Skip to main content

Bungie readies the banhammer for Destiny Trials of Osiris cheaters

destiny trials of osiris cheaters gall
Image used with permission by copyright holder
With House of Wolves, the latest expansion for Destiny, a new Crucible event known as Trials of Osiris was added. The event launched last week, and while a good time was had by many, some others took matters into their own hands to make sure they won. Developer Bungie wasn’t very happy about that.

Not long after the event had begun, reports began to surface on Reddit and elsewhere that players were seeing their connections interrupted by other players. These connection problems would cause an automatic forfeit, which meant a win for the other team.

Trials of Osiris rewards players based on number of wins, so this quickly began to snowball. With players pleading for Bungie to do something, it wasn’t long before the company brought out the banhammer.

“There were some among you who took nefarious action against your opponents. Our intrepid team of investigators has diagnosed the most egregious cheaters among us,” Bungie wrote in its Weekly Update blog post. “If you earned your victories by sinister means, you may very well have also earned a temporary (or permanent) time-out.”

The developer also added a warning to any would-be cheaters: “Bungie is always watching. We enjoy a fair fight and we aim to protect the landscape of the game. Play nice!”

Bungie points out that not all of the connection issues were caused by cheaters. A bug was also causing connection problems, but has been fixed as of Thursday morning. See Bungie’s help page for error code OLIVE for more information.

It’s not all doom and gloom, however. Bungie shared some stats from last weekend’s Trials of Oriris in the blog post. 3,798,561 total matches were played, with 118,627,301 total kills. In the end, 188,442 Destiny players were able to visit the Mercury Lighthouse — which requires seeing nine wins without a loss — and gain some of the game’s best loot.

Trials of Osiris resumes tonight at 10 p.m. Pacific, and hopefully players will have a better time of it this weekend.

Kris Wouk
Former Digital Trends Contributor
Kris Wouk is a tech writer, gadget reviewer, blogger, and whatever it's called when someone makes videos for the web. In his…
Here’s the entire Destiny 2 story explained, up through The Witch Queen
Destiny 2 Beyond Light Beginner's Guide.

Destiny 2 is here, kicking off a new chapter of Activision's wildly popular shared-world shooter. A lot has happened in the universe of Destiny since the original game launched, including expansions, large and small, which add to the story, and countless tweaks to the form and function of the game's fundamental elements. So much has happened, in fact, that a reminder might be in order for anyone wondering what's going on in Destiny these days.

The latest expansion, The Witch Queen, is actually the twelfth chapter in the Destiny saga, depending on how you count. Developer Bungie released Destiny in September 2014, followed by four major expansions: The Dark Below, House of Wolves, The Taken King, and Rise of Iron. Destiny 2 kicked off the series' second arc a few years back and has already seen a few expansions to progress the storyline even further.

Read more
The Witch Queen made me a healthier Destiny 2 player
Hive Guardians created by the Witch Queen Savathun

I used to be what you might call a Destiny addict. Back in the mid-2010s, I was all-in on the first Destiny game, practically playing it daily. I had a dedicated crew I ran raids with, chased the highest-level gear I could find, and competed in the Crucible like it was a job. I clocked over 400 hours playing the game over the course of a few years, and when Destiny 2 came out in 2017, I started on that same path.

But life changed. My free time became more scarce as I got older and the idea of spending all my time on one game became unrealistic. I had other things I wanted to play and it no longer made sense to keep up with an MMO where the grind was always climbing. I still checked out every major expansion, playing through any new story content, but I began to feel like I wasn’t getting a fulfilling experience if I ignored the grind.

Read more
Ubisoft confirms Assassin’s Creed remakes are in the works
Basim perched on a ledge overlooking Baghdad

In a company interview with CEO Yves Guillemot posted on the Ubisoft website Thursday, the executive reveals that there are remakes of Assassin's Creed games in the works, although he doesn't specify which ones.

"Players can be excited about some remakes, which will allow us to revisit some of the games we've created in the past and modernize them," he says, implying that it could pertain to games made before Odyssey. "There are worlds in some of our older Assassin's Creed games that are still extremely rich."

Read more