Skip to main content

Intel promises new experiences for its upcoming discrete GPUs in 2020

http://s3.amazonaws.com/digitaltrends-uploads-prod/2018/10/samsung-chg90-ultrawide-monitor-review-5481.jpg
Intel

Competition in the graphics segment is about to heat up for Nvidia and AMD, as Intel’s Vice President of the Core and Visual Computing group and General Manager of the Visual Technologies Team Ari Rauch confirmed that the company is on schedule to launch its own discrete graphics solution in 2020. In an interview with Hot Hardware, Rauch claimed that Intel’s latest efforts with its new discrete GPU architecture will be completely different from an earlier Larrabee prototype, which Intel canceled in 2010.

“In our discussion with Ari, he specifically stated that the GPU coming in 2020 is a massive enhancement to Intel’s graphics IP, optimized for future graphics, compute, and machine learning workloads,” Hot Hardware reported. “When highly constrained by performance per watt, like Intel’s on-processor graphics are, architectural decisions are made that wouldn’t necessarily apply to discrete solutions.”

In his interview, Rauch claimed that Intel’s GPU solution will deliver unique features to drive new consumer experiences, though he did not give any examples or speculated on what those experiences may look like. “We’re listening to customers and want to deliver the best experiences we can based on what they tell us,” he said. “It’s not just about pricing and framerates — it’s about things like great technology, driver quality, and features. We want to look at every dimension that is important to a user when it comes to graphics.”

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

Rauch seemed confident that the company’s solution will be scalable, which would allow Intel to create GPU solutions to target different computing demographics. “Last November, we said we’ll bring discrete GPUs to both client and data center segments aiming at delivering the best quality and experiences across the board including gaming, content creation, and enterprise,” Rauch said. “These products will see first availability over a period of time, beginning in 2020. ”

Rauch also said that Intel will also target Linux gamers with its new GPU, though initially at launch, Intel may not be chasing the ultra-premium gaming segment. Intel’s first release may be targeted at the “sub-$300 sweet spot,” Hot Hardware speculated.

By shifting its focus on compute cores to graphics chips, Intel hopes that innovation in the GPU space will help it keep Moore’s law intact. “We believe we’re ready to scale the experience even further with discrete graphics, which will see first availability by 2020,” Rauch said.

Earlier this year, Intel turned 50 years old and the milestone was marked by what many analysts speculated would be the end of Moore’s law, a principle stating that every two years the number of transistors on a chip would double. Since it’s founding, Intel has largely stayed true to Moore’s law, but in recent years, delays with its 10nm design pushed back the cadence of Intel’s release cadence. The company even partnered with rival AMD to deliver a hybrid chip that combines Intel’s compute cores with Radeon graphics cores in the hopes of offsetting some of the demands of Moore’s law.

Editors' Recommendations

Chuong Nguyen
Silicon Valley-based technology reporter and Giants baseball fan who splits his time between Northern California and Southern…
Intel may have a monster new CPU coming soon
Pins on Intel Core i9-12900K.

The Core i9-13900KS was a milestone product for Intel, as it was the first consumer processor capable of reaching an impressive 6GHz straight out of the box. This year, Team Blue is expected to take it up a notch.

A recent leak reported by Tom's Hardware has unveiled crucial details about Intel's upcoming flagship CPU, the Core i9-14900KS. If these leaked benchmarks are to be believed, this beast of a processor will boast eight powerful P-cores alongside 16 efficient E-cores, offering a total of 32 threads and a whopping 68MB of cache. But what truly sets it apart is its clock speeds.

Read more
Nvidia just fixed a major issue with its GPUs
The Nvidia RTX 4080 Super on a pink background.

If you've been unhappy with the performance of your graphics card lately, you might want to check out Nvidia's latest beta driver. This is a hotfix driver, which is pretty unusual for Nvidia, but it can be helpful if you've been dealing with micro-stuttering, both in games and on the desktop. The update addresses four issues in total, but to get it, you'll have to dig a little deeper than the standard path of updating your drivers.

Nvidia typically bundles bug fixes with its usual Game Ready drivers, as urgent hotfixes tend to be few and far between. However, this time, Nvidia chose not to wait any longer and pushed four updates for its GPU range. The new driver version, 551.46, may fix annoying stuttering issues.

Read more
Intel claims up to 268% gaming boost with latest Arc graphics drivers
Two intel Arc graphics cards on a pink background.

Intel has released a new graphics driver update for its Arc lineup of GPUs. It is the company's first major update this year, primarily supporting new game titles like Enshrouded, Suicide Squad: Kill the Justice League, Like a Dragon: Infinite Wealth, Tekken 8, and Palworld. As always, the new Game On drivers (31.0.101.5186) also ensure a substantial performance boost to many existing DirectX11 and DirectX12 games.

As per Intel, gamers can expect a massive increase of up to 268% average fps (frame per second) uplift in Just Cause 4 at 1080p with very high settings and about 160% average fps uplift in Just Cause 3 with similar settings. Popular titles like Tekken 8 (DX12) also witness up to 15% average fps uplift at 4K with ultra settings and up to 8% average fps uplift in The Last of Us Part 1 at 1080p with ultra settings.

Read more