Skip to main content

L.A. Noire gag reel demonstrates the horrors of motion capture technology

L.A. Noire
Image used with permission by copyright holder

When L.A. Noire made its retail debut in 2011 it was hailed for featuring some of the most lifelike characters ever seen in a video game. This was largely due to the work of a company called Depth Analysis, which specializes in intensely detailed motion capture technology. Motion capture tech has been a staple of game development since the early 90s, but the system employed by Depth Analysis takes the concept to a whole new level of detail, allowing in-game characters to feature the same minute facial tics and unconscious physical reactions that commonly appear in real-world conversations but are almost entirely absent from the virtual world. L.A. Noire developer Team Bondi used Depth Analysis’ technology to complement the game’s hard-boiled, noir detective story, and as a result the act of interrogating witnesses in L.A. Noire is one of the most detailed, realistic CGI experiences to emerge from the gaming industry in recent years.

However, for all of the benefits that Depth Analysis’ intensive motion capture process delivers, it’s also got a dark side. The motion capture seen in L.A. Noire is the end result of what must be extensive audio production and editing work, not to mention countless hours of both voice and motion capture acting. Without all of this effort (which would otherwise be largely invisible to players), the characters in L.A. Noire could have been very different. Frighteningly different.

Below this text you’ll find a newly-released vignette courtesy Depth Analysis that attempts to document the unintended hilarity that emerges from simultaneously capturing an actor’s voice and facial expressions simultaneously. Ostensibly the video is supposed to be a funny, interesting look behind the scenes of a big-budget, blockbuster video game release, but it also gives us a look at the capabilities of the technology as well as showing us new high water mark for the uncanny valley. 

It also is pure nightmare fuel.

Earnest Cavalli
Former Digital Trends Contributor
Earnest Cavalli has been writing about games, tech and digital culture since 2005 for outlets including Wired, Joystiq…
Ubisoft confirms Assassin’s Creed remakes are in the works
Basim perched on a ledge overlooking Baghdad

In a company interview with CEO Yves Guillemot posted on the Ubisoft website Thursday, the executive reveals that there are remakes of Assassin's Creed games in the works, although he doesn't specify which ones.

"Players can be excited about some remakes, which will allow us to revisit some of the games we've created in the past and modernize them," he says, implying that it could pertain to games made before Odyssey. "There are worlds in some of our older Assassin's Creed games that are still extremely rich."

Read more
Surfaced patent shows what an Xbox streaming console would’ve looked like
An Xbox Series X sits next to both Series S models.

There have been a few Xbox devices that have never come to fruition, one of which was Keystone, a prototype for an affordable game streaming device you could hook up to your TV or monitor. Thanks to a surfaced patent, we've gotten an even closer look at what it would've potentially looked like.

The patent, first spotted by Windows Central, gives us a more complete view of the device. We've previously seen the Keystone in the flesh. Microsoft Gaming head Phil Spencer is known for hiding teases and interesting collectibles on the shelf in his office. In a 2022 X (formerly Twitter) post congratulating Bethesda on Fallout's 25th anniversary, you can see a small white device on the top shelf that's actually a Keystone prototype. Xbox told Digital Trends that it was a version of the device made before it decided to "refocus our efforts on a new approach.”

Read more
Wordle Today: Wordle answer and hints for June 28
Someone playing Wordle on a smartphone.

We have the solution to Wordle on June 28, as well as some helpful hints to help you figure out the answer yourself, right here. We've placed the answer at the bottom of the page, so we don't ruin the surprise before you've had a chance to work through the clues. So let's dive in, starting with a reminder of yesterday's answer.
Yesterday's Wordle answer
Let's start by first reminding ourselves of yesterday's Wordle answer for those new to the game or who don't play it daily, which was "ORDER." So we can say that the Wordle answer today definitely isn't that. Now, with that in mind, perhaps take another stab at it using one of these Wordle starting words and circle back if you have no luck.
Hints for today's Wordle
Still can't figure it out? We have today's Wordle answer right here, below. But first, one more thing: Let's take a look at three hints that could help you find the solution, without giving it away, so there's no need to feel guilty about keeping your streak alive -- you put in some work, after all! Or just keep scrolling for the answer.

Today’s Wordle includes the letter D.
Today’s Wordle uses two vowels.
Today's Wordle can refer to a large number of animals, particularly livestock like cattle or sheep, that are moving together in a group.

Read more