Skip to main content

As Transformers and Bond sales sink, Activision backs away from licensed games

goldeneye 007
Image used with permission by copyright holder

As one of the largest video game publishers in the world, Activision Blizzard puts out a huge number of games across a broad swath of platforms every year. Its original games can be hugely profitable. Over the past five years, Activision has released four separate Call of Duty games that have generated $1 billion in sales within months of their respective releases, and the Skylanders series is also now a billion dollar franchise. A huge portion of its catalog though, has always been games based on popular movie, television, comics, and cartoon licenses. In 2012 alone, eight out of fourteen console games published by Activision were licensed titles. Based on the reviews of games like Family Guy: Back to the Multiverse, 007 Legends, and Men in Black: Alien Crisis, the terrible reputation of Activision’s licensed games is well deserved. According to Activision, the publisher is turning away from licensed games going forward.

“Like any successful business, Activision Publishing consistently works to align its costs with its revenues—this is an ongoing process,” the company told Kotaku in a statement on Tuesday, “In 2013, we expect to release fewer games based on licensed properties and as a result are realigning our structure to better reflect the market opportunities and our slate.”

Activision still plans to release a number of licensed games in the coming year, including High Moon Studios’ Deadpool, The Walking Dead: Survival Instinct, and a new Teenage Mutant Ninja Turtles Game. For the first time in some years, though, Activision doesn’t have an announced Spider-man, James Bond, or Transformers game on its release schedule.

Why shift away from licensed product now? While movie tie-ins series like Transformers were once cash cows for game publishers, the rise of mobile and social games have made $60 licensed console games less attractive to consumers – especially when these games face poor critical reception. For example, 2007’s Transformers: The Game sold more than 3 million copies across multiple platforms. 2011’s Transformers: Dark of the Moon meanwhile only sold upwards of 1 million. More recent titles have fared even worse. The aforementioned 007 Legends sold a measly 360,000 copies, compared to the more than 3 million copies 007: Quantum of  Solace sold in 2008. 

The drawback of Activision reigning in its licensed game business is that some employees have lost their jobs in the process. “Approximately 30 full-time employees have been impacted globally, which represents one half of one percent of Activision Blizzard’s employee population. We are offering those employees who are impacted outplacement counseling services.”

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Microsoft claims Sony pays to stop devs from adding content to Xbox Game Pass
A Samsung TV shows the Xbox Game Pass app that comes in the Samsung Gaming Hub.

In the midst of the ongoing battle to get its $69 billion acquisition of Activision Blizzard approved by Brazil, Microsoft has accused Sony of paying for "blocking rights" to prevent developers from adding their games to Xbox Game Pass.

The company filed a claim to the South American country's Administrative Council for Economic Defense (CADE) on Tuesday, commenting that Sony has been actively trying to inhibit the growth of Game Pass by keeping certain games from appearing on Microsoft's game-streaming service. In the claim, Microsoft says Sony is paying developers to keep their games out of Game Pass out of exclusivity fears. In other words, it's concerned that some of the Activision Blizzard games that are on PlayStation Plus, like games in the Call of Duty series, may become a Game Pass exclusive once the deal closes -- a concern that Microsoft deems incoherent.

Read more
Activision Blizzard games will stay on PlayStation after all
Soldiers infiltrating building in Modern Warfare.

In a surprising about-face, Microsoft announced that all Activision Blizzard games, including future Call of Duty releases, will continue to launch on PlayStation consoles even after any existing deals expire. Microsoft was reportedly already set to release Call of Duty games on other consoles through 2023.

Detailed in a blog post focused on Microsoft's approach to numerous app stores, the company committed to releasing games from its newly acquired publisher, Activision Blizzard, on platforms besides Xbox going forward. "To be clear, Microsoft will continue to make Call of Duty and other popular Activision Blizzard titles available on PlayStation through the term of any existing agreement with Activision," reads the post. "And we have committed to Sony that we will also make them available on PlayStation beyond the existing agreement and into the future so that Sony fans can continue to enjoy the games they love."

Read more
7 Activision Blizzard games we want to see on Game Pass
Characters fly on mounts in World of Warcraft Classic.

Last week's acquisition of Activision Blizzard by Microsoft shocked both the gaming and business worlds. In a post published to Xbox Wire, CEO of Microsoft Gaming Phil Spencer shared that after the deal goes through, Microsoft plans to offer many of Activision Blizzard's titles on its Game Pass service. While no specific titles were mentioned, Spencer wrote that Microsoft will put "both new titles and games from Activision Blizzard's incredible catalog" on both PC and Xbox Game Pass.

As expected, fans everywhere have gone wild imagining which old franchises from Activision and Blizzard history Microsoft will resurrect. While the obvious choices are titles from recent history, like Overwatch, there are a lot of hidden gems in both companies' vaults that could find new audiences through Microsoft. Here are the titles and franchises we think deserve a spot on the Game Pass roster.
World of Warcraft
Blizzard's seminal MMO, which originally launched in 2004, is well due for a refresh. While the game is still churning out content and expansions -- the most recent one, Shadowlands, came out in 2020 -- the venerable game seems to be losing its footing to other popular games in the MMO space, like Final Fantasy XIV.

Read more