Skip to main content

Former ‘Dead Space’ dev revitalizes Australian game development with Space Dust Studios

space dust studiosThe past five years have seen the video game industry transform from a billion-dollar business fueled by the efforts of massive publicly-traded corporations like Electronic Arts and Ubisoft to one whose creative fate is almost entirely driven by the work of small independent studios. In many ways, the video game industry today looks like it did in 1985 when a game could be made by just one or two people in their basement. The difference between then and now is that making a game today is easier and more affordable. It’s strange to think that as recently as 2008, when indies were already on the rise, game making was prohibitively expensive and beholden to the big publishing machine.

Even though it’s harrowing to watch small studios get shut down in the wake of a massive publisher’s closure, it’s exciting to see the small ones that pop up from the ashes, like the newly formed Space Dust Studios.

According to GamesIndustry International, Space Dust Studios, a new studio opened in Melbourne, Australia, has a core staff of five developers whose mutual backgrounds cover the gamut of big game publishing. One of these developers is Nathan Brown, formerly the art director of EA Visceral Melbourne. That studio was closed in late 2011 after completing work on the original Dead Space and the deeply bizarre God of War-clone, Dante’s Inferno.

“Our medium scale PC project has a planned eighteen-month development cycle, and will require significant local staffing resources during production,” reads a letter written by Brown to the Australian Interactive Games Fund. “We also have interest from talented senior developers who are eager to return to Melbourne and join our project.”

Of the five senior team members at Space Dust, the others, besides Brown, come from studios like Crystal Dynamics, Atari, and Criterion Games.

The 18-month development cycle is coming back into vogue alongside the rise of small independent development houses. Many of the games that have received massive amounts of public funding through Kickstarter are built on the same mold pitched by Space Dust. Wasteland 2 is expected out on that schedule, as is Shadowrun Returns.

The Melbourne development community was struck particularly hard by the changing economics of the video game business. EA Visceral Melbourne was just one of three studios that were shut down in 2011. Long before THQ disintegrated, it had shut down Blue Tongue Entertainment (DeBlob) and THQ Studios Australia (Avatar: The Last Airbender) that same year, dispersing around 200 Australian games professionals.

Editors' Recommendations

Topics
Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Volgarr the Viking 2 will take you back to your Ghosts ‘n Goblins days
A viking slashes a tree in Volgarr the Viking 2.

Developer Digital Eclipse is working on a surprising project: Volgarr the Viking 2. The 2D retro sequel will launch on August 6 for PlayStation 4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC.

The news is an out of left field reveal. The first Volgarr the Viking game released in 2013 and was made as an ode to 1080s classics like Ghosts 'n Goblins. Despite being a small release, it sold over 1 million copies over the past decade. As revealed during today's Guerrilla Collective stream, the series is coming back with a new sequel by Digital Eclipse, the team behind this year's Llamasoft: The Jeff Minter Story.

Read more
3 Days of Play PS Plus games to try this weekend (June 7-9)
Key art for Streets of Rage 4.

June 2024 is shaping up to be a pretty great month for PlayStation players. Not only are we coming off an entertaining State of Play showcase, but a new Days of Play initiative surrounding all the video game showcases this month is bringing a lot of new PS Plus additions with it. Many of those games hit PS Plus this week, and three in particular stand out to us.

For owners of Sony's oft-neglected PlayStation VR2, the first game is one of its rare exclusives that take full advantage of the headset's eye-tracking by seeing how often players blink. The next is a new PS Plus Essential game that's a revival of Sega's classic beat-'em-up series for the modern gaming era. Finally, the last title is an atmospheric and eerie fishing game that should entice fans of Lovecraftian horror.
Before Your Eyes

Read more
3 first-party Xbox Game Pass games to try this weekend (June 7-9)
Gears 5 Kait Hero Close Up

Microsoft will hold an Xbox Games Showcase and Call of Duty: Black Ops 6 Direct. this Sunday. These shows will provide a much better idea of what to expect from Xbox over the course of the next year or two. That's really needed right now, as Microsoft has struggled to keep online discussions around Xbox positive as it went multiplatform with some games, laid off thousands of developers, and outright shut down the developers of Hi-Fi Rush and Redfall. Based on leaks and my personal expectations for the showcase, there are three games you can play on Xbox Game Pass this weekend to prepare for the event.

The first is the latest first-person shooter in a long-running series by id Software that might be getting a medieval-set spinoff. After that, we have the fifth entry in a sci-fi Xbox series that still looks fantastic on Xbox Series X/S even though it came out in 2019. Finally, you can prepare for Avowed with the latest RPG from Obsidian Entertainment, a satirical sci-fi game where player choice is critical.
Doom Eternal

Read more