Skip to main content

Marvel’s Midnight Suns is a new Avengers tactics game

Marvel’s Midnight Suns was announced today at the Gamescom 2021 Opening Night Live. Developed by Firaxis, Midnight Suns will be a tactics game where players will play as a newly created character known as The Hunter. It was revealed that this character was created for this game by Firaxis with approval from Marvel.

The Hunter will be a fully customizable character who will fight alongside iconic Marvel characters. Some characters revealed in the trailer were Wolverine, Doctor Strange, Ironman, The Gloom, the Robert Reyes Ghost Rider, and Blade.

The trailer showed off the various Marvel characters resurrecting The Hunter, who they need in order to help fight their mother, Lilith, the Mother of Demons. Midnight Suns will also have an emphasis on character relationships. Which characters you bring to battle and who you talk to in the game will shape the relationship you will have with them.

The trailer also showed off the iconic Marvel characters wearing costumes with magical runes on them. This might be a nod to the Original Sins comic crossover event from 2014. The title for the game itself, Midnight Suns, is a reference to a group of magical heroes in the Marvel Universe.

Midnight Suns is being developed by Firaxis, a company known for its iconic tactics series XCOM. The trailer did not show off any gameplay content, but players can expect something similar to the XCOM games. During the Opening Night Live event for Gamescom, it was announced that a gameplay trailer will be released on September 1.

Marvel’s Midnight Suns will be released on March 22.

Andrew Zucosky
Andrew has been playing video games since he was a small boy, and he finally got good at them like a week ago. He has been in…
One year later, Marvel Snap is my favorite mobile game of all time
Marvel Snap card list.

One year ago today, I gained access to the closed beta for an intriguing mobile collectible card game called Marvel Snap. I’d flirted with collectible card games (CCGs) like it before, but had dropped off titles like Hearthstone and Legends of Runeterra due to problems with their structure, monetization, and complexity. Within a few matches of Marvel Snap, I saw how disruptive it was into the CCG genre, circumventing many of my problems with it. I’ve been hooked ever since.
In the year since I first played Marvel Snap, rarely does a day go by where I don’t log in. On the first anniversary of its beta, I’m confident enough in the game to declare that it has become not only my preferred CCG to play, but my favorite mobile game of all time.
Why Marvel Snap stands out
Marvel Snap has been praised a lot, especially after it saw a wider release in October 2022, and everything said about it is true. It’s much faster-paced than most card games, as it’s only six turns and both people in a match play cards at the same time. This makes rounds enthralling across all six turns and quick enough that I never play only one battle when I boot Marvel Snap up. Couple that with all the potential deck builds that can be played and possible locations that can spawn during a game, and each Marvel Snap match feels very different from one another. They can be fun, frustrating, and even funny.

That’s even the case if you’re using the same deck for a while. For quite a long time, I was using a Patriot and Mystique deck that powered up cards with no abilities. As developer Second Dinner continued to introduce new cards, I started to experiment with different types of decks, like a Morbius/M.O.D.O.K. discard-focused deck, a Collector/Devil Dinosaur one where the goal is to get as many cards into my hand as possible, and most recently, a High Evolutionary/Hazmat setup that unlocks the secret abilities of some cards and greatly debuffs the enemy.
After a while in Hearthstone and Legends of Runeterra, I’d feel limited in the decks I could build and the viable enough strategies I could use. Neither are issues for me in Marvel Snap. Even when certain decks dominate the high-level metagame, that doesn’t mean other types of decks aren’t viable. Additionally, the number of recognizable characters turned in the cards encourages me to experiment with and use them.
There’s also the fact that I have an inherent familiarity with the cards I use. While I casually enjoy the worlds franchises like Warcraft and League of Legends occupy, I am less familiar with them than the Marvel Universe, and thus less excited when I pull a creature that I know nothing about. As a die-hard comics fan, though, I get excited each time I earn a new character in Marvel Snap. This game also allows me to play with weirder, obscure characters -- like Hell Cow, Orka, Aero, Darkhawk, or The Infinaut -- that are extremely unlikely to ever appear in a more traditional video game.
Good cards also aren’t usually locked behind paywalls, but that’s not to say Marvel Snap’s microtransactions are perfect. The $100 offers in the store are eye-raising, but I don't feel punished for not spending.
And unlike many mobile games, Marvel Snap’s progression is fair and engaging. Daily and seasonal challenges exist to keep players coming back and they refresh often enough that it’s usually worth booting up Marvel Snap a couple of times a day whenever I have a break. The objectives are all achievable enough for those with good knowledge of the game’s systems and they reward ample credits so you typically can upgrade a card or move up a tier in the battle pass within a day.

Read more
Marvel’s Midnight Suns for Nintendo Switch canceled ahead of last-gen launch
Hulk shouts at an enemy in Marvel's Midnight Suns.

Superhero strategy game Marvel's Midnight Suns is getting its long-delayed Xbox One and PS4 port on May 11, but there's some bad news for Nintendo Switch owners: The Switch version of the game has been canceled.
2K Games and Firaxis released Marvel's Midnight Suns, a card-based strategy game focusing on the supernatural side of the Marvel comic book universe, for PC, PS5, and Xbox Series X/S last December. While Digital Trends enjoyed the game, it underperformed financially and the game's director left Firaxis altogether following its release. Originally slated to launch alongside the current-gen versions of Midnight Suns in October 2022, the PS4, Xbox One, and Nintendo Switch versions of the game were indefinitely delayed when the game was pushed to December.

Now, the PS4 and Xbox One ports will finally come out digitally alongside the Blood Storm expansion on May 11, but 2K confirmed in the press release announcing the date that "the Nintendo Switch version of Marvel's Midnight Suns will no longer be offered as part of updated plans."
Additionally, the release calls Blood Storm the "final" DLC for Midnight Suns, so it seems unlikely that the game will continue to receive lots of post-launch support, unlike other Firaxis titles such as Sid Meier's Civilization VI and XCOM 2. That's certainly a more muted ending than one would expect from a Marvel game from the industry's premier strategy developers.
Marvel's Midnight Suns will finally launch for PS4 and Xbox One on May 11. It's currently available for PC, PS5, and Xbox Series X/S. 

Read more
Marvel Snap road map reveals new competitive mode, token shop rework
marvel snap friendly battle mode impressions key art

Second Dinner released a road map that revealed several significant updates coming to Marvel Snap over the next couple of months, including a new competitive mode called Conquest and revamps of the mobile card game's Token Shop and ranked modes.
The developer went into more detail about all of these features in Marvel Snap's in-game blog. Conquest was thoroughly explained, and we learned it's a competitive version of Friendly Battles' health-based fights. Conquest mode will be split into multiple leagues (Proving Grounds, Bronze, Silver, Gold, Vibranium, Infinite), and players must win three consecutive battles in one to move up to the next and get better rewards. Players will be rewarded with Conquest medals, which can then be used in a new cosmetic-driven Conquest Shop. This major new feature is expected to launch in June, but some updates are coming before then.
In Marvel Snap's next patch, Second Dinner will increase the number of Collector's Tokens players get from opening Collector's Caches and Collector's Reserve, and add the ability for players to claim a free Series 3 card once per season. This should shorten the amount of time it takes to get new cards, and set the stage for a Token Shop revamp in April. That rework will make the Marvel Snap Token Shop much more comprehensive by featuring new Series 5 cards in a weekly spotlight and giving Series 4 and 5 cards their own dedicated shop sections.
More modes and easier card acquisition have been some of the most-requested things from Marvel Snap players since launch, so it's great that Second Dinner will finally deliver on these fronts in the coming months. 

Looking at the long term, the road map also teases several features that are in the development in concept stages at Second Dinner. These updates include widescreen support on PC, Smart Decks, the ability to equip avatars and titles by deck, personalized shops, global matchmaking, social Guilds, card emotes and emojis, mythic variants, PC controller support, season audio, and a Test Deck mode that will let players try out certain deck builds in an unranked mode against AI.
Marvel Snap is available now for PC, iOS, and Android.

Read more