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Nintendo brings Pikmin 2 back, but what’s left for Wii ahead of Wii U?

Image used with permission by copyright holder

There are many weird and wonderful Wii games that never made it to the United States. Zangeki no Regineiv, the on-rails retelling of Norse apocalypse myth Ragnarok; Disaster: Day of Crisis, the bizarre action game that had you surviving earthquakes and volcanic eruptions made by Monolithsoft before it finished Xenoblade Chronicles; or how about Captain Rainbow, the game where D-list Nintendo characters like Birdo and Crazy Tracy from Link’s Awakening needed a superhero to up their self-esteem.

Is Nintendo bringing any of them over to send off its last standard definition machine in a bizarre blaze of glory? Nah. It is bringing over New Play Control: Pikmin 2 though.

Originally released in Japan way back in the long, long ago of 2009, the Wii edition of Gamecube original Pikmin 2 added motion controls to the odd strategy game about a stranded spaceman and his plant-people servants. A New Play Control edition of the first Pikmin was released in the U.S. in 2009 but its sequel has been sitting on the shelf for three years.

The latest issue of Nintendo Power (via Nintendo Life) said that the Wii Pikmin 2 hits the U.S. this summer.

Nintendo no doubt wants to remind people that Pikmin exists before rolling out Pikmin 3 with the Wii U this fall. That’s all well good, but it’s a shame none of those aforementioned peculiar originals will make it to the U.S. before the Wii rides off into the sunset.

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
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It’s hard to find someone who was alive during the Wii’s heyday that hasn’t at least tried Wii Sports. It’s one of the bestselling games of all time, and its simple but accurate motion controls made everyone from young kids to seniors feel like they were an athlete for a few minutes. Those are big shoes to fill for any game trying to follow it up, and Nintendo Switch Sports is poised to reinvigorate the formula on April 29 with its reworked visuals and new sports offering.
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Pay to play
I was able to find Wii Sports Club on the Wii U eShop and download it for free. While free-to-play Wii Sports seems like a fantastic idea, it doesn’t last long. The first time I booted up the game, I had a 24-hour free trial to try any of the five sports -- tennis, bowling, golf, baseball, and boxing -- that I wanted. I got a bit of tennis and bowling in on my first day with the game, but didn't see everything it had to offer.
After that first day, it was time to pay up. I was given two payment options in-game that would then bring me the Nintendo eShop. I could purchase the individual sports for $10 each, which would give me access to them and their associated minigames forever. My other option was to pay $2 a day to access everything.
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Reinventing sports
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Gone clubbing
Wii Sports Club is so named because Nintendo focuses on in-game clubs. Each day, players can choose to join a club -- many of which are based on states, regions, or countries. These clubs are then ranked individually for each sport, depending on their players’ performance.
I joined the Illinois club, but this didn't have a noticeable impact on my experience because Wii Sports Club's social functionality doesn't really work anymore. While it still tracks clubs' performances online, there's no good way to communicate.
Playing Wii Sports Club is a lonely experience in 2022.

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