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From instant game launches to heroic women, these were the trends of E3 2018

In case you haven’t heard, E3 2018 has come and gone. We saw and played a decent number of the biggest games coming out in 2018, 2019, and a few that might even slip into the next console generation. When you put all these games in one place and look at them all quickly, patterns start to emerge. Some big, some small, some gameplay related, some related to the business and culture of gaming. Here’s what is coming next to the world of video games.

Play it right now!

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Notable games

Back in February, Netflix pulled off a shocking Super Bowl marketing stunt. It announced a rumored movie, The Cloverfield Paradox, would be available later that night. The sheer surprise inspired a lot of people to watch even if, by most accounts, the movie was awful.

The success of the maneuver did not go unnoticed by gaming’s biggest publishers, many of which took advantage of the massive viewing audiences at E3 press conferences to quick-launch games and new content.

For the most part, publishers used these stunt drops for smaller games and announcements. Even the largest of these— Epic Games announced Fortnite’s launch on the Switch during Nintendo’s E3 Direct livestream — was a port, not a new game. Given the number of these ‘surprises,’ and some early successes, it seems safe to assume more publishers will try their hands at unveiling and launching games on the same day.

More women in the hero’s seat

The Last of Us Part 2
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Notable games

Far and away the best trend we noticed at E3 2018 was the addition of women into many games where playing as a woman just wasn’t possible. Some of them are new characters, like Jesse Faden in Remedy Games’ fantasy thriller, Control. Some are returning favorites, like Lara Croft in Shadow of the Tomb Raider. Several games on the horizon, including The Last of Us Part 2 and Gears of War 5, have pivoted their story so they now focus on female heroes.

In some cases, the uptick in women on screen was just a matter of publishers using female versions of characters to show off games where players can choose to play a man or a woman. Ubisoft used Kassandra, the female character in Assassin’s Creed: Odyssey, to demo the game during its E3 press briefing. During our hands-off demo of Cyberpunk 2077, a game in which you create a character named V, our version was a woman.

We’re still a long way from approaching parity or true diversity. No games we saw with character creators or options featured explicit non-binary options, and the majority of pre-written player characters are still white. That said, every step in the right direction is a good thing, and we hope these games deliver on the promise of more fully realized women heroes in games.

Welcome to the post-post-apocalypse

The Division 2 review
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Notable games

What’s cooler than setting your game in the wake of a world-resetting catastrophe? Setting your world so far after the end of the world that there’s a new world for us to save – or break.

Numerous games allude to the fact they’re set sometime after the end of the world as we know it, but a striking number of games within that group that have opted to set themselves in the “post-post apocalypse,” as Id Director Tim Willits called it, after the dust has settled and a new world has started to form.

It’s worth noting that many of these games are sequels to games that took place during the world-ending events that triggered these circumstances. The shift is a convenient excuse to change a series’ aesthetic tone (Dying Light 2) and setting (The Division 2), or reset its narrative (Rage 2).

Guerrilla Games’ Horizon Zero Dawn used this conceit to great effect, so we’re on board with the premise. We just hope that developers write a good story around the idea, rather than use it as crutch to compensate for a poor one.

February is the new October

Anthem Hands-on Preview
Anthem

Notable games

I heard this phrase from no fewer than five developers or fellow journalists at E3 2018 this week. Many, many of the biggest games announced at E3 2018 are currently on track to launch in the first quarter of 2019. February is the sweet spot. Three high-profile games are shooting to hit stores on February 22 alone — Metro Exodus, Days Gone, and Anthem. (Four, if you count a now-deleted tweet specifying Crackdown 3’s release date).

In the past, most developers announced the release of their biggest games in the fall, between Labor Day and the week before Thanksgiving, so they’d be out and “on shelves” for the holiday shopping season. Most years, we see a very large number of games shoot for October and November dates, though some of them suffer strategic delays to early the following year. This year, a lot of publishers are ditching the pretense and opting to shoot for 2019 right away.

Why are they doing this? It may have something to do with the games already launching this Fall. The line-up includes Red Dead Redemption 2, Assassin’s Creed Odyssey, Battlefield 5, and Black Ops 4. Or, it may be that more of these games need a decent amount of work before they’ll be ready to ship. We still expect to see several games delayed, of course. They’ll just launch in the Spring or Summer.

Hints are the next generation of games

Cyberpunk 2077 review
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Notable games

Compared to the last few years, there was a relatively small number of playable games at E3 coming out of the largest publishers at the show. Many of the games shown will likely come out in late 2019 or later. This, in conjunction with rumors in the last couple months that the next PlayStation (PS5) and Xbox (Xbox gen-4) will launch around 2020, has led us (and most pundits) to wonder whether some of these games will make a debut on those consoles.

At the top of the list is our fave game of the show, Cyberpunk 2077, which looked so sharp and detailed, it made us wonder whether it could run on current console hardware. Though the games have been announced for the PS4 and Xbox One, we could see developer CD Projekt RED publish the game on both generations to facilitate the transition. Hideo Kojima’s Death Stranding also seems like a shoo-in for the PlayStation 5. We saw some gameplay during Sony’s media showcase, and still have no idea what that game could be.

Not to get conspiratorial, but any game that’s been announced, but has no specified release window, could potentially be a next-gen title at this point. Keep that in mind as the hype sets in.

Bonus! Why does everyone have weird arms?

sekiro shadows die twice sparks
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Notable games

Did anybody else notice that a lot characters have mechanical, deformed, or otherwise abnormal arms and hands?

This is at least, in part, a diegetic excuse to give characters extra abilities without forcing them to carry gear. Sekiro: Shadows Die Twice is basically built around the fact that your character has one arm and replaced the other with a prosthetic that doubles as a grappling hook. Everyone in Cyberpunk 2077 has mechanical arms and hands. In the demo, V had blades hidden inside that let her decapitate goons and climb walls. Even the woman in Battlefield V’s marketing material has a prosthetic arm.

I don’t even want to know what happened to JD Fenix’s hand in Gears of War 5.

Mike Epstein
Former Digital Trends Contributor
Michael is a New York-based tech and culture reporter, and a graduate of Northwestwern University’s Medill School of…
E3 2023 returns in June with separate business and consumer days
The logo for E3 2023.

E3 2023 will return as an in-person event from June 13 to June 16, 2023, as announced by ReedPop today.

The Entertainment Software Association (ESA) already revealed that E3 will return in 2023, but now we know exactly when the event will take place, along with several other key details. E3 will once again take place at the Los Angeles Convention Center after a four-year hiatus, but will incorporate separate days for industry professionals and general consumers.

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JoJo’s Bizarre Adventure All-Star Battle R improves an already great fighting game
Jotaro Kujo stands before a battle in JoJo's Bizarre Adventure All-Star Battle R.

While Street Fighter 6 was the talk of the show floor at Summer Game Fest Play Days, another fighting game also managed to impress me at the event. That title was JoJo's Bizarre Adventure All-Star Battle R, a fighting game based on the popular and heavily-memed anime and manga series JoJo's Bizarre Adventure. The original JoJo's Bizarre Adventure All-Star Battle was first released in Japan in 2013, scoring a rare perfect score from the popular Japanese outlet Famitsu. Anime fighting games vary wildly in quality, but this was considered one of the better ones thanks to its thoughtful and rewarding gameplay.
JoJo's Bizarre Adventure All-Star Battle R continues that game's legacy as an enhanced remaster that does more than visually update the game and turn servers back. JoJo's Bizarre Adventure All-Star Battle R adds in new characters, voice acting, and gameplay tweaks that almost make it feel like a different game. In the years since the 2013 game this is based on came out, both JoJo's Bizarre Adventure and the fighting game genre got a lot more popular. Thankfully, my demo showed that this fighting game has only gotten better with age.
To be continued 
Although JoJo's Bizarre Adventure All-Star Battle R didn't get a remake-level visual overhaul, fans should still appreciate many of the graphical tweaks and just how pretty this game is. Even though I was playing a PS4, JoJo's Bizarre Adventure All-Star Battle R was one of the best-looking games at Summer Game Fest Play Days. The anime already has an extremely distinct art style and features a cast of overly-muscular characters, so it transitions to a fighting game almost perfectly. Pulling off special moves that you've seen in the manga and anime or calling out a stand yourself is super satisfying, and JoJo's Bizarre Adventure All-Star Battle R will show them in all of their extremely detailed glory.
JoJo's Bizarre Adventure: All-Star Battle R - Early Access Demo
Even the voiceovers and character models got updates to match the voice acting and styles fans will remember from the anime. We don't get many video games based on JoJo's Bizarre Adventure, so it's nice to see this one put in extra care to respect the source material and improve upon the original release. That said, graphics will only get you so far in a fighting game. It's the gameplay mechanics that really ensure a fighting game lives or dies.
Thankfully, JoJo's Bizarre Adventure All-Star Battle R is a lot of fun to play.
The 2013 original was a 3D fighting game that plays more like Virtua Fighter than Jump Force. The standard attacks, combo, block, and dodge moves to be expected from fighting games are here, but characters can also summon their stands and basically get a second fighter to attack and zone with. Fights also have some other cute oddities, like having an assist character to strengthen some of your attacks or being able to taunt the other player when they are knocked down to take away some of their special meter gauges. That taunt feature specifically is not only hilarious but feels very JoJo and adds palpable benefits to what's usually just a visual gag in fighting games.
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I didn't have enough time to kit out and learn combos and how to string them together, but I can clearly recognize just how these features will positively deepen JoJo's Bizarre Adventure All-Star Battle R's meta. With auto combos for new players and revitalized online play too, JoJo's Bizarre Adventure All-Star Battle R hopefully won't have a problem attracting new JoJo's Bizzare Adventure fans to this fighting game. Whether you enjoyed the original release or want to see what a good JoJo's Bizarre Adventure game looks like, JoJo's Bizarre Adventure All-Star Battle R should be on your radar. JoJo's Bizarre Adventure All-Star Battle R launches for PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch on September 2. If you want to try it before then, a demo is available on PS4 and PS5 until June 21.

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Thanks to the technical prowess of the RE Engine, Street Fighter 6 is a marvelous game to look at. Its gameplay is equally impressive as it’s deepened with the new Drive Gauge and Modern Control type. While being the next grand mainline entry in the most important fighting game series of all time is a tall order, Street Fighter 6 already seems prepared to take on that challenge.
A Visual Marvel
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Street Fighter 6 - State of Play June 2022 Announce Trailer | PS5 & PS4 Games
Powered by the RE Engine behind games like Resident Evil Village, Street Fighter 6’s character models are incredibly detailed and colorful. The inner-city alleyways of Metro City and the cherry-blossom-filled Genbu Temple I fought at were vibrant and lively, and pre-game presentation always got me hyped as the Street Fighter characters pumped themselves up for the impending fight.
Fights and special moves aren’t too visually busy, so you’ll always clearly understand what moves you’re doing. Drive Impacts create gorgeous, paint-like streaks across the screen, giving these disruptive moves more satisfying visual feedback. Especially on next-gen consoles, Street Fighter 6 will be one of the prettiest fighting games ever.
Street Fighter 6 loads super fast-on PS5 too, with rematches loading nearly instantly. Those quick load times helped ensure I stuck around for even longer than my allotted demo time, but so did Street Fighter 6’s satisfying gameplay.
A delicious combo meal
Street Fighter titles have always been very lauded and popular fighting games. As genre trailblazers, the last few Street Fighters mainly focus on evolving the combo-based gameplay that sets a standard for the rest of the genre. Street Fighter 6 is no different.

You’ll punch and kick as your favorite characters, stringing together button press and stick movements to pull off wild special moves and combos. Many of the iconic combos and button presses return just as you remember them, so you shouldn’t have trouble pulling off a Hadoken a Ryu when you finally get your hands on Street Fighter 6.
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Even though I’ve played less than an hour of Street Fighter 6, it already feels fantastic to play and like a solid evolution for this classic series. For fans that might not be as familiar with fighting games, Street Fighter 6 isn’t leaving them in the dust.
This game introduces the Modern Control type, which lets players execute special moves like the Hadoken or the Shin Shoryuken with simple button presses. Holding R2 and mashing triangle is much easier to understand than a complicated string of button press and stick movements, so fans who want to see each character’s flashiest moves should enjoy this new control scheme.

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