Skip to main content

After testing Vive VR Cafes, HTC plans for $1.5B investment fund in China

valve software steamvr beta linux htc vive side feat
Image used with permission by copyright holder
Back in October, HTC revealed plans to open more of its Vive VR Cafes around China with a view to possibly bringing the cafes internationally through franchising. The company recently opened its third HTC-branded Vive VR Cafe in Shenzhen, China, following the launch of two other cafes in Beijing and Taipei, Taiwan. It plans to roll out hundreds more in China next year. The cafes allow visitors to try on headsets or sit in special-built pods to immerse themselves in a game.

And now, HTC has doubled down on its bet on China, announcing a new partnership with the Shenzhen Municipal Government for two new initiatives. First, there’s the new China VR Research Institute, dedicated to researching and producing “breakthroughs in sensors, displays, graphics, data visualization, human-machine interaction, and other areas,” UploadVR notes.

Comprising individuals representing various enterprises, universities, research institutes, and investment organizations, the collective goal will be to increase the presence of VR across industries like health care, the military, engineering, design, and manufacturing.

Then, there’s the Shenzhen VR Investment Fund, which has been seeded by a whopping $1.5 billion in order to jump-start (or rather, accelerate) the Chinese VR industry. HTC chairwoman and co-founder Cher Wang said in a prepared statement that the research institute’s “multiple R&D centers” and the investment fund would “accelerate the development of the VR industry in Shenzhen and elevate the city’s R&D capabilities.”

These latest initiatives will complement the previously announced cafes, which could lead to the company launching Vive VR Cafes globally, according to Alvin Wang Graylin, HTC China’s President of Vive. Speaking with Haptical, Graylin said the cafes are in a testing phase right now but he envisions the cafes becoming “an arcade and social space” for people to get together and try virtual reality.

HTC has been exploring new ways to get headsets and VR awareness to more consumers. It signed a deal with Chinese software firm Shunwang, which provides software to gaming cafes. HTC also launched a content management platform called Viveport Arcade this week for arcade owners to manage their VR content.

“We’ll be using Viveport Arcade to connect [arcades] and bring value to users, store owners, and developers,” Graylin said.

Gaming cafes and arcades are big business in China. There are reportedly 146,000 Internet cafes in China with 20 million users a day, per 2015 figures, and 3,000 are VR arcades, according to Graylin. The company expects thousands more to open in the coming years.

“The arcade market is a great monetization opportunity for developers,” Rikard Steiber, president of Viveport, told UploadVR. “The [arcade] model is showing great promise in terms of penetration.”

Virtual reality is ripe for the picking in China, too, with a market that is tipped to be worth $8.5 billion.

Article originally published in October. Updated on 11-23-2016 by Lulu Chang: Added news of HTC’s $1.5 billion investment fund and research center in Shenzhen.

Jonathan Keane
Former Digital Trends Contributor
Jonathan is a freelance technology journalist living in Dublin, Ireland. He's previously written for publications and sites…
Oculus Rift vs. HTC Vive
msi oculus vr rift collaboration backpack pc on matt back2

The virtual reality headset industry is far more mature than when it re-emerged with exciting new hardware in 2016, but Oculus and HTC's flagship PC headsets are still two of the best choices out there.

Yes, there are other versions of these PC headsets, and while you might be more excited about the HTC Vive Pro, Oculus Go, or Oculus Quest, the Oculus Rift (and updated Rift S model) versus HTC Vive (now currently on the Cosmos line of products) comparison is still a major debate worth having when it comes to picking the right VR headset for you -- especially if you already have a capable gaming PC.
Design

Read more
Apple reportedly working on an AR headset with Vive-like controllers
HTC Vive Pro

Apple has made its interest in augmented reality (AR) very clear in recent years, and rumors that the company is working on an AR headset have been making the rounds for a long time. Now, new evidence suggests Apple is closer than ever to finalizing these plans.

According to MacRumors, a leaked build of the upcoming iOS 14 operating system contains a photo of what seems to be a controller for an AR or virtual reality (VR) headset -- or one that combines both, known as “mixed reality."

Read more
HTC offers cheaper Vive Pro Eye bundles, expands eye-tracking in VR
HTC Vive Pro Eye virtual reality headset

HTC is expanding its push into enterprise virtual reality solutions by launching several new bundles in the Vive Pro Eye family. Both new bundles come packaged with HTC's Vive Pro Eye, which boasts to be the first virtual reality headset that comes with built-in eye tracking technology.

However, enterprise users who just want the VR headset without buying a bundle can grab the Vive Pro Eye at its new lower price of $1,399, HTC announced. This represents a savings of $200 from the original $1,599 price.

Read more