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Creepy new Alan Wake 2 trailer finally takes us to the Dark Place

This year’s Gamescom Opening Night Live concluded with a new look at Alan Wake 2, with a trailer finally showing off the Dark Place and what Alan Wake’s gameplay segments look like.

Alan Wake World Premiere Trailer | gamescom Opening Night Live 2023 #ONL

Alan Wake underwent a lot of development changes before it was released in 2010, and while a sequel was originally prototyped soon after, we hadn’t seen the horror writer again outside of a downloadable game until he reappeared in a DLC addition to another Remedy title, Control. Since then, a proper sequel has been announced to be coming this October that will be far more focused on the horror aspects of the game than the original.

Introduced by director Sam Lake, the latest trailer finally took players to the Dark Place, the realm from which an evil force is able to manipulate Alan’s writings to influence the real world and where the writer was left trapped at the end of the first game. It’s the first time we’ve actually seen what that looks like, and it’s sufficiently spooky.

Alan looks surprised in Alan Wake 2.
Remedy Entertainment

Aside from the dark and gloomy environments, the trailer shows how Alan Wake 2 will integrate live-action footage with in-game assets. Remedy is no stranger to utilizing real footage in its games. The original Alan Wake featured a Twilight Zone-esque show you could find on TVs, there were various research videos in Control, and Quantum Break contained an entire season of TV filmed for the story.

This entry looks to be ratcheting up the psychological and reality-bending aspects alongside the more traditional survival horror encounters. This will also be the first time a Remedy title will feature two protagonists whom you can swap between for different perspectives on the events.

Alan Wake 2 will release on October 27 for PlayStation 5, Xbox Series X, and PC.

Jesse Lennox
Jesse Lennox loves writing, games, and complaining about not having time to write and play games. He knows the names of more…
I wish I loved Alan Wake 2’s most creative gameplay feature
Saga doing a deduction in the mind place.

Among all the marketing material and features shown off leading up to Alan Wake 2's release, nothing got me more excited to return to Bright Falls than The Mind Place. More than the focus on survival horror, the mix of live-action and in-game cinematics, or simply getting to conclude a story I began over a decade ago, the idea of a metaphorical space in which I -- or rather FBI agent Saga Anderson -- could visualize and construct the clues I was collecting to piece together the darkly magical mystery presented captivated my imagination most.

What we ended up getting wasn't quite what I hoped for. Created as a clever space where players could piece together the game's driving occult case, the space doesn't leave as much room for smart deduction as I'd hoped. For as much potential for this space had to elevate Alan Wake 2 on both a narrative and gameplay level, it felt like a missed opportunity during my playthrough that only slowed the sequel's strong momentum.
Not quite a True Detective
Creating a detective game where the player is an active participant in solving a mystery sounds like a nightmare to design. On one hand, the designers need to provide all the clues to reach the correct solution, while simultaneously making it neither too obvious nor obscure to solve. Lean too far in either direction and the player will either feel unsatisfied and potentially pandered to, or frustrated and betrayed. It is a task few games attempt, and even fewer manage to pull off.

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All nursery rhyme solutions in Alan Wake 2
Alan Wake sitting at a desk with a typewriter.

Alan Wake is a famous writer, but neither he nor the new protagonist Saga are known for being particularly fond of nursery rhymes. Whether or not you fall into that category as well won't matter because Alan Wake 2 hides some very valuable rewards behind puzzles disguised as these small children's poems. Solving them involves a little bit of exploration, deductive reasoning, and then putting all the right pieces in place. This is one of the many optional cases in the game, and these rhymes are hidden across all the major zones in and around Bright Falls. If you're stumped on any of these nursery rhyme puzzles, here are all the solutions in Alan Wake 2.
All nursery rhyme answers
There are 17 total nursery rhyme puzzles to find and solve in Alan Wake 2, broken up into all the different major locations. Whenever a puzzle involves placing dolls, make sure you pick up the dolls after solving it because they are needed for other puzzles in that area as well.
Cauldron Lake nursery rhymes

The first rhyme puzzle you will come across is in the campsite you can access after the flooding has been removed. Cross the bridge and look immediately to the left. The solution is to take the Crow doll off the table and place it on the drawing of the sun.

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Where to find all inventory upgrades in Alan Wake 2
Saga stands in front of an evidence board in Alan Wake 2.

While the first Alan Wake game certainly had plenty of scares and horror in it, the mechanics were not as strictly of the survival horror variety. Alan Wake 2 has gone fully in this direction, however, with a much darker tone, disturbing imagery, and restrictive combat mechanics that sustain the tension when The Taken attack.

Aside from limited ammo, low health, and tough enemies to bring down, a key aspect of survival horror games is an inventory system. The first game let you hold essentially as much ammo, batteries, and weapons as you wanted in each chapter, but the sequel introduces a grid system that will look familiar to Resident Evil fans. Just like Resident Evil, your inventory starts off quite small, but you can see there is plenty of space for it to grow. There are specific items hidden in and around Bright Falls that can let you expand your carrying capacity, but many are well hidden in dark corners. Here are the locations of every inventory upgrade in Alan Wake 2.
All inventory upgrades

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