Skip to main content

Bandle Tale is unlike anything you’ve seen in the League of Legends universe

EMBARGO 9/14 8 AM PT: Key art for Bandle Tale: A League of Legends Story.
Riot Forge

Bandle Tale: A League of Legends Story is the latest game from League of Legends indie game label Riot Forge, and it’s decidedly different from everything that came before it. While Riot Forge games like The Mageseeker, Convergence, and Song of Nunu have been more intense action League of Legends affairs, Bandle Tale is a comedic, cozy adventure with gameplay that shares more in common with Stardew Valley than League of Legends.

The adventure is set in Bandle City, which is home to the adorably weird species of Yordles that League of Legends players are probably familiar with at this point. Rather than being some grand coming-of-age story for an iconic League of Legends champion, this one is about a Yordle trying to unite Bandle City by throwing a whole lot of parties. I recently got a hands-off look at the game, which affirmed that Bandle Tale is the most distinct game to come from Riot Forge yet because of how it unabashedly embraces cozy game mechanics.

A different take

At the start of my demo, I was introduced to the Yordle players take control off, a knitting apprentice who has just ended a 101-year internship. After the portals that connect Bandle City are destroyed, players sets off to reconnect all of the different regions of Bandle City. Bandle Tale is going to be a 40-hour adventure, so I didn’t see enough to get a full sense of the game’s story. Rowan Parker, Riot Forge’s head of creative, previously told Digital Trends that the game will retain developer Lazy Bear Games’ trademark sense of humor. What I got a better sense of is how an emphasis on customization, cozy gameplay, and resource gathering and spending makes Bandle Tale stand out from all the Riot Forge games before it.

To start, the playable character in Bandle Tale is already a big departure for this publishing label. Previously, Riot Forge games focused on telling the story of particular, well-known League of Legends champions like Sylas or Nunu. Playing one felt like taking out a League of Legends action figure and telling a unique story with it. In the case of Bandle Tale, players will be able to fully customize their Yordle, an original character made for this adventure. That’s a better fit for a cozy crafting RPG that players are meant to immerse themselves in and make a somewhat significant time investment in.

A Yordle gathers resources in Bandle Tale: A League of Legends Story.
Riot Forge

Not a farming sim

That time will be spent in a core gameplay loop of exploring the different regions of Bandle City, collecting resources, and crafting what’s needed to progress the story. Exploring Bandle City looks like it will be a simple, but visually vibrant task. Just watching the developers walk through these environments in a hands-off demo was entertaining because while Bandle Tale looks like a 2D pixel-art game, its world is actually designed with depth in 3D. This allowed Lazy Bear Games to make some M.C. Escher-like locales that seem to defy physics and perspective.

It gives Bandle Tale a charmingly unique look and feel, both within the League of Legends franchise and the pixel-filled cozy games space as a whole. It’s also emblematic of Yordles: cute to look at, but a bit weird upon closer inspection. The process of resource gathering will feel familiar to purveyors of cozy gaming, as players will do everything from gardening to mining and fishing to obtain resources. These all have a fantastical twist; players use fireflies instead of firewood, for example. Bandle Tale lacks any sort of combat element, a first for a League of Legends game.

Bandle Tale is not a full-on farming sim; it seems more focused on the laid-back process of gathering resources, speaking with NPCs, and then using what you’ve obtained to craft resources for them. Lazy Bear Games emphasized during our demo that a big part of Bandle Tale is about helping and spending resources on other Yordles, whether that’s through cooking a simple dish for an NPC or throwing massive parties for them to all attend.

These will provide the game’s biggest challenges, as players will have to micromanage tending to the partygoers and gathering “emotion” points. A certain amount must be collected from a party for it to be deemed a success, and these gathered points will also be used to unlock new abilities in three vast skill trees. Parties will also be where League of Legends champions will most frequently show up, so players won’t completely forget its connection to the popular multiplayer online battle arena (MOBA) game.

A Yordle throws a party in Bandle Tale: A League of Legends Story.
Riot

Bandle Tale’s calming approach to game design might just make it the boldest League of Legends game yet. It’s quite unlike anything Riot Forge, or Riot Games as a whole, has done before, potentially appealing to cozy gamers who would likely never go anywhere near a competitive League of Legends match. Riot Forge games have flown under the radar for the past couple of years, but I could see Bandle Tale garnering some more mainstream appeal.

Bandle Tale: A League of Legends Story will launch on PC and Nintendo Switch on February 21 and is available for preorder now.

Tomas Franzese
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
The Mageseeker blends League of Legends lore with Hades’ action
Sylas attacking with chains surrounded by purple magic

When I sat down to try a demo of The Mageseeker: A League of Legends Story at PAX East, I was dropped straight into an escape mission. At first, I fumbled with switching between casting spells and dodging attacks from enemy mages. By the end, I juggled between at least four magical abilities while dashing around to survive. It was a hectic experience, but one that perfectly complemented its storytelling.

The Mageseeker: A League of Legends Story | Official Gameplay Trailer

Read more
Three League of Legends indie game spinoffs will release in 2023
Key art highlighting Riot Forge's three League of Legends spinoffs in 2023.

Riot Forge, Riot Games' indie publisher focused on making League of Legends spinoffs with smaller teams, unveiled its 2023 lineup today. We learned about The Mageseeker: A League of Legends Story, an action RPG from the developers of indie gem Moonlighter, for the first time, and Riot Games revealed more specific release windows for Convergence: A League of Legends Story and Song of Nunu: A League of Legends Story.
The first of these games to release will be Digital Sun's The Mageseeker, which comes out this spring. The game focuses on League of Legends champion Sylas, revolutionary fighting back against the kingdom of Demacia for taking advantage of mages. We only see a little bit of gameplay in Riot Forge's 2023 lineup trailer, but it definitely looks somewhat similar to Moonlighter with its isometric action centered around Sylas' change and magical abilities.
Riot Forge Games 2023 | The Year Ahead Trailer
The next Riot Forge game to come out will be Double Stallion Games' Convergence sometime this summer. The game is a 2D platformer with time-based platforming and combat that follows Ekko, a character you'll recognize if you watched Arcane. Finally, Song of Nunu will launch this fall. It's a third-person adventure game from Tequila Works, a developer that's mastered that formula with titles like Rime and Gylt. It follows a young boy named Nunu and his yeti Willump as they search for Nunu's mother, so this game is bound to pack an emotional punch. 
While only two games have come from Riot Forge so far, its catalog of games finally seems to be ramping up this year. The Mageseeker, Convergence, and Song of Nunu will all be released for PC, PS4, PS5, Xbox One, Xbox Series X, and Nintendo Switch over the course of 2023. 

Read more
Evercore Heroes applies League of Legends’ formula to a cooperative game
Key art for Evercore Heroes.

Vela Games, an Irish game studio founded by former Riot Games developers in 2018, unveiled its first game at a digital prebrief event attended by Digital Trends. Titled Evercore Heroes, this game modifies themultiplayer online battle arena (MOBA) formula that League of Legends helped popularize into a competitive PvE dungeon-crawling experience. 
While the basics of gameplay and isometric view of Evercore Heroes are very similar to a game like League of Legends, players aren't directly fighting each other. Instead, four teams of four compete against each other in a cooperative dungeon-crawling experience where players slowly level up their characters, charge the titular Evercore, and eventually win by taking down a large boss. MOBAs, both in terms of gameplay and their community, can be intimidating to get into, so co-founderounder Travis George hopes that the cooperative aspects of Evercore Heroes and other efforts by Vela Games will make this an approachable and friendly game to which platers return.
"We all know that games aren't always known as the friendliest places in the world -- and we're not going to change human behavior on the internet -- but what we can do is be really deliberate about the gameplay, the community, and even the technology choices we make to hopefully orient players to have a more positive experience online," George says. "Hopefully, that keeps them coming back."

So far, Vela Games has revealed eight playable heroes: Shade the assassin, the shield-wielding Fyn, Zari the archer, the creature with a community-voted design named Beko, the melee-focused boxer Blink, fire mage Cynder, tech medic Remy, and short-range healer Lotus. They each have distinct abilities, and most of them look like they could be League of Legends champions or Valorant agents, so Riot Games' influence can really be felt in the design. Definitely keep an eye on this one if you're a fan of Riot Games. 
Evercore Heroes is currently in development for PC, and interested players can sign up for a player test that will run from October 13 until October 16.

Read more