Metal Gear series creator Hideo Kojima wants to find a developer he can trust with remaking the original Metal Gear Solid in the brand new Fox Engine, as he revealed in an interview with GameReactor at E3. Kojima said he’s in the process of finding a studio that will take on the long-awaited project.
Metal Gear Solid was released in 1998, and it definitely shows its age now. A remake in the Fox Engine, which powers Kojima’s next-gen Metal Gear Solid V: The Phantom Pain, is a huge undertaking. The Metal Gear Solid remake Kojima envisions is not a simple graphical overhaul like the versions of Metal Gear Solid 2, Metal Gear Solid 3 and Metal Gear Solid: Peace Walker released in the HD collection from 2011. Kojima acknowledged that in the Fox Engine, some of MGS1’s game mechanics would also require updating.
The original Metal Gear Solid was remade by Silicon Knights as Metal Gear Solid: The Twin Snakes for GameCube in 2004, but it has yet to see a proper HD overhaul. Kojima provided no specifics regarding a time frame for the project or what studios he’s looking at, but hopefully this becomes a reality.
Editors' Recommendations
- Metal Gear Solid Delta: Snake Eater: release date window, developer, trailers, and more
- Best Metal Gear games, ranked
- We played 4 upcoming Konami games, including Metal Gear Solid: Master Collection
- Metal Gear Solid 3: Snake Eater is getting a full remake on PS5, Xbox, and PC
- Hideo Kojima NFT scare ends with physical collectible confirmation