Skip to main content

House Flipper 2 is the relaxing gaming finale 2023 needed

When the first House Flipper launched in 2018, it didn’t get the kindest critical reception. Reviews at the time knocked the house fixing simulation for its repetitive cleaning gameplay that turned chores into, well, chores. Playing its newly released sequel, House Flipper 2, I have to wonder if developer Empyrean was too far ahead of its time.

Games like House Flipper have become an unexpected phenomenon in the few short years between releases. That’s thanks in no small part to PowerWash Simulator, a surprise hit that only tasked players with hosing down very dirty surfaces. Maybe it was just because it launched between a world-altering pandemic and a hectic election, but many seemed to find some much-needed relaxation in some digital cleaning.

The world may not have been entirely ready for House Flipper in 2018, but it’s sure ready for House Flipper 2 in 2023.

The joy of cleaning

Like its predecessor, House Flipper 2 tasks players with fixing up abandoned businesses and filthy homes. Each room comes with a checklist of renovation objectives, from simply cleaning up stains to setting it up with some fresh furniture. The included story mode starts small, tasking me with cleaning up a small house that was infiltrated by a muddy raccoon. That eventually balloons in scale when I buy full houses, renovate them top to bottom, and flip them for a profit.

House Flipper 2 hinges on the same satisfying gameplay loop that made me fall in love with PowerWash Simulator just a few years ago. I get to turn disgusting spaces back into sparkling homes like I’m a fairy Godmother granting Cinderella a wish. That’s accomplished through some simple minigames. In each mission, I have access to a radial menu of tools for the job. When I pick a scrubber, I watch as I magically wipe away paint stains and squeegee cloudy windows. I can paint walls, retile floors, and even sell junky furniture on the fly with my handy flipper tool. Those tasks are repetitive, sure, but that creates a Zen gameplay loop that’s easy to chill out to. It’s like ASMR.

A player paints a wall blue in House Flipper 2.
Frozen District

None of that is terribly new for the sequel, but House Flipper 2 does make some strides in weaving in narrative. Each house I fix now has its own distinct story that I can glean as I fix up the space. A personal favorite mission has me fixing up an old woman’s attic because she wants to create a room for her visiting grandson. As I follow her instructions, I begin unpacking toy train sets and animal wallpaper she’s picked out for him. It’s an endearing mission that plays with the fact that every living space has its own story to tell.

Players are encouraged to build their own stories, too. Freeform house renovation allows for some freedom as players rip out old furniture, repaper walls to their liking, and decorate to their heart’s content. Sandbox mode brings that even further, letting players build houses on empty land plots entirely from scratch. It’s a surprisingly robust tool that’s easy to use — take notes, Animal Crossing. While some may find story mode repetitive after a while, I imagine Sandbox is where many will find the freedom to express themselves.

A player builds a house in House Flipper 2's sandbox mode.
Frozen District

For myself, I’m perfectly happy sticking to the more guided side of the experience. That includes completing furniture assembly minigames, which have me building tables and lamps with step-by-step, Ikea-like instructions. Completing those quickly and efficiently gives me a discount on those items when renovating homes, creating a fun little progression hook that breaks up some of the repetition.

Most of all, though, I just love diving into new spaces and uncovering their stories under layers of filth. I piece together what happened in the aftermath of a rock concert when I follow a trail of paint-soaked footprints from the garage inside the house. In another home, I fix a shoddy bathroom DIY project gone awry by cleaning uneven stencil patterns off the tiled walls. They’re often funny but charming household mishaps that bring something human to the mechanical series. House Flipper 2 gives us a chance to laugh at our own accidents before granting us the power to clean them up.

House Flipper 2 launches on December 14 for PC.

Editors' Recommendations

Giovanni Colantonio
Giovanni is a writer and video producer focusing on happenings in the video game industry. He has contributed stories to…
PlayStation State of Play returns this week, will feature 14 PS5 games
Three colorful PS5s float together in a line.

PlayStation will kick off the summer of digital video game reveal streams this week with a State of Play broadcast. The stream will take place at 3 p.m. PT on Thursday, May 30.

State of Play is one of Sony's primary livestream presentation formats. It tends to be slightly shorter than the company's flagship stream, the PlayStation Showcase. This State of Play is a significant one, though, as Sony's slate of first-party games for 2024 is entirely unknown at this stage. This stream should shed some light on what's coming later this year.

Read more
Senua’s Saga: Hellblade 2 ending, explained: What happens to Senua?
Senua stares ahead wearing war paint.

Senua’s Saga: Hellblade 2 was released on PC and Xbox Series X/S last week and stood out as a captivating narrative-driven adventure starring a character with psychosis. It’s a tale about Senua getting revenge on the slavers who destroyed her village and killed her partner, Dillion, prior to the events of Hellblade: Senua’s Sacrifice. After a shipwreck, though, she’s swept up on a quest to defeat the giants plaguing Midgard while continuing to learn how to live with her condition.

Because of how Hellblade 2 aims to portray Senua’s psychosis realistically, the game is intentionally a bit disorienting to play. You might have come away a bit confused by what exactly happened over the course of this seven-hour adventure. That’s why we're laying out what exactly happened over the course of Hellblade 2 and how the game literally and thematically wraps up.
How does Senua’s Saga: Hellblade 2 begin
Hellblade 2 starts an undisclosed amount of time after Hellblade: Senua’s Sacrifice. After defeating Hela, accepting the death of Dillion, and conquering the inner darkness represented by her father, Senua decides to take the fight back to Midgard and the raiders who destroyed Dillion’s village and sacrificed him. She got herself caught as a slave, The Northman-style, but at the start of the game, a fierce storm causes a shipwreck. Emerging from that, Senua slowly climbs and fights her way out of a rocky beach.

Read more
Console performance just took a huge step forward
Jack in Immortals of Aveum.

Choosing between PC and console just got a little trickier because a feature that was previously reserved for PCs is now available on the Xbox Series S/X and PlayStation 5. The feature in question? Frame generation, courtesy of AMD's FidelityFX Super Resolution (FSR) 3. The tech did a superb job in the first tests on Xbox Series X, resulting in an up to 72% performance uplift in Immortals of Aveum. While this is a big step for AMD, and for console gaming as a whole, there are some downsides that underscore how this tech is still in its early days on consoles.

Upon the announcement that FSR 3 was now supported on all platforms as of the latest patch in Immortals of Aveum, Digital Foundry took the game out for a spin on an Xbox Series X, sharing its experience. The game, which normally tends to run at around 30 frames per second (fps) to 60 fps on the Xbox, saw a significant increase in frame rates, moving up from an average of 46 fps to 80 fps -- a 72% increase.

Read more