ Creed Mirage is out now, bringing the series back to basics with a game focused on one of Assassin’s Creed Valhalla’s most intriguing characters. This adventure follows Basim as he goes from Anbar street thief to expert Assassin in Baghdad while hunting down members of The Order of the Ancients. As a prequel, there are some things about Basim as a character you might already know going in. Still, learning exactly how Basim stumbled upon these revelations is entertaining itself.

Assassin’s Creed Mirage is shorter than other games in the series (at around 12 to 17 hours to complete), but most of the noteworthy reveals are saved for the story’s ending. If you want to know how Basim discovers who he truly is or just need to read a recap of the narrative’s major events, this is an overview of everything that happens in Assassin’s Creed Mirage and how it concludes in spectacular fashion.
How does Assassin’s Creed Mirage begin
Assassin’s Creed Mirage begins with a brief narration from modern-day Assassin Brotherhood Mentor William Miles. In the game’s only Animus-referencing narrative segment, he admits that he was worried people would learn the wrong lesson from Basim’s story. He now recognizes that his story “has much to teach us” and is now sharing it. He then sets the stage for its ninth-century Baghdad setting, the threat that is The Order of the Ancients, and Basim’s humble origins and eventual challenging of the Creed’s ideals.
This intro then transitions into a dream sequence for Basim, where a creepy jinni attacks him. Upon awakening, he’s comforted by his friend Nehal, and they set out to complete a contract for their friend Dervis in Anbar, a smaller city close to Baghdad. After pocketing some people and stealing a shipping ledger, Basim and Nehal learn that Dervis is working with a member of Hidden Ones named Roshan.
Roshan initially rejects Basim when he asks to come with her on a mission to retrieve a chest from the Caliph’s Winter Palace, but he and Nehal end up sneaking off and trying to get it anyway. Upon successfully infiltrating, they learn that the Caliph is working with The Order of the Ancients. They get to the chest and find a mysterious device inside it that gives him a vision of one man torturing another. The Caliph catches Basim doing this, and Nehal stabs and kills the Caliph.

Read more