Skip to main content

Tear it up on Mars in ‘Red Rover,’ the driving sim built on NASA data

During the festive holiday season in 2016, Alan Chan spent his week’s vacation time off work exploring Mars. As most of us did last minute Christmas shopping, ate turkey, and reminded ourselves of why discussing politics with dad is a bad idea, Chan was romping, carefree, over Mars’ ruddy surface in a rover-style space buggy. Not a bad time to get away from Earth, as it so happens!

“You look at satellite data and you just don’t have a sense of scale, right?” Chan told Digital Trends. “You think, like, ‘here are some mountains,’ but you don’t get a sense of what it would actually feel like if you were standing there. It’s like going up in an airplane. All the towns you’ve been to and the roads you drive around suddenly look completely different. [Being on the surface] totally changes your perception.”

Flat images could be made 3D and run through the Unreal engine to turn it into an explorable experience.

Before we get any further we should note that, no, you haven’t somehow missed out on the greatest homebrew rocketry story of all time. If you feel like you saw something about a solo Mars explorer on TV at some point in the past, you’re almost certainly remembering Matt Damon’s character from The Martian.

Chan — a video game cinematics creator from California — wasn’t physically on Mars. Instead, he was exploring the Red Planet through a hacked-together home project in which he took satellite and terrain data from the HiRISE (High Resolution Imaging Science Experiment) camera on NASA’s Mars Reconnaissance Orbiter, and transformed it into a photorealistic virtual recreation of the martian landscape

“This data was available online for scientific purposes,” he continued. “What I did was to take that information and reformat it so I could put it into a game engine.” With some neat triangulation software, flat images could be transformed into three-dimensions and run through the Unreal engine to turn it into an explorable experience. “I don’t think anyone else had done it before,” he said.

Alan Chan

The results are something that, until Elon Musk and others finally get their act together, lets users explore the sights of Mars — from the enormous Victoria Crater to Candor Chasma, one of the largest canyons in the planet’s Valles Marineris canyon system. You can even play it in full immersive virtual reality, courtesy of an Oculus Rift headset.

Less game, more data visualization

Ultimately, Red Rover isn’t really a game. There are no mission objectives, no evil aliens lurking behind rocks to be mowed down, and no way to die. What it is is an impressive demonstration of cutting edge data visualization; the way that creators can take advantage of the amazing space data being produced by organizations like NASA and turn it into something that’s approachable and understandable to the rest of us.

“I would love to visualize flying through the Great Red Spot on Jupiter but I don’t have enough data to do it just yet.”

It’s not wholly accurate, Chan acknowledged. The Martian buggy itself is, by his own admission, ridiculously overpowered. He also took a few liberties with the ambient wind noises, which are there to make it more immersive, but are probably more than you would actually hear in real life. However, the biggest bit of dramatic license involved creating textures to flesh out the extra detail needed for the planet.

Despite being the most high-resolution footage we’ve yet got of Mars, Chan notes that it still only equates to one pixel per half meter. That means that, uploaded with total fidelity, the surfaces look horribly stretched close up.

To counteract this, he replaced them with new texture data of sand, dirt and rocks to make it look better. (“You can actually disable that in the ‘options’ menu so you can see the data as it was actually taken,” he noted. If you’re more scientifically oriented you might want to do that.”)

In the future, Chan would like to extend the project to other planets, whenever the data is available. “I would love to visualize flying through the Great Red Spot on Jupiter but I don’t have enough data to do it just yet,” he said.

Mars remains the main focus, though. With that in mind, the title will continue evolving as more and more HiRISE data is beamed back to Earth.

Alan Chan
Alan Chan, developer of Red Rover Image used with permission by copyright holder

In his Steam notes for the “game”, Chan — who is in late forties — notes that he grew up believing that we would have colonized Mars by this point. To date, we have not, which is why Red Rover may be your best chance to explore the planet.

At $4.99 on Steam, compared with the billions spent by space agencies, it’s almost certainly the cheapest.

Luke Dormehl
I'm a UK-based tech writer covering Cool Tech at Digital Trends. I've also written for Fast Company, Wired, the Guardian…
Digital Trends’ Top Tech of CES 2023 Awards
Best of CES 2023 Awards Our Top Tech from the Show Feature

Let there be no doubt: CES isn’t just alive in 2023; it’s thriving. Take one glance at the taxi gridlock outside the Las Vegas Convention Center and it’s evident that two quiet COVID years didn’t kill the world’s desire for an overcrowded in-person tech extravaganza -- they just built up a ravenous demand.

From VR to AI, eVTOLs and QD-OLED, the acronyms were flying and fresh technologies populated every corner of the show floor, and even the parking lot. So naturally, we poked, prodded, and tried on everything we could. They weren’t all revolutionary. But they didn’t have to be. We’ve watched enough waves of “game-changing” technologies that never quite arrive to know that sometimes it’s the little tweaks that really count.

Read more
Digital Trends’ Tech For Change CES 2023 Awards
Digital Trends CES 2023 Tech For Change Award Winners Feature

CES is more than just a neon-drenched show-and-tell session for the world’s biggest tech manufacturers. More and more, it’s also a place where companies showcase innovations that could truly make the world a better place — and at CES 2023, this type of tech was on full display. We saw everything from accessibility-minded PS5 controllers to pedal-powered smart desks. But of all the amazing innovations on display this year, these three impressed us the most:

Samsung's Relumino Mode
Across the globe, roughly 300 million people suffer from moderate to severe vision loss, and generally speaking, most TVs don’t take that into account. So in an effort to make television more accessible and enjoyable for those millions of people suffering from impaired vision, Samsung is adding a new picture mode to many of its new TVs.
[CES 2023] Relumino Mode: Innovation for every need | Samsung
Relumino Mode, as it’s called, works by adding a bunch of different visual filters to the picture simultaneously. Outlines of people and objects on screen are highlighted, the contrast and brightness of the overall picture are cranked up, and extra sharpness is applied to everything. The resulting video would likely look strange to people with normal vision, but for folks with low vision, it should look clearer and closer to "normal" than it otherwise would.
Excitingly, since Relumino Mode is ultimately just a clever software trick, this technology could theoretically be pushed out via a software update and installed on millions of existing Samsung TVs -- not just new and recently purchased ones.

Read more
AI turned Breaking Bad into an anime — and it’s terrifying
Split image of Breaking Bad anime characters.

These days, it seems like there's nothing AI programs can't do. Thanks to advancements in artificial intelligence, deepfakes have done digital "face-offs" with Hollywood celebrities in films and TV shows, VFX artists can de-age actors almost instantly, and ChatGPT has learned how to write big-budget screenplays in the blink of an eye. Pretty soon, AI will probably decide who wins at the Oscars.

Within the past year, AI has also been used to generate beautiful works of art in seconds, creating a viral new trend and causing a boon for fan artists everywhere. TikTok user @cyborgism recently broke the internet by posting a clip featuring many AI-generated pictures of Breaking Bad. The theme here is that the characters are depicted as anime characters straight out of the 1980s, and the result is concerning to say the least. Depending on your viewpoint, Breaking Bad AI (my unofficial name for it) shows how technology can either threaten the integrity of original works of art or nurture artistic expression.
What if AI created Breaking Bad as a 1980s anime?
Playing over Metro Boomin's rap remix of the famous "I am the one who knocks" monologue, the video features images of the cast that range from shockingly realistic to full-on exaggerated. The clip currently has over 65,000 likes on TikTok alone, and many other users have shared their thoughts on the art. One user wrote, "Regardless of the repercussions on the entertainment industry, I can't wait for AI to be advanced enough to animate the whole show like this."

Read more