Skip to main content

ESRB to place new label on all titles with in-game purchases

Loot box
Image used with permission by copyright holder

Responding to the mounting debate surrounding the ethics of loot boxes in video games, the Entertainment Software Rating Board announced that it will soon begin placing special labels on games with in-game purchases.

The labels, which will simply read “In-Game Purchases,” are presumably being added so parents can better identify the potential cost of a game that can accrue after the initial purchase.

As the ESRB noted in its statement:

“This label, or as we call it interactive element, will appear on boxes (and wherever those games can be downloaded) for all games that offer the ability to purchase digital goods or premiums with real world currency. This includes features like bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in-game currency, subscriptions, season passes, upgrades (e.g., to disable ads) and more.”

So, in addressing the loot box controversy, the ESRB will essentially put an identical label on a significant percentage of games. It’s rare for a modern game, let alone a AAA title, to not have some form of additional content available for purchase either at launch or beyond. And based on the ESRB’s rather all-encompassing use of the new label, games with loot boxes will be given the exact same label as ones that simply have an optional season pass.

In a conference call with reporters, ESRB president Patricia Vance further explained the changes, Polygon reports. She explained that rather than singling out loot boxes, the ESRB wants to target what parents care about the most, according to the organization’s research: Their children spending money within games, regardless of the type of purchase.

She also remarked that the majority of parents, based on ESRB surveys, don’t have a clear understanding of loot boxes, which contributed to the reason why the ESRB decided against specific content labels for loot box-enabled games.

Vance once again reiterated the ESRB’s stance that loot boxes aren’t akin to gambling, citing a lack of evidence supporting a connection that numerous politicians have tried to make recently.

“We continue to believe loot boxes are a fun way to acquire virtual items; most of them are cosmetic. But they’re always earned and they’re always optional,” Vance said.

The ESRB’s new guidelines come on the heels of United States Senator Maggie Hassan’s call for the ESRB to further regulate the presence of loot boxes in games.

Along with the new content label, the ESRB started an initiative aimed at helping parents monitor their children’s gaming habits and purchases.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
All upcoming Switch games: 2024, 2025, and beyond
Profile shot of Samus in the first Metroid Prime 4 Beyond trailer.

The Nintendo Switch is one of the most popular consoles Nintendo has ever produced, with a wide variety of games to choose from and plenty of unique features. We’ve already gotten to play new entries across the Zelda, Super Mario, and Pokémon series on Nintendo Switch, but there are still plenty of great games on the way for the hybrid console. These include exclusive games developed internally by Nintendo, as well as third-party titles and ports of games that are also available on other platforms.

Here's our list of the best upcoming Nintendo Switch games for 2024 and beyond. Of course, some titles without release windows could skip the Switch entirely and wind up on the Nintendo Switch 2 (or whatever it ends up being called). And if you're looking at future releases on multiple consoles, don't forget to check out what's upcoming on PlayStation 5, Xbox Series X, and PC this year.
Upcoming Switch games 2024
The games listed below either have 100% confirmed release dates or solid release windows that we expect them to hit this year. Anything that's up in the air due to more vague launch predictions or previous delays will be listed below confirmed launches.

Read more
Day of the Devs shows Grindstone follow-up, new Blumhouse Games, and more
A screenshot of While Waiting

Day of the Devs, a nonprofit games showcase that highlights hidden gem indie games, returned as usual this year with a slew of games. This year’s show included new looks at games from indie developers you might already be familiar with, including Grindstone’s Capybara Games, Furi’s The Game Bakers, Spelunky’s Mossmouth, and Road 96’s DigixArt.

Capybara Games’ latest title, Battle Vision Network, was the first world premiere of the show. It looks like a competitive sci-fi spiritual successor to Might and Magic: Clash of Heroes, and it will emphasize multiplayer and a live service component that will evolve the game’s story seasonally. It launches on PC, Netflix, and game consoles in October. Netflix will also launch a Cozy Grove sequel called Camp Spirit.

Read more
The grotesque new game from Silent Hill’s director launches this fall
A red eyed girl with blood on her face.

Slitterhead revealed its first look at its horrific gameplay during Summer Game Fest 2024. It's set to launch on November 8 for PlayStation 4, PlayStation 5, Xbox Series X/S, and PC.

Slitterhead is the first game by Bokeh Game Studio. It was founded by Keiichiro Toyama, who was the director of the original Silent Hill and Siren games before directing both Gravity Rush titles. He will be reuniting with longtime Silent Hill composer Akira Yamaoka, who will be composing the music for Slitterhead. This will be Toyama's first horror title in over a decade.

Read more