Skip to main content

‘Destiny’ may actually be as good as you hope it is

Destiny FPS
Image used with permission by copyright holder

Read our full Destiny review.

Let’s go ahead and save a little time here: Bungie’s Destiny may end up being exactly as good as you hope it will be, and that is saying a lot. When Bungie bid a fond farewell to Halo, the franchise that made it one of the most respected developers in the business, the anticipation for the title it would make next was intense. But how do you follow-up one of the most iconic and important franchises in the history of gaming? You go bigger.

The reveal of Destiny back in February was enough to pique our interests, but little more than that. It was a first look at the game, but also lacked any real substance in the unveiling. It was a shooter from Bungie! Shocking! Socks remained firmly on feet, with nary a pair blown off.

What was shown was intriguing, there just wasn’t much of it. A general setting was revealed, a confirmation of obvious things like it being an FPS was given, and a hint at features like online connectivity was teased. We saw more at the Sony PlayStation 4 debut, but not much. Turns out, Bungie was saving it for E3. Now that we’ve seen more of the game, it looks like it was worth the wait.

Story/Concept

Bungie Destiny

It’s the End of the World Again: Destiny is set in the far future of humanity, roughly seven centuries after “The Collapse.” You play as a “Guardian,” a protector of the last safe city on the planet Earth, which is situated beneath the mysterious “Traveler,” a white sphere that just sits there … majestically.

Destiny imageWhat the Traveler does and why it is there hasn’t been revealed yet, and is probably one of the main mysteries of the game. But while the Traveler watches over the inhabitants of Earth and defends them from a violent new world, Earth is far from the only place to see and explore.

NASA evolved: The scope of the game is incredible. You are free to explore much of the solar system, and each new world and location has its own look, feel, and missions. We already knew all of this though. In the demo played for us at E3, the setting is a giant structure in the remains Russia – or at least the area that used to be Russia.

Explore, Fight, Explore: The game was demoed by two players. The duo entered into the pitch black super structure and tossed out a drone that acted as a guide and a light source. After identifying the power supply, it zooms off to restart the lighting system. That proves to be a mistake though, as it alerts enemies (most likely savage aliens, but possibly mutants) to your presence. Then the fun begins.

Gameplay

Destiny shooterOnce More Unto the Breach. If you are hoping for something that shakes the mold, then you may be disappointed. Plus you don’t know Bungie. The developer helped to define the FPS genre over the last decade, and helped to make it one of –arguably the –dominant genres in gaming. Destiny builds on that.

The demo pitted the players against waves of enemies that rushed in. The gunplay was unremarkable, but seemed fluid and responsive. If it were a meal, it would smell delicious – but until we can taste it, it just has a familiar odor.

DestinyClassy: Destiny has three separate classes you can choose from while creating your character: Titans, Hunters, and Warlocks. Each class has their own pros and cons, but the details weren’t shown. There will be an upgrade and experience system though, which also extends to guns.

One of the major features of Destiny is the huge number of weapons. Each weapon has its own attributes and name. The better the enemy you defeat, the better quality of loot dropped. Each weapon can then be upgraded, and the maximum and final upgrade transforms the weapon into something much more powerful and rare. This will create thousands of unique weapons.

Open to the Public: Destiny is all about the co-op experience. You can play solo, and probably will spend a good deal of time alone – it is a massive game, and co-op isn’t necessary. But it allows drop-in co-op, as well as random encounters with other players.

The demo featured a boss fight against a massive alien, but it didn’t end there. As the two players headed back outside, an armada of ships passed over them and began to open fire, dropping troops along the way. This was called a “public event.”

The New Familiar: MMO fans will likely recognize the idea – a random (or timed) event suddenly happens, and anyone that wants to can join in to complete it and earn experience. If you aren’t a PC player, look no further than Defiance’s “arkfalls” for an example. The action was intense, and a single player almost certainly wouldn’t be able to defeat the enemies. Thankfully that’s when another player showed up. And then another, and another.

It all looked fast, fun, frantic, and like Bungie has another major hit on its hands.

Presentation

Destiny BungieGorgeous: There really isn’t much more to say about the game’s graphics beyond stating the obvious: they are gorgeous. It has been a while since a game has made people really excited to see what certain areas look like purely for their aesthetic values. But if after seeing the game’s lighting effects, clouds, and the like, if you don’t want to see what Saturn’s rings look like in this game, then maybe it isn’t for you.

Laughs: The game has so far positioned itself as a fairly straight forward shooter, with a dark tone stemming from the fall of Earth and the threat of humanity’s extermination. Yet, it has some funny moments as well. There are taunts and dance moves you can whip out, and the characters in the game often crack sarcastic one-liners. It is an odd juxtaposition compared to what we’ve seen, but not unwelcome. If the people behind Red vs. Blue are looking for a new game to work with, Destiny may fit that bill.

Takeaway

Destiny made a big splash at E3. And while the game had us waiting for more info leading up to the show, now that we’ve seen a bunch of gameplay it simply makes us want more. Destiny will be available for all systems, including PS3 and Xbox 360, but it is made for the next-gen, and anything else would be a downgrade. It won’t be a launch title for either the Xbox One of the PS4, but it will almost certainly be a must buy when it is released next year.

This article has been updated to fix a typo. 

Editors' Recommendations

Topics
Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Bungie plots Destiny 2: The Final Shape overhaul in wake of mass layoffs
Guardians stand together in Destiny 2: The Final Shape key art.

Destiny 2 developer Bungie has broken its silence after laying off around 100 staff members earlier this week. The studio posted a blog update that acknowledged the move and teased a major change in plans for Destiny 2's next big DLC, The Final Shape.

On Monday, October 30, Bungie laid off a sizable chunk of its staff in departments including community, QA, audio, and more. According to a report from IGN, Bungie CEO Pete Parsons cited Destiny 2's declining performance in 2023 as a cause. A report from Bloomberg noted that Bungie's upcoming projects were internally delayed as part of the move, with The Final Shape quietly moving to June 2024.

Read more
Destiny 2 studio Bungie hit by layoffs, internal game delays
A runner runs in Marathon.

Amid a wave of layoffs at Destiny developer and Sony subsidiary Bungie this week, Destiny 2: The Final Shape and Marathon have both reportedly been delayed.
On Monday morning, tweets from developers revealed that Bungie, which was acquired by Sony in January 2022, was suffering layoffs. This was followed up by a report from Bloomberg that went into more detail about the layoffs and their impact on Bungie's future games. Sony and Bungie have not officially commented on the delays yet, although the Bloomberg article mentions that Bungie CEO Pete Parsons will hold a team meeting later today to discuss the layoffs further. This all follows contractor layoffs at Sony studio Naughty Dog earlier this month, which happened as that studio struggles to develop and release a The Last of Us multiplayer game. 

Bloomberg suggests that these layoffs, like others at Sony this year, are tied to internal game delays. While Destiny 2: The Final Shape is publicly slated to come out in February 2024, Bungie reportedly told staff that it's now going to come out in June 2024. Meanwhile, we learned that Bungie's revival of Marathon was apparently targeting a 2024 launch -- although no release window was given officially -- but will now come out sometime in 2025. These delays make the PlayStation 5's 2024 game lineup look pretty sparse right now outside of Final Fantasy VII Rebirth, and it suggests that Destiny 2's next season will be one of its longest.
As of now, Sony and Bungie have not publicly commented on the layoffs or delays, but we will update this post when they do say more about it.

Read more
The future of E3 is in question again as ESA reportedly seeks a 2025 reinvention
E3 logo

The future of the once popular video game industry expo E3 is once again in question as the Entertainment Software Association (ESA) ended its partnership with ReedPop, the company that was helping it revitalize the event.

ReedPop is the company that runs events like PAX, EGX, and C2E2, and the ESA had brought them on board to help reimagine the in-person experience at E3. This was supposed to start with E3 2023, but it ended up being canceled a couple of months before it was supposed to take place. Clearly, the ReedPop and ESA partnership wasn't working well, so both companies have decided to move on. ESA CEO and president Stanley Pierre-Louis provided the following statement on the matter to GamesIndustry.biz.
"We appreciate ReedPop’s partnership over the past 14 months and support their ongoing efforts to bring industry and fans together through their various events. While the reach of E3 remains unmatched in our industry, we are continuing to explore how we can evolve it to best serve the video game industry and are evaluating every aspect of the event, from format to location. We are committed to our role as a convenor for the industry and look forward to sharing news about E3 in the coming months."
This seems to confirm a claim from the Los Angeles City Tourism Commission from earlier in the year that plans for E3 2024 and E3 2025 at the Los Angeles Convention Center had been canceled. That said, Pierre-Louis' statement and the GamesIndustry.biz report indicate that E3 2024 and E3 2025 aren't canceled outright.
GamesIndustry.biz notes that it's still possible for the event to take place in 2024 -- just not at the Los Angeles Convention Center -- and claims that the ESA is "working on a complete reinvention of the E3 show for 2025." We'll just have to wait and see if those plans actually come to fruition, though, as E3 has struggled to return to its former glory since the start of the COVID-19 pandemic.

Read more