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DICE details ‘Battlefield 4’ DLC and Premium subscriber bonuses

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One of the few compelling newsbites from Electronic Arts’ 2013 Gamescom press conference focused on Battlefield 4, and specifically confirmation that the DICE shooter will once again be released alongside a value-added season pass. The Battlefield 4 Premium membership carries a $50 price tag,  just like 2012’s offering for Battlefield 3, and those who sign up once again have an assortment of DLC downloads to look forward to along with a few other extras.

There are five confirmed DLC packs in all: Second Assault, featuring four re-worked maps from BF3; China Rising, a series of maps set on China’s mainland due in December 2013; Naval Strike, bringing ocean-based combat to BF4 in spring 2014; Dragon’s Teeth, focusing on urban warfare in summer 2014; and Final Stand, in which “the war [reaches] its epic conclusion,” also due out in summer 2014.

Premium subscribers also enjoy a number of other benefits, including two weeks of early access to all of the expansion packs; bonus camos, paints, emblems, and dogtags; priority placement in server queues; 12 bonus Battlefield 4 Battlepacks; and unspecified “new content” every week.

DICE also confirmed that Battlefield 3 Premium subscribers will join Battlefield 4 Digital Deluxe and Medal of Honor Warfighter pre-orderers in enjoying three days of early access to the Battlefield 4 beta, which launches in “early October.” The beta opens up after that, with all comers able to play on the game’s “Siege of Shanghai” map in Conquest mode. The full game then hits stores on October 29.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Battlefield 2042 Season 1 is an improvement, but a late one
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Battlefield 2042's launch didn't go quite as planned for EA. While it was poised to be the publisher's next live service hit, it floundered at launch due to an overwhelming number of bugs, a controversial ability-driven specialist system, maps that felt way too big, and more. While Digital Trends' reviewer loved the base game, many players didn't, so EA spent months fixing it. As a result, Season 1: Zero Hour was pushed back all the way to June 9, over six months after the game's launch. Ahead of its release, I got the opportunity to try out some of Season 1's new content a see if Battlefield 2042 has really changed for the better. 
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