Skip to main content

Here’s how Destiny’s intentionally unbalanced multiplayer event is set to improve

strong survive destinys iron banner returning december 16 destiny
Image used with permission by copyright holder
Destiny‘s Iron Banner multiplayer event, which sends players into the competitive Crucible mode with all of their level-based advantages intact, is set to return, perhaps as soon as “the end of next week” (ending November 21), according to Bungie.

The first crack at Iron Banner wasn’t exactly a success. The limited-time event exists to offer players an opportunity to jump into Destiny‘s competitive multiplayer mode and enjoy an advantage based on all of the hours spent building up a high-level character. Under normal circumstances, Crucible automatically balances stats out. The unique properties of weapons and armor can make a difference, but there’s no damage/damage resistance advantage for toting around high-end gear.

Iron Banner changes all of that, but the 1.0 take on the event failed to please fans. The simple explanation for what went wrong: Low-level players were limited by the power/defense ratings of their gear in Iron Banner 1.0, but high-level players only got so much of an edge before a limiter kicked in. The idea was to make it so that even a level 5 player could attack a level 20 or higher and have a chance of winning.

Related: Get an edge in Destiny‘s Crucible with our handy guide

All of that changes in Iron Banner 2.0. Now, only players at level 20 and above can lead a fireteam into Crucible. Lower level players can join their high-level friends, but combat encounters between any characters that are more than three levels apart stack the odds heavily against the lower-level player (in Iron Banner 1.0, it was a seven-level differential to remain competitive).

Bungie states that armor/defense rating matters much more in Iron Banner 2.0, to the point that in a low-level vs. high-level encounter, the former is facing the Crucible equivalent of a boss. By the same token, weapon ratings also matter more, so even a level 20 equipped with a fully upgraded super-weapon, such as the Vision of Confluence or Vex Mythoclast, can be a major threat to a level 30.

All reputation from the previous Iron Banner carries over to 2.0, but the rankings are going to reset after this next event. There are now five ranks to earn reputation for in Iron Banner 2.0, and players can boost their rep gains by activating a Tempered buff (it’s not clear how that is earned).

As an encouragement that players not ragequit a losing match, Bungie also notes that while reputation gains only go to the winning team, losers earn a token that can be spent after a future win (though it’s not clear what these tokens get you).

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Destiny 2 Iron Banner guide: How to earn the Iron Lord title
A group of 6 Destiny 2 players stand in a line, waiting for a match to start.

Lord Saladin, the legendary Titan in Destiny 2, has returned to the Tower and has brought his Iron Banner with him. There are some major changes to how this PVP-focused mode operates, and some of the tasks are, frankly, a bit confusing. Never fear, your friends at Digital Trends have braved the skirmishes and stood over defeated foes to break it all down for you in this guide. We will show you how to complete the Forged in Iron quest and get you started on the path to earning the Iron Lord title.

Read more
Destiny 2: How to unlock the Jötunn Catalyst
The Destiny 2 Exotic fusion rifle Jötunn up close, with stats in view.

Jötunn, the exotic fusion rifle in Destiny 2, is known for its ability to erase Hive wizards and oppose guardians in an instant. It’s a controversial weapon, one that can turn moderately skilled hands into a Guardian wrecking machine. And now it’s getting even better, with a brand new catalyst. We have everything you need to know about how to unlock the Jötunn Catalyst and what it does.

Read more
Ubisoft confirms Assassin’s Creed remakes are in the works
Basim perched on a ledge overlooking Baghdad

In a company interview with CEO Yves Guillemot posted on the Ubisoft website Thursday, the executive reveals that there are remakes of Assassin's Creed games in the works, although he doesn't specify which ones.

"Players can be excited about some remakes, which will allow us to revisit some of the games we've created in the past and modernize them," he says, implying that it could pertain to games made before Odyssey. "There are worlds in some of our older Assassin's Creed games that are still extremely rich."

Read more