Skip to main content

Rockstar Defends Manhunt 2 as Art

Rockstar Defends Manhunt 2 as Art

Earlier this week, the British Board of Film Classification rejected Rockstar’s forthcoming Manhunt 2 video game for its “unrelenting focus on stalking and brutal slaying.” Although Rockstar can appeal the ruling—and potentially alte the game’s content to get a more favorable ruling—for now the decision means that Manhunt 2 cannot be offered for sale or rental in the United Kingdom.

Although Rockstar hasn’t yet publicized any plans to appeal the ruling, new Take-Two Interactive chairman Strauss Zelnick has said in a statement that Manhunt 2 has the full support of the company and that consumers should be able to decide for themselves whether the game has any merit. “The Rockstar team has come up with a game that fits squarely within the horror genre and was intended to do so,” Mr Zelnick said in a statement. “It brings a unique, formerly unheard of cinematic quality to interactive entertainment, and is also a fine piece of art.”

Rockstar Games is a wholly-owned subsidiary of Take-Two Interactive; Zelnick was installed as chairman of the company following a shareholder revolt in late March which saw the company’s investors throw out Take-Two’s previous management team.

In the United States, Manhunt 2 is currently classified as Adult Only, although the game isn’t scheduled to be released until July 29. Rockstar developed the game for the Sony PlayStation 2 and Nintendo Wii; neither company permits sale of Adult Only titles for their consoles. Similarly, many leading game retailers—such as U.S. giant Wal-Mart, which accounts for nearly a quarter of U.S. game sales—refuse to carry Adult Only titles.

“The stories in modern video games are as diverse as the stories in books, film and television. The adult consumers who would play this game fully understand that it is fictional interactive entertainment and nothing more,” Rockstar continued in its statement. “While we respect the authority of the classification board and will abide by the rules, we emphatically disagree with this particular decision.”

A ban on Manhunt 2 is not expected to have a significant impact on Rockstar’s bottom line, although the company would certainly incur a smaller loss—and maybe even earn some money—it were to re-tool the game to achieve a less-restrictive rating. However, Take-Two’s already jittery investors have to be wondering what the company is doing, and would no doubt prefer the developer focus on making games with broad appeal which sell millions of copies, rather than fine pieces of “art” nobody can buy.

Rockstar also develops the Grand Theft Auto franchise, which has itself been the source of considerable controversy for its content. Grand Theft Auto: San Andreas had to be withdrawn from the market—costing Take-Two millions of dollars and embroiling them in an FTC investigation—when it was found to have shipped with explicit sexual content which could be enabled via a third-party tool.

Editors' Recommendations

Geoff Duncan
Former Digital Trends Contributor
Geoff Duncan writes, programs, edits, plays music, and delights in making software misbehave. He's probably the only member…
Senua’s Saga: Hellblade 2 ending, explained: What happens to Senua?
Senua stares ahead wearing war paint.

Senua’s Saga: Hellblade 2 was released on PC and Xbox Series X/S last week and stood out as a captivating narrative-driven adventure starring a character with psychosis. It’s a tale about Senua getting revenge on the slavers who destroyed her village and killed her partner, Dillion, prior to the events of Hellblade: Senua’s Sacrifice. After a shipwreck, though, she’s swept up on a quest to defeat the giants plaguing Midgard while continuing to learn how to live with her condition.

Because of how Hellblade 2 aims to portray Senua’s psychosis realistically, the game is intentionally a bit disorienting to play. You might have come away a bit confused by what exactly happened over the course of this seven-hour adventure. That’s why we're laying out what exactly happened over the course of Hellblade 2 and how the game literally and thematically wraps up.
How does Senua’s Saga: Hellblade 2 begin
Hellblade 2 starts an undisclosed amount of time after Hellblade: Senua’s Sacrifice. After defeating Hela, accepting the death of Dillion, and conquering the inner darkness represented by her father, Senua decides to take the fight back to Midgard and the raiders who destroyed Dillion’s village and sacrificed him. She got herself caught as a slave, The Northman-style, but at the start of the game, a fierce storm causes a shipwreck. Emerging from that, Senua slowly climbs and fights her way out of a rocky beach.

Read more
PS Plus’ supersized June lineup includes Tomb Raider, PSVR2 games, and more
tomb raider legend screenshot

PS Plus is is adding more games than usual to its game library in June. The service will get 14 games, with some rolling out on June 4. That list includes AEW Fight Forever, Tomb Raider: Legend, and five PlayStation VR2 games.

Sony's PS Plus subscription service has been hit-or-miss since its rebrand a few years back. Though its struggled to put out consistent content, especially retro games, its June lineup shows Sony making its biggest push yet to court subscribers. And its bringing some heavy hitters along to help with that.

Read more
Senua’s Saga: Hellblade 2 shows the limits of photorealistic graphics
Senua stares ahead wearing war paint.

Out of all the photorealistic visuals in Senua’s Saga: Hellblade 2, there’s one that genuinely left my jaw hanging. It’s a simple shot. Deep in the sequel’s back half, I find myself trotting up a hill toward an enormous tornado. While I’d seen plenty of detailed images throughout my adventure, those few seconds made me feel like I was watching real footage, not an intricate animation. I watched in awe as a fierce storm whirred, debris flying in the distance as Senua’s rough skin was dimly illuminated by the cloudy skies above.

Minutes later, my eyes were glazing over again as I ran through yet another rocky landscape.

Read more