Skip to main content

Why Doki Doki Literature Club! is a truly subversive horror game

Doki Doki Literature Club! is a psychological horror game dressed as a cutesy anime dating sim — and it’s also one of the internet’s worst-kept secrets. In fact, some marketing materials say it right in the description. What’s less apparent is how it separates itself from other horror games with the way it disrupts your sense of normalcy and breaks your favorite characters like dolls in the process.

Doki Doki Literature Club! Trailer

I played Doki Doki Literature Club to celebrate Halloween because I knew it was a horror game. However, I didn’t know how it was a horror game until I experienced it for myself. Creator Dan Salvato told Kotaku that he took inspiration from “things that are scary because they make you uncomfortable, not because they shove scary-looking things in your face.” Doki Doki Literature Club! faithfully follows his description as it establishes a norm that it pulls out from under your feet. It scares players with the stark contrast between its first two arcs and warns them to watch their step as they click through the dialogue.

High school horror

ddlc members talk about club
Image used with permission by copyright holder

As advertised, Doki Doki Literature Club! starts as your typical high school romance. It’s something familiar to anime trope lovers across the internet. You play as the bland male protagonist who could use some excitement in his life. His childhood friend drags him into joining the Literature Club, which just happens to be full of cute girls. Understandably, he takes it as an opportunity to learn about more than just literature.

Players write poems using seemingly random words that appeal to specific characters. Some words like “starscape” match Yuri, the introverted bookworm who prefers imagery in her poems. More romantic words like “daydream” better suit Sayori. Players witness different cutscenes related to these characters depending on which girls like their poems. If you choose cutesy words to cater to Natsuki, then you learn more about her during the next cutscene. You can also choose who to work with on festival preparations, how to disrupt a club argument, and so on. However, that all goes out the window after the game takes a bloody turn.

how to write poems in ddlc
Image used with permission by copyright holder

The ending of the first act establishes a new norm: Choices no longer matter. After the first character dies, they appear as a glitchy mess on the title screen. All the save files are gone, so redos are out of the question. Once you attempt a new game, you find a rewritten premise without the dead character. It becomes more and more obvious that the game isn’t going to work the way you thought it did. It really makes you think, “Wow, they had me in the first half.”

The protagonist, who at least had a trace of a personality in the first act, has seemingly disappeared. He becomes a non-character — or just a vessel that the player uses to experience the game. There’s no commentary on the creepy glitches or interactions. Only the player experiences the jump scares, bloated black text, and snaps in character. 

natsuki confiding in protagonist
Image used with permission by copyright holder

It’s not just how the game works, though. It’s how the characters act. Players know enough about the characters from the first act to have an idea of how they typically behave. Even the characters in the game note how they don’t feel like themselves or that the others seem to be acting more strangely than usual. There’s just enough of the core game left that it’s hard to predict what will really happen and who the next victim might be. 

I didn’t play Doki Doki Literature Club! completely blind. Still, I feared what the next textbox would bring once I realized that act two was a brand new game. Subtle changes hinted at the upcoming surprises — like an uncharacteristic facial expression or black text bubbles with strange, bloated letters. Once the moment passed, I would ease up, only for the emotional roller coaster to charge uphill again.

Sayori talking to Monika
Image used with permission by copyright holder

Doki Doki Literature Club twists a fluffy dating sim into a high school horror that kills off your friends. It makes you question your choices and effectively limits them at the same time. If a game could have a mental breakdown, this would be it. That’s what makes it scary.  

Doki Doki Literature Club is one of the best free-to-play games available on PC. It also has an expansion available on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and the Nintendo Switch for a price. It’s worth recommending to people who don’t like horror played straight. However, it isn’t suitable for children or easily disturbed folks.

Editors' Recommendations

Topics
Jess Reyes
Jessica Reyes is a freelance writer who specializes in anime-centric and trending topics. Her work can be found in Looper…
Volgarr the Viking 2 will take you back to your Ghosts ‘n Goblins days
A viking slashes a tree in Volgarr the Viking 2.

Developer Digital Eclipse is working on a surprising project: Volgarr the Viking 2. The 2D retro sequel will launch on August 6 for PlayStation 4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC.

The news is an out of left field reveal. The first Volgarr the Viking game released in 2013 and was made as an ode to 1080s classics like Ghosts 'n Goblins. Despite being a small release, it sold over 1 million copies over the past decade. As revealed during today's Guerrilla Collective stream, the series is coming back with a new sequel by Digital Eclipse, the team behind this year's Llamasoft: The Jeff Minter Story.

Read more
3 Days of Play PS Plus games to try this weekend (June 7-9)
Key art for Streets of Rage 4.

June 2024 is shaping up to be a pretty great month for PlayStation players. Not only are we coming off an entertaining State of Play showcase, but a new Days of Play initiative surrounding all the video game showcases this month is bringing a lot of new PS Plus additions with it. Many of those games hit PS Plus this week, and three in particular stand out to us.

For owners of Sony's oft-neglected PlayStation VR2, the first game is one of its rare exclusives that take full advantage of the headset's eye-tracking by seeing how often players blink. The next is a new PS Plus Essential game that's a revival of Sega's classic beat-'em-up series for the modern gaming era. Finally, the last title is an atmospheric and eerie fishing game that should entice fans of Lovecraftian horror.
Before Your Eyes

Read more
3 first-party Xbox Game Pass games to try this weekend (June 7-9)
Gears 5 Kait Hero Close Up

Microsoft will hold an Xbox Games Showcase and Call of Duty: Black Ops 6 Direct. this Sunday. These shows will provide a much better idea of what to expect from Xbox over the course of the next year or two. That's really needed right now, as Microsoft has struggled to keep online discussions around Xbox positive as it went multiplatform with some games, laid off thousands of developers, and outright shut down the developers of Hi-Fi Rush and Redfall. Based on leaks and my personal expectations for the showcase, there are three games you can play on Xbox Game Pass this weekend to prepare for the event.

The first is the latest first-person shooter in a long-running series by id Software that might be getting a medieval-set spinoff. After that, we have the fifth entry in a sci-fi Xbox series that still looks fantastic on Xbox Series X/S even though it came out in 2019. Finally, you can prepare for Avowed with the latest RPG from Obsidian Entertainment, a satirical sci-fi game where player choice is critical.
Doom Eternal

Read more