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Microsoft investors call gives more details on Activision Blizzard purchase

In an investor relations call, Microsoft revealed that following its acquisition, Activision Blizzard will report to the CEO of Microsoft Gaming, Phil Spencer. However, the company’s embattled CEO, Bobby Kotick, will retain his position.

Throughout the investor call, which included Microsoft chairman and CEO Satya Nadella and CFO Amy Hood, as well as Spencer and Kotick, each speaker emphasized that the purchase would make gaming easier for players. Nadella restated that Microsoft is planning to “bring as many Activision Blizzard games to our Game Pass service, including new games as well as games from Activision Blizzard’s incredibly catalog.”

However, an emphasis was put on mobile gaming. The acquisition brings one of the largest mobile gaming developers, King, under Microsoft’s umbrella, and the company is now looking to bring other major franchises, including Call of Duty and Overwatch, to users on mobile devices via Xbox Game Pass.

Once the acquisition comes to a close in 2023, Phil Spencer will be in charge of leading Microsoft’s expansion into mobile gaming. According to Nadella, Activision Blizzard will report directly to Phil Spencer, the front-facing head of Xbox, a responsibility he seemingly seeks to have for the foreseeable future. During the call, Spencer said that the acquisition is “not about short-term results” but rather what is coming down the pipeline from Activision Blizzard.

Activision Blizzard's logo with multiple IPs shown underneath.
Microsoft’s acquisition brings Call of Duty, Overwatch, and more under its umbrella. Image used with permission by copyright holder

Despite Spencer’s new position as the boss of Activision Blizzard, the company’s current CEO, Bobby Kotick, will remain in place. While an explanation for Kotick retaining his job was not offered, it’s a divisive move, as the CEO has gained negative face within his own company and throughout the gaming industry due to Activision Blizzard’s internal culture, which has led to multiple instances of sexual misconduct, harassment, and gender discrimination at the publisher. Kotick allegedly knew of the sexual misconduct allegations against executives at Activision Blizzard and either did not act or did not inform the company’s board of directors.

These issues at Activision Blizzard were also mentioned during the investor call. Nadella made a point to say that “we are supportive of the goal and the work Activision Blizzard is doing, and we also recognize that after the close, we will have significant work to do in order to continue to build a culture where everyone can do their best work.” Although vague, Nadella seems to allude to Microsoft stepping in to ensure that proper change happens at Activision Blizzard.

Microsoft’s acquisition of Activision Blizzard was made with $68.7 billion in cash, toppling the recently-set record for the most expensive acquisition in the gaming industry set by Take-Two Interactive, which purchased Zynga for $12.7 billion.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Microsoft has acquired Activision Blizzard: What does that mean for you?
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Microsoft now owns Activision Blizzard. After Microsoft worked to appease regulators and fend off litigation, the $69 billion acquisition first announced in January 2022 is finally complete. Now that Activision Blizzard is officially part of Microsoft and a sister company to Xbox Game Studios and ZeniMax Media, that raises an important question: What does this acquisition mean for you as a player?

Following this acquisition, Microsoft will own more gaming studios, the availability of Call of Duty and other Activision Blizzard franchises will shift, and unionization efforts within Activision Blizzard could gain a bit more ground. If you're wondering what happens next, here's our thorough examination of how the deal could impact players moving forward.
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With this acquisition, Microsoft will now own all the developers under the Activision Blizzard company. That includes the teams at Activision Publishing, Blizzard Entertainment, and King, the latter of which is the developer behind the wildly popular mobile series Candy Crush. The acquisition encompasses the following subsidiaries as well: Treyarch, Infinity Ward, Raven Software, Sledgehammer Games, High Moon Studios, Beenox, Toys for Bob, Activision Shanghai Studio, Solid State Studios, Demonware, Digital Legends, and Major League Gaming. Microsoft now also owns the rights to all of the games and IP Activision Blizzard previously released.

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It's done: Microsoft completed its acquisition of Activision Blizzard. The $69 billion deal means that some of gaming's biggest franchises, including Call of Duty, are now Xbox properties.

First announced in January 2022, the blockbuster deal has faced tons of scrutiny from regulators like the CMA and FTC, with there being worry that it'd be unfair to competition in various parts of the game industry. Ultimately, Microsoft proved that wasn't the case, defeating the FTC in court and finally getting the CMA to retract its objection to the deal earlier today. When the CMA did that, an Activision Blizzard spokesperson told Digital Trends "The CMA’s official approval is great news for our future with Microsoft, and we look forward to becoming part of the Xbox Team.”

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Microsoft has had a tough time getting its acquisition of Call of Duty-maker Activision Blizzard approved, but it just cleared a major hurdle. The U.K.'s CMA, which previously blocked the acquisition over concerns about its impact on the cloud gaming market, says that it has "provisionally concluded" that Microsoft has addressed its biggest issues with the acquisition.

Namely, it likes that Microsoft will give the cloud gaming rights for Activision Blizzard games to Ubisoft. "The prior sale of the cloud gaming rights will establish Ubisoft as a key supplier of content to cloud gaming services, replicating the role that Activision would have played in the market as an independent player," the CMA explained in a press release. "In contrast to the original deal, Microsoft will no longer control cloud gaming rights for Activision’s content, so would not be in a position to limit access to Activision’s key content to its own cloud gaming service or to withhold those games from rivals."
Its press release also reveals that Ubisoft will have the ability to make "Microsoft to port Activision games to operating systems other than Windows and support game emulators when requested." Essentially, it's pleased that Microsoft no longer has an iron grip on Activision Blizzard games outside of the Xbox ecosystem and is closer to supporting the deal because of it. Of course, both Microsoft and Activision Blizzard are pretty happy about this.
"We are encouraged by this positive development in the CMA’s review process," Microsoft president Brad Smith tweeted. "We presented solutions that we believe fully address the CMA’s remaining concerns related to cloud game streaming, and we will continue to work toward earning approval to close prior to the October 18 deadline."
Meanwhile, an Activision Blizzard spokesperson provided Digital Trends with the following statement: "The CMA’s preliminary approval is great news for our future with Microsoft. We’re pleased the CMA has responded positively to the solutions Microsoft has proposed, and we look forward to working with Microsoft toward completing the regulatory review process."
A final decision from the CMA is expected to be made by October 6. As Smith mentioned, Microsoft's Activision Blizzard acquisition is expected to close by October 18.

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