Skip to main content

Marvel vs. Capcom Fighting Collection is a knockout victory

Key art for Marvel vs. Capcom Fighting Collection: Arcade Classics.
Capcom

Marvel vs. Capcom Fighting Collection: Arcade Classics will finally launch this week, and it’s a cathartic moment. These influential fighting games haven’t been readily available on modern gaming platforms for a long time, and this rerelease is their chance to capture the hearts of fighting game fans during this genre renaissance. I’ve been playing Marvel vs. Capcom Fighting Collection ahead of its wide release, and I’m happy to report that it’s exactly what fans of this series have been waiting for. From The Punisher to Marvel vs. Capcom 2: New Age of Heroes, Capcom’s Marvel arcade games of the 1990s are represented here in glorious, unadulterated fashion.

Fighting game fans and those particularly in love with titles like Marvel vs. Capcom 2 will be happy with the tournament-ready emulated versions of all the games here. They all hold up alongside modern fighting games like Street Fighter 6 and Tekken 8. Those with less nostalgia for these games, but an appreciation for their history will enjoy seeing Capcom’s Marvel video game efforts evolve over time. There’s also a museum with plenty of interesting content from the development of these games.

Recommended Videos

A series revived

Marvel vs. Capcom Fighting Collection features the American and Japanese versions of seven different arcade games: The Punisher, X-Men: Children of the Atom, Marvel Super Heroes, X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom: Clash of Super Heroes, and Marvel vs. Capcom 2. If nothing else, it’s fascinating to both play and see how this loose series of games evolved over seven or so years.

Marvel vs Capcom 2 match.
Capcom

These games were released before my time, and my only experience really playing them was at Galloping Ghost Arcade in Chicago. Still, playing all of them back-to-back like this gave me a deeper appreciation for these revered classics. I played through the Marvel vs. Capcom Fighting Collection chronologically, which is the best way to do it if you’re unfamiliar with most of the games featured. I enjoyed looking at the collection’s museum to check out some concept designs before diving into a game like Marvel Super Heroes vs. Street Fighter to see how it builds upon what came before and what unique ideas it featured.

The Punisher is the odd one out as a Final Fight-like beat ’em up, but other than that, they’re all fighting games. X-Men: Children of the Atom starts things off with a small roster and relatively simple mechanics compared to what would come later. Then, going game by game, I slowly saw the roster expand. I’m not just talking about this series going from 1v1 fighting to 3v3, either. It’s neat to see it start quaintly with X-Men characters, only to expand to the wider Marvel universe, then Capcom characters. That eventually culminated in Marvel vs. Capcom 2, which essentially features every fighter from the games that came before it.

Psylocke fights Spiral in X-Men: Children of the Atom in Marvel vs. Capcom Fighting Collection: Arcade Classics.
Capcom

In this pre-MCU time, it was novel to see deeper cuts in terms of Marvel characters, like Spiral and Blackheart, fight obscure Capcom heroes like Captain Commando and SonSon. Of course, most players will probably end up finding that they jive with a specific game the most, and from there, this collection gives players all the tools they need to learn more about it, get good at it, and test their skills against others.

A new age for these games

Marvel vs. Capcom Fighting Collection meets the bar set by the Capcom collections that came before it. The Japanese and American versions of all these games are here in their full glory and are set to Free Play by default, so you can start playing without worrying about getting a Game Over too much. While they’re emulated, all of the games still feel very responsive and run smoothly on my PlayStation 5. It helps that all of the games included are very well-designed, so anyone with a modicum of experience with fighting games can get the hang of the basics.

These are arcade games made in the 1990s, so don’t expect much in terms of mode variety or in-game tutorials. Thankfully, for those playing these games for the first time, the Marvel vs. Capcom Fighting Collection gives players all the tools they need to succeed. If you just want to see flashy special moves and combos, you can customize each game’s controls to do them with a simple button press and turn the difficulty down.

Chun-Li and Hulk fight in Marvel vs. Capcom: Clash of Super Heroes in Marvel vs. Capcom Fighting Collection: Arcade Classics.
Capcom

If you actually want to get better at playing a game like Marvel vs. Cacpom 2, you can turn the difficulty up or hop into its dedicated training mode to learn the intricacies of each fighter’s moveset and the complex 3v3 assist-driven systems.

While tournaments for games like Marvel vs. Capcom 2 have been restricted to the most hardcore of fans who have found creative ways to play these previously delisted games, now anyone has a chance to fall in love with them. Marvel vs. Capcom Fighting Collection succeeds at both demonstrating how Capcom’s Marvel game efforts evolved throughout the 1990s and and revitalizing these fighters for modern audiences. I see that as an absolute win.

Marvel vs. Capcom Fighting Collection: Arcade Classics launches for PC, PS4, and Nintendo Switch on September 12. It will receive a physical release on November 22 and come to Xbox One sometime in 2025.

Tomas Franzese
As a Gaming Staff Writer at Digital Trends, Tomas Franzese reports on and reviews the latest releases and exciting…
All Resident Evil games in order, by release date and chronologically
Leon parries a chainsaw villager in Resident Evil 4.

There are almost no survival horror games that last for more than few entries, let alone ones that have persisted for decades like Resident Evil. This series had humble beginnings as a small horror experience set in a single mansion to explore, solve puzzles, and fight against the clunky tank controls and fixed camera angles. Since then, the series has evolved and grown into one of the most recognizable Capcom IPs there is, with new entries and amazing remakes coming out almost every year.

Currently, the highest-numbered Resident Evil game is 8, aka Village, but you would be wildly off if you thought there were only eight entries to consider when looking to complete the series. Right from the start, Resident Evil has loved expanding its world with a massive cast of characters and new protagonists from game to game. Resident Evil 7 was a soft reboot for the series, but there is still a cannon order to the events surrounding Umbrella, the various zombie viruses, and all our favorite heroes like Chris and Leon.

Read more
Kunitsu-Gami devs break down the secret to Capcom’s new success
Soh, Yoshiro, and Villagers prepare for battle in Kunitsu-Gami: Path of the Goddess.

The video game industry is in a period of contraction. Companies like Bungie are canceling games and laying off developers so they can home in and focus on one or two big titles. Why invest in smaller, riskier projects when making larger games in well-known franchises will yield greater returns? Capcom, on the other hand, is committed to doing both.

"I believe that the experience with a series or remake is important, but the experience of a new IP is also important," Kunitsu-Gami: Path of the Goddess Director Shuichi Kawata told me in an email interview following the release of one of Capcom's more experimental new games yet.

Read more
Dead Rising Deluxe Remaster is more like Dead Space’s remake than Resident Evil 4’s
Frank talks to Jessica in Dead Rising Deluxe Remaster.

Don't let Dead Rising Deluxe Remaster's name fool you; this is essentially a full-on remake of Capcom's classic zombie game. While the narrative and core gameplay loop are the same, Dead Rising has seen a complete visual overhaul, as well as a few gameplay tweaks to make it more enjoyable to play. It's the same great game you remember, but it now just feels like something that could be released in 2024 rather than 2006. After going hands-on with Dead Rising Deluxe Remaster, it's clear that this game is less like the remake treatment Capcom gave Resident Evil 4 last year and more like the one EA gave Dead Space. It's an extremely faithful modern upgrade for a horror classic that still holds up today.

Dead Rising Deluxe Remaster - Announcement Trailer

Read more