Skip to main content

Ellen Page lends more than her name to ‘Beyond: Two Souls’

beyond__two_souls_by_acersense-d62hj9eYou have to at least applaud Quantic Dreams’ ambition as a game developer. It certainly thinks outside the box, and its resume contains some of the most innovative and original AAA titles around. Anytime someone is foolish enough to claim that video games aren’t art, something like Heavy Rain or Indigo Prophecy inevitably find their way into the conversation. With ambition, however, comes risk.

Beyond: Two Souls, Quantic Dreams’ latest experiment in gaming, takes a similar gamble. The gameplay is a servant to the story, and the inclusion of actors Ellen Page, Willem Dafoe, and Kadeem Hardison is representative of the thought process at work in creator David Cage’s head. It is cinematic art, with a hint of gameplay thrown in to mix things up.

At a recent demo of Beyond: Two Souls, the game was shown off to a small degree. The story remains only a general synopsis so far, with no specifics revealed. The playable section did give a hint of the direction that the story is heading, while giving a look at the way the gameplay shapes it. 

Story/Concept

You’re never alone. The girl-and-her-ghost concept of the game was revealed long ago, but the details and specifics that will give it context remain a mystery. You play Jodie Holmes, a woman with a bizarre connection to a supernatural entity known as Aiden. Aiden is a protector, a friend, and a jealous guardian. And only Jodie can see it.

O4fYj2b
Image used with permission by copyright holder

The story takes place over the course of multiple years, jumping around to different periods in Jodie’s strange life. Throughout it all, Aiden is always with her and is often the cause of her troubles – as well as the solution to them.

Limited career options. The demo showed a glimpse further into Jodie’s future than we’ve seen before. She is on a mission in Somalia, working for the CIA and tasked with taking out a local warlord. Beyond that the reasons for Jodie being there – specifically, why someone we’ve seen in past demos to be on the run from the law is suddenly working within the system – aren’t clear.

beyondConsequences. The mission is straightforward enough. With the help of a local kid Jodie has a connection to, she finds her way to the base and sends Aiden in. The supernatural being is resistant to killing at first, but it soon becomes obvious that Jodie has little choice in the matter. After killing the target, along with everyone else, Jodie moves in for confirmation and is sickened by the sight. Things deteriorate further when the kid comes in and discovers his father to be one of the victims.

An angry mob soon descends on the Jodie, wounding her. Aiden tries to defend her, but there are too many and only a timely rescue whisks them both out of harm’s way. The damage, however, is done: ethical questions raised during and after the Somalia incident will stick with her and influence the story.

Gameplay

Action. The gameplay is designed to lead you through a very particular course, limiting your options in the name of relating the story Quantic intends to tell. The level on display was set in a small town filled with guards that you must use stealth tactics to avoid.

maxresdefault
Image used with permission by copyright holder

Beyond is based in reality and shooter rules don’t apply; Jodie will die if she is shot. Instead, you need to sneak up on enemies. If you do so, you can take them out quietly with a button press. If they see you, but you are close enough to initiate hand-to-hand, you enter a brief series of quick time events. Once Jodie finds cover, she can let Aiden loose and trade stealth for possession.

A new perspective. Aiden moves differently than Jodie. Where the human character  is grounded in (relatively) realistic physics, the supernatural being can fly over walls and move in any direction. It has to stay somewhat close to Jodie, but she will always be highlighted in your field of view.

Once in the enemy compound, guards that Aiden can interact with are highlighted by a different color than the others. One, who is out of sight of the other guards, can be strangled. The Darth Vader-like force choke is done simply by following the onscreen directions: in this case, moving the sticks in opposite directions. Another guard can be possessed, with his sunglasses hiding the signature cloudy eyes that would otherwise give him away.

Beyond-Two-Souls
Image used with permission by copyright holder

A crisis of conscience. Once Aiden begins to “drive” a guard, he finds an assault rifle at the insistence of Jodie, who can speak to Aiden and see what it sees. The entity has a mind of its own, however. Entering the room where Jodie’s target is, it struggles with making a deadly choice. Aiden doesn’t want to shoot, but does so at Jodie’s urging. A bloodbath ensues, and the demo ends with Jodie’s running escape, leading to a cinematic.

Presentation

Beyond-Two-Souls-Capture-02Goodbye, uncanny valley. Jodie is brought to life thanks to Ellen Page, and that is more than just a voiceover credit. The Academy Award-winning actor lends her face and her digitally captured movements as well, and Quantic Dreams’ presentation techniques carry across a convincing performance. The time spent in actual gameplay is comparatively low – at least in what was recently shown, as well as what was already revealed. The many cinematics are basically just filmed and then digitized, in a manner similar to Hollywood’s green screen process. It will be interesting to see how deep this all goes, and how well the story compares to a movie.

Takeaway

The demo had a few rough moments, but nothing that is too alarming when you remember that the October 8, 2013 release on PlayStation 3 is still months away. Beyond: Two Souls is a very technically demanding game though, and an ambitious one. Quantic Dreams needs to find a balance between the gameplay and storytelling than what we’ve been shown so far, but assuming it does, you can add one more title from the developer’s catalog to the “games as art” argument.

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Volgarr the Viking 2 will take you back to your Ghosts ‘n Goblins days
A viking slashes a tree in Volgarr the Viking 2.

Developer Digital Eclipse is working on a surprising project: Volgarr the Viking 2. The 2D retro sequel will launch on August 6 for PlayStation 4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC.

The news is an out of left field reveal. The first Volgarr the Viking game released in 2013 and was made as an ode to 1080s classics like Ghosts 'n Goblins. Despite being a small release, it sold over 1 million copies over the past decade. As revealed during today's Guerrilla Collective stream, the series is coming back with a new sequel by Digital Eclipse, the team behind this year's Llamasoft: The Jeff Minter Story.

Read more
3 Days of Play PS Plus games to try this weekend (June 7-9)
Key art for Streets of Rage 4.

June 2024 is shaping up to be a pretty great month for PlayStation players. Not only are we coming off an entertaining State of Play showcase, but a new Days of Play initiative surrounding all the video game showcases this month is bringing a lot of new PS Plus additions with it. Many of those games hit PS Plus this week, and three in particular stand out to us.

For owners of Sony's oft-neglected PlayStation VR2, the first game is one of its rare exclusives that take full advantage of the headset's eye-tracking by seeing how often players blink. The next is a new PS Plus Essential game that's a revival of Sega's classic beat-'em-up series for the modern gaming era. Finally, the last title is an atmospheric and eerie fishing game that should entice fans of Lovecraftian horror.
Before Your Eyes

Read more
3 first-party Xbox Game Pass games to try this weekend (June 7-9)
Gears 5 Kait Hero Close Up

Microsoft will hold an Xbox Games Showcase and Call of Duty: Black Ops 6 Direct. this Sunday. These shows will provide a much better idea of what to expect from Xbox over the course of the next year or two. That's really needed right now, as Microsoft has struggled to keep online discussions around Xbox positive as it went multiplatform with some games, laid off thousands of developers, and outright shut down the developers of Hi-Fi Rush and Redfall. Based on leaks and my personal expectations for the showcase, there are three games you can play on Xbox Game Pass this weekend to prepare for the event.

The first is the latest first-person shooter in a long-running series by id Software that might be getting a medieval-set spinoff. After that, we have the fifth entry in a sci-fi Xbox series that still looks fantastic on Xbox Series X/S even though it came out in 2019. Finally, you can prepare for Avowed with the latest RPG from Obsidian Entertainment, a satirical sci-fi game where player choice is critical.
Doom Eternal

Read more