Skip to main content

There’s a lot of Dragon Age: The Veilguard companion news to catch up on

The seven The Veilguard companions lined up in a composite image.
Electronic Arts

Dragon Age: The Veilguard will likely live and die by its companions, so it makes sense that developer BioWare and publisher Electronic Arts would dedicate an entire week to introducing them.

Starting Monday, fans got a much more detailed look at the seven companions who will accompany the player character, Rook, throughout the open-world adventure: Harding, Davrin, Bellara, Taash, Lucanis, Emmrich, and Neve.

Recommended Videos

To begin our Companions Week, let us first reacquaint ourselves with the #Veilguard.

First, we have Lace Harding – The Scout

[Caption text: Harding’s skills with the bow are unmatched – her arrows can stagger enemies and shred armor.]#DragonAge pic.twitter.com/0zyQkjij00

— Dragon Age (@dragonage) August 26, 2024

Please enable Javascript to view this content

There are new, excellent character profiles over on EA’s website that include short bios and a list of abilities, but here are some highlights — or rather, my highlight. The companion I’m drawn to immediately is Neve Gallus, a private detective and ice mage with an allegiance to the Shadow Dragons. There’s also Emmrich Volkarin, who is a 2-for-1 necromancer with a skeleton assistant named Manfred (there are no details on him just yet, unfortunately).

Fans can learn even more about the companions thanks to Dragon Age: Vows & Vengeancean eight-part podcast series that debuts this week and will feature each companion and their voice actors.

BioWare also released more fun information over the weekend. The social media team posted the results of an internal survey concerning the developers’ favorite class to play on X (formerly Twitter). Rogue was the top pick (specifically the veil ranger), followed by mage and warrior (the least popular being the champion). It seems like the newer archetypes are the most popular, which isn’t too surprising. We also got a breakdown of Rook’s warrior combat, including basics and how specific abilities work.

Do note that there are minor spoilers in all of these blog posts and videos, so if you want to go into Dragon Age: The Veilguard blind, now is the time to log off until the game releases on October 31.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
All Resident Evil games in order, by release date and chronologically
Leon parries a chainsaw villager in Resident Evil 4.

There are almost no survival horror games that last for more than few entries, let alone ones that have persisted for decades like Resident Evil. This series had humble beginnings as a small horror experience set in a single mansion to explore, solve puzzles, and fight against the clunky tank controls and fixed camera angles. Since then, the series has evolved and grown into one of the most recognizable Capcom IPs there is, with new entries and amazing remakes coming out almost every year.

Currently, the highest-numbered Resident Evil game is 8, aka Village, but you would be wildly off if you thought there were only eight entries to consider when looking to complete the series. Right from the start, Resident Evil has loved expanding its world with a massive cast of characters and new protagonists from game to game. Resident Evil 7 was a soft reboot for the series, but there is still a cannon order to the events surrounding Umbrella, the various zombie viruses, and all our favorite heroes like Chris and Leon.

Read more
Kunitsu-Gami devs break down the secret to Capcom’s new success
Soh, Yoshiro, and Villagers prepare for battle in Kunitsu-Gami: Path of the Goddess.

The video game industry is in a period of contraction. Companies like Bungie are canceling games and laying off developers so they can home in and focus on one or two big titles. Why invest in smaller, riskier projects when making larger games in well-known franchises will yield greater returns? Capcom, on the other hand, is committed to doing both.

"I believe that the experience with a series or remake is important, but the experience of a new IP is also important," Kunitsu-Gami: Path of the Goddess Director Shuichi Kawata told me in an email interview following the release of one of Capcom's more experimental new games yet.

Read more
Dead Rising Deluxe Remaster is more like Dead Space’s remake than Resident Evil 4’s
Frank talks to Jessica in Dead Rising Deluxe Remaster.

Don't let Dead Rising Deluxe Remaster's name fool you; this is essentially a full-on remake of Capcom's classic zombie game. While the narrative and core gameplay loop are the same, Dead Rising has seen a complete visual overhaul, as well as a few gameplay tweaks to make it more enjoyable to play. It's the same great game you remember, but it now just feels like something that could be released in 2024 rather than 2006. After going hands-on with Dead Rising Deluxe Remaster, it's clear that this game is less like the remake treatment Capcom gave Resident Evil 4 last year and more like the one EA gave Dead Space. It's an extremely faithful modern upgrade for a horror classic that still holds up today.

Dead Rising Deluxe Remaster - Announcement Trailer

Read more