Skip to main content

Activision finally kills Guitar Hero

Image used with permission by copyright holder

Well, that was fun while it lasted: After nearly six years of faux axe shredding, Activision Blizzard has decided to send its Guitar Hero franchise up a stairway to heaven.

“Due to continued declines in the music genre,” the video game publisher said in its December Quarter and Calendar Year 2010 Financial Results release, “the company will disband Activision Publishing’s Guitar Hero business unit and discontinue development on its Guitar Hero game for 2011…These decisions are based on the desire to focus on the greatest opportunities that the company currently has to create the world’s best interactive entertainment experiences.”

Activision will also discontinue production of True Crime: Hong Kong. So, sorry to all four of you who were looking forward to a sequel to that.

The decision to close shop on the Guitar Hero unit follows dismal holiday sales figures Guitar Hero: Warriors of Rock — the fourteenth iteration of the game. Activision also says its Guitar Hero games, once the most successful titles in gaming, were simply too expensive to produce  — a taxing process that involved an endless string of licensing fees for music and the cost of manufacturing pricey items like giant plastic guitar and microphone controllers.

“In retrospect, it was a $3 billion or more business that everybody needed to buy, so they did, but they only needed to buy it once,” analyst Michael Pachter tells the Associated Press. “It’s much like Wii Fit. Once you have it, you don’t need to buy another one.”

The death of the music-centric video game seems to be a trend in the industry. Guitar Hero‘s demise follows Viacom’s unloading of Rock Band developer Harmonix late last year.

The disintegration of the Guitar Hero arm will require the loss of about 500 Activision jobs, the company says. (Activision Publishing employs about 7,000 people overall.) They also say, however, that those people will be replaced by new hires elsewhere in the company, which will refocus its efforts on social and online games.

That’s not to say Activision is doing poorly, by any means. The company also publishes Call of Duty: Black Ops, which had made a whopping $1 billion before the end of last year. As you probably already know, Activision Blizzard also publishes a little game franchise known as World of Warcraft. So, there’s always that.

Editors' Recommendations

Andrew Couts
Former Digital Trends Contributor
Features Editor for Digital Trends, Andrew Couts covers a wide swath of consumer technology topics, with particular focus on…
Microsoft’s Activision Blizzard acquisition is about to clear its final hurdle
microsoft activision blizzard acquisition uk preliminary approval mwiii reveal full 006

Microsoft has had a tough time getting its acquisition of Call of Duty-maker Activision Blizzard approved, but it just cleared a major hurdle. The U.K.'s CMA, which previously blocked the acquisition over concerns about its impact on the cloud gaming market, says that it has "provisionally concluded" that Microsoft has addressed its biggest issues with the acquisition.

Namely, it likes that Microsoft will give the cloud gaming rights for Activision Blizzard games to Ubisoft. "The prior sale of the cloud gaming rights will establish Ubisoft as a key supplier of content to cloud gaming services, replicating the role that Activision would have played in the market as an independent player," the CMA explained in a press release. "In contrast to the original deal, Microsoft will no longer control cloud gaming rights for Activision’s content, so would not be in a position to limit access to Activision’s key content to its own cloud gaming service or to withhold those games from rivals."
Its press release also reveals that Ubisoft will have the ability to make "Microsoft to port Activision games to operating systems other than Windows and support game emulators when requested." Essentially, it's pleased that Microsoft no longer has an iron grip on Activision Blizzard games outside of the Xbox ecosystem and is closer to supporting the deal because of it. Of course, both Microsoft and Activision Blizzard are pretty happy about this.
"We are encouraged by this positive development in the CMA’s review process," Microsoft president Brad Smith tweeted. "We presented solutions that we believe fully address the CMA’s remaining concerns related to cloud game streaming, and we will continue to work toward earning approval to close prior to the October 18 deadline."
Meanwhile, an Activision Blizzard spokesperson provided Digital Trends with the following statement: "The CMA’s preliminary approval is great news for our future with Microsoft. We’re pleased the CMA has responded positively to the solutions Microsoft has proposed, and we look forward to working with Microsoft toward completing the regulatory review process."
A final decision from the CMA is expected to be made by October 6. As Smith mentioned, Microsoft's Activision Blizzard acquisition is expected to close by October 18.

Read more
Activision teases Call of Duty: Modern Warfare III’s biggest improvements
The official logo for Call of Duty: Modern Warfare III.

Activision has just teased lots of new details about Call of Duty: Modern Warfare III, which launches this November. That includes the fact that the game will contain a Zombies mode, more open-ended campaign missions, and introduce a new "Call of Duty HQ" that will serve as a hub for all future Call of Duty games.

These details were all revealed in a new blog post posted on the series' website ahead of the in-game event that will give us our first in-depth look at Modern Warfare II. In it, Activision clears up a lot of rumors about the game to try and show that Modern Warfare III is still an "incredible, premium annual game experience across Campaign, Multiplayer and Co-operative modes" despite reportedly starting development as a Call of Duty: Modern Warfare II expansion.
Some of the features listed we already knew about, like the fact that this year's campaign features Makarov as a villain and that players can carry over their progression and inventory from Modern Warfare II. Others are new, though, like the fact that the campaign will feature new "Open Combat" missions. That seems to imply that Modern Warfare III's campaign levels will offer more freedom than is typical in a Call of Duty level. When it comes to multiplayer, the post states that players can expect new combat vest, perk, tac-stance movement, and after-market parts systems in addition to some Riochet Anti-Cheat Improvements.
More importantly, it's finally officially confirmed that this year's game will feature a Zombies mode. Titled Modern Warfare Zombies, Activision calls it the "largest Zombies offering to date." Finally, Activision made it clear that it plans on keeping all Call of Duty content closely bundled together going forward. After Modern Warfare III launches, Call of Duty HQ will be introduced and serve as "one access point for your future Call of Duty content."
While there aren't many specifics on all of these things, we at least now have a broader picture of what to expect from Call of Duty: Modern Warfare III when it launches on November 10.

Read more
Microsoft wins FTC case, removing Xbox’s biggest Activision Blizzard acquisition hurdle
Characters shooting in Call of Duty: Modern Warfare 2.

Following a multi-week court case, Microsoft has won its battle with the Federal Trade Commission regarding its proposed Activision Blizzard acquisition. The ruling is a major win for Microsoft's troubled deal, clearing the biggest hurdle it faced.

Last January, Microsoft announced its intention to acquire Activision Blizzard for $69 billion. The blockbuster announcement immediately raised antitrust concerns, which resulted in the FTC filing a legal challenge in December 2022. Microsoft has not been able to proceed with the acquisition since then, as its faced similar scrutiny in the U.K.

Read more