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Sony To Launch New PSX Models

“The new products will come in two types: the DESR-7700 with a 250GB HDD and the DESR-5700 with a 160GB HDD. Both models use the same hardware used in the conventional PSX. The price will be open, but the company expects it to be around Â¥80,000 and around Â¥60,000, respectively.

The HDD DVD recorders dub an MPEG-2 video data file recorded on the HDD onto MemoryStick after converting it to an MEPG-4 file. There are two types of dubbing mode: high-resolution mode, with the frame rate of 30 fps and the encoding rate of 768 kbps, and low-resolution mode, with the frame rate of 15 fps and the encoding rate of 384 kbps.”

Sony will launch the new PSX models in Japan only starting April 15th.

Read more at NE Asia Online

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Ian Bell
I work with the best people in the world and get paid to play with gadgets. What's not to like?
April’s PlayStation Plus games include a PS5 launch title and a new release
Sackboy: A Big Adventure

Sony has revealed the games that are going to be part of April's batch of PlayStation Plus Essential titles, and it includes a game that was a PS5 launch title, as well as a brand new game from the developers of Dead by Daylight.
Specifically, the three games that will be available starting April 4 are the PS4 and PS5 versions of Sackboy: A Big Adventure, Meet Your Maker, and Tails of Iron. Sackboy: A Big Adventure is a 3D platformer spinoff of Media Molecule's LittleBigPlanet series that launched alongside the PS5 in 2020. Unlike other LittleBigPlanet games, Sackboy: A Big Adventure doesn't rely on user-generated content. Instead, it's a tightly designed cooperative platformer that functions much closer to something like Super Mario 3D World. If you are looking for that user-made content kick this month, then the other PS Plus Essential game, Meet Your Maker, will be more appealing to you.

This game from Dead by Daylight developer Behaviour Interactive is a postapocalyptic base-building game where players both build and explore player-created outposts full of deadly traps and guards. I called Meet Your Maker one of the "most original multiplayer games launching this year" after playing its open beta during Steam Next Fest. Finally, there's Tails of Iron, a fantasy side-scrolling action RPG featuring rats that should appeal to indie game and Soulslike fans. Overall, April's lineup of PlayStation Plus games feels quite diverse. Hopefully, we can say the same for April's PlayStation Plus Extra and Premium titles when they are revealed.
Sackboy: A Big Adventure, Meet Your Maker, and Tails of Iron will be available through PlayStation Plus from April 4 until May 1. If you haven't already, it's also a good idea to download March's PlayStation Plus Essential games -- Battlefield 2042, Minecraft Dungeons, and Code Vein -- before these three games replace them. 

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Marvel Snap’s Friendly Battles set a new bar for its post-launch support
marvel snap friendly battle mode impressions key art

I’ve been hooked on Marvel Snap ever since I gained access to its beta in May 2022. The core, fast-paced gameplay has allowed the card game to sustain itself on just one match type and very few game-changing updates outside of the Token Shop. That feeling probably won’t last forever, though. If Second Dinner wants to keep the Marvel game relevant after a strong launch period, it needs to keep expanding and spicing it up in exciting new ways. The new Friendly Battle is a solid first step for that.
MARVEL SNAP's NEWEST Feature | BATTLE MODE | Play With Friends Now!
Marvel Snap’s developers teased a Friendly Battle mode that allows players to create private games with friends for a long time. The mode finally arrived on January 31 and lived up to expectations. In fact, playing it whetted my appetite for the future of Marvel Snap as I think about how the game could expand and improve with more social systems and modes to keep players coming back for years to come.
The strengths of Friendly Battle mode
Marvel Snap’s Friendly Battle mode utilizes the same six turn, location, and card ability-based formula Digital Trends has praised thoroughly. What’s different is the length of the fights and who you can compete against. Typically, matchmaking is random, but Friendly Battle allows players to Create and Join matches via a generated Match Code. This means there is finally an easy way to play Marvel Snap with your friends, showing off your deck or testing new strategies with them.
These aren’t just one-and-done matches like normal, though. Instead, each player takes one of their decks into a round-based battle where they start with 10 health. Whoever loses each round will also lose health equal to the Cube Value. This keeps going until one player runs out of health, with higher Cube Value stakes from Round Five and onwards, ensuring that Friendly Battle retains the speediness of the default game mode. The health-based setup is an enjoyable variation of Marvel Snap’s core formula.
It gives another purpose to snapping during a match outside of account progression. Meanwhile, the round-based setup allows players to stretch their strategic muscles as they adapt to each new round, finding the opposing deck’s weaknesses and trying to avoid their own. Plus, even when I was joining games using codes players posted on Marvel Snap’s Discord, there was a greater sense of community in discovering what decks other players were using and communicating with my opponent more via the in-game messages and emotes.

Seeing the strengths of Friendly Battle mode, it has become evident what elements of the game the developers need to focus on and expand going forward.
Setting a precedent 
Looking at games like Magic: The Gathering and Hearthstone, their communities are what have allowed those card games to stand the test of time. Marvel Snap may be just as good as those from a gameplay standpoint, but it needs interested players to continue supporting it over the long term if it wants to be more than the mobile gaming fad. With players getting increasingly mad at its microtransactions and progression, it is a critical time to renew interest.
Friendly Battle is an excellent first step for that. This new mode finally gives Marvel Snap players a more direct way to connect and potentially set up tournaments that can keep the competitive scene alive. Second Dinner still needs to add more social features in-game, though. Second Dinner teased that it considering the addition of Player Guilds last year, and being able to join a Guild or at least Friend another player’s account would encourage players to stick around and play and socialize with their friends more.
Being able to trade cards with other players is a feature I’d like to see because of how odd Marvel Snap’s progression is. For something like that to work, though, Guilds or an account friending system are necessary prior additions. The necessity of a dedicated social community of players also means that the developers must add more new modes so veterans have a reason to stick around and new players have new reasons to join.  

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Impressive mixed-reality laser tag game may be VR’s new ace in the hole
Spatial Ops

It’s an early December afternoon in Stockholm, Sweden, where I’m sitting in a fancy office suite eating falafel amid a small group of journalists and VR content creators. This is my third day in the office-lined Norrmalm district of Stockholm, just a stone’s throw away from scenic Old Town, where approximately 200 game developers from all over the world commute each morning to work in Resolution Games’ labyrinthine three-story studio. It’s shockingly easy to get lost here amidst the chaos and excitement surrounding each of Resolution’s various virtual reality projects, but the atmosphere is so warm that you’d be unsurprised to discover the studio contains two rooms specifically designated “nap rooms” in accordance with Swedish law.

Unfortunately for me, I don’t get much time to nap -- at all, actually, given the extreme jetlag one experiences when traveling from Portland, Oregon, all the way to the snowy Nordic realm of Sweden. But that’s okay because I'm wired from my own excitement in anticipation of one thing: a unique mixed-reality arena shooter called Spatial Ops, which I and 10 others would finally get to test against one another only a few moments later. The VR game, which is out today, may very well be the tech's next big hit, showing the true potential of mixed-reality gameplay.
Parallel space
If you’re unfamiliar with Resolution Games, the studio is best known for creating highly original and somewhat quirky VR games like Demeo and Blaston, the former of which is arguably VR’s most faithful recreation of Dungeons & Dragons, simulating everything from the tabletop experience (allowing you to share a simulated space with up to four players across several platforms, in and out of virtual reality) to the miniatures on the board, which you can pick up and place by hand, giving them a lifelike feel. Meanwhile, Blaston is a physically active shoot-'em-up where you face off against exactly one other player in a duel, but the twist here is that each gun shoots very slowly and you have to outsmart your opponent by blocking off their ability to evade your bullets while they try to do the same thing to you.

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