Skip to main content

Final Fantasy VII Remake eliminates loading screens to ‘fully immerse’ players

The people behind the Final Fantasy VII Remake want players to be “fully immersed” in the highly anticipated RPG, so the game will not have any disruptions from loading screens.

In an interview with The Washington Post’s Launcher, producer Yoshinori Kitase, co-director Naoki Hamaguchi, and brand manager Shinji Hashimoto talked about how they aimed to perfect the legacy of the original Final Fantasy VII with the upcoming remake.

Hamaguchi said that while fans of the RPG were kept “waiting for quite some time,” he believes that the advance preparations that allowed Square Enix to “maintain a certain development speed” within the production phase led to what he believes is “a very high-quality game.”

The Final Fantasy VII Remake co-director provided the lack of loading screens in the RPG’s demo as an example of the results of Square Enix’s preparations. The developers laid down the groundwork early in the development cycle for assets to load in the background during gameplay, so that there will be no loading screens “to allow players to be fully immersed in the game.”

Immersion in Final Fantasy VII Remake

Immersion is a recurring theme in the interview, as Hamaguchi also revealed there were some instances from the story of the original Final Fantasy VII that felt out of place when the scenes were upgraded to modern graphics. In those instances, Square Enix had to make adjustments to the plot or its delivery.

Hamaguchi pointed to the events between Wall Market and the Shinra Building, which happen overnight in the original Final Fantasy VII. In the remake, he said that “it would have been strange to depict everything as happening in one night,” which would disrupt player engrossment. To maintain the engagement, Square Enix added new story details and incorporated time elements.

“How immersive the story feels to the player is extremely important to the Final Fantasy VII Remake project,” Hamaguchi said.

In the interview, Kitase also explained that Square Enix decided to split the Final Fantasy VII Remake into episodes to “focus on keeping everything people loved from the original, but go into greater detail and more story depth than before.”

The Final Fantasy VII Remake is set to launch on April 10, though Square Enix flagged possible delays in the RPG’s arrival to players.

Aaron Mamiit
Aaron received a NES and a copy of Super Mario Bros. for Christmas when he was 4 years old, and he has been fascinated with…
Like the best RPGs, Final Fantasy VII Rebirth gets sidequests right
The mayor of Under Junon in Final Fantasy VII Rebirth.

Among its many highlights, Final Fantasy VII Rebirth makes simple sidequests a lot more engaging than I had expected. Take an early-game sidequest called When Words Won’t Do. On a surface level, it’s a simple escort mission where players must get a dog from Under Junon to Crow’s Nest unscathed. I did not initially have high hopes for this sidequest due to the poor reputation of escort missions; thankfully, Final Fantasy VII Rebirth defied that fate. To make this optional content more worthwhile, Square Enix gave it a strong narrative backbone.

When Words Won’t Do is actually a story about parents struggling to let go of their kids. Under Junon’s mayor sends players on this quest to help her son and unborn grandchild, and Barrett wonders if he’ll ever be able to let Marlene go during the mission. That’s thematically fitting for an escort mission where you can’t keep something out of your sight.

Read more
How long is Final Fantasy 7 Rebirth?
Cloud and his friends overlook a scenic field.

By expanding the Midgar section of Final Fantasy 7 into an entire game, Final Fantasy 7 Rebirth finally takes us beyond the walls into the world beyond. This much larger swath of land to explore begs the question of just how big this game will be. Between all the open-world tasks, sidequests, and minigames awaiting in the Gold Saucer, could this game really be a 100-hour experience as was claimed? What if you just tried to focus on the main story to see what has or hasn't changed? We've played through the entirety of Final Fantasy 7: Rebirth and can give you a good idea of just how long it will take you to reach this chapter's conclusion.

Note: We will not be spoiling any story details, but will list how many chapters there are.
How long is Final Fantasy 7 Rebirth?

Read more
The best ways to farm Gil in Final Fantasy 7 Rebirth
Cait Sith dances in Final Fantasy VII Rebirth.

Some say it's the Lifestream that makes the world go round in Final Fantasy 7: Rebirth, but we all know the real answer is Gil. Cloud may be on a quest to save the world from Sephiroth, but he's still a merc who wants to get paid for his efforts. Plus, there are a ton of expensive items to gather up on your journey, such as Materia, Accessories, Armor, and Queen's Blood cards. You'll need some very deep pockets if you want to buy everything that catches your eye, but Gil isn't the easiest thing to come by. We've done all the odd jobs and activities around Gaia to give you the best ways to grind for Gil in Final Fantasy 7: Rebirth.
Best ways to farm Gil
Final Fantasy 7: Rebirth introduces a ton of new activities, minigames, and quests that didn't exist in Remake. That means there are a lot more ways to earn Gil than ever before, but also a lot that are a waste of time compared to others.
Get your steps in

Even when you get yourself a Chocobo to ride around on, there's no getting around how much running you will be doing. Whether it's in one of the dungeons or towns where you can't take your mount, part of a quest that keeps you on foot, or if you just like exploring the old-fashioned way, Cloud will be getting more than his fair share of steps in. So why not get paid for your efforts? The Pedometer Pin is an accessory that automatically pays you 1 Gil for every 100 steps taken. Now, that doesn't sound like a lot, but that number will build up fast when running around. Plus, it's free money you'd otherwise be leaving on the table. The best part is you don't need to sacrifice a valuable accessory slot on Cloud, or even anyone in your active party, to get the benefits. So long as the person who has it equipped is available to be in your party, not necessarily currently in it, you reap the rewards.
Sword for hire
Sidequests pay well in Rebirth for the most part. There aren't a ton of them compared to most open world games, so they all tend to be worth your while in one way or another. Visit every new town's notice board and snag all the requests whenever possible. You won't know exactly what reward you're going to get until it's said and done, but you should expect at least a couple thousand Gil for your efforts in most cases.
Get crafty

Read more