Skip to main content

Nintendo’s upcoming ‘Poochy & Yoshi’s Woolly World’ boasts new features

Poochy & Yoshi's Woolly World - New Features Trailer (Nintendo 3DS)
Nintendo has announced some new content it has in store for its upcoming 3DS platformer Poochy & Yoshi’s Woolly World, revealing that players can expect all-new levels in addition to platform-specific gameplay modes.

Among other new features, Poochy & Yoshi’s Woolly World will include an enhanced Mellow Mode that teams players up with an army of adorable Poochy pups who explore levels in search of secret areas and hidden items.

Poochy & Yoshi’s Woolly World is an expanded version of Nintendo’s 2015 Wii U platformer Yoshi’s Woolly World. Though much of the game will be familiar territory for series fans, Nintendo offers ample incentive to upgrade to the new version by bundling a slate of new content alongside all levels, as well as storyline content from its Wii U predecessor.

Hailing from Super Mario World 2: Yoshi’s Island, Yoshi’s canine pal Poochy stars in many of the new levels featured in Poochy & Yoshi’s Woolly World, including several autoscrolling Poochy Dash bonus stages. Poochy’s pups also make an appearance throughout the game’s included Mellow Mode, which equips Yoshi with a set of wings for an easier gameplay experience.

While Mellow Mode effectively served as a difficulty modifier in the original Yoshi’s Woolly World, the expanded 3DS version takes things a step further by pairing Yoshi with a gaggle of pups who seek out nearby secrets. The mode arrives as a welcome addition for players who repeatedly scour levels in search of the game’s many hidden collectible items.

Poochy & Yoshi’s Woolly World also lets players design their own custom Yoshi skins using the 3DS touchscreen. Created skins can be equipped during gameplay and shared with friends via the platform’s StreetPass functionality.

Poochy & Yoshi’s Woolly World launches for the Nintendo 3DS in North America on February 3, 2017.

Danny Cowan
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Everything announced at the June 2022 Nintendo Direct Mini Partner Showcase
Mario, Rabbid Peach, and more characters pose in Mario + Rabbids: Sparks of Hope key art.

Lagging behind a strong State of Play from Sony and an excellent Xbox & Bethesda Games Showcase from Microsoft, Nintendo has now held a presentation of its own. It's not a full-blown Nintendo Direct, though. Instead, this June 28 presentation is a Nintendo Direct Mini Partner Showcase, the first of its kind since 2020. As the showcase's name suggests, this is shorter than a typical Nintendo Direct and mainly focused on what third-party developers and publishers are bringing to Nintendo Switch in the coming months. 
As Nintendo has said that this presentation would contain "roughly 25 minutes of info on upcoming third-party #NintendoSwitch games" on Twitter, don't expect the likes of The Legend of Zelda: Breath of the Wild 2 or Metroid Prime 4 to show up here. Still, there are plenty of cool games like Mario + Rabbids: Sparks of Hope that make an appearance here, and we have a clearer idea of what the biggest third-party Nintendo Switch games of 2022 are. We kept track of everything announced during the Nintendo Direct Mini Partner Showcase, so you can look below and see everything Nintendo and its partners revealed throughout the event.
Nintendo Direct Mini: Partner Showcase | 6.28.2022
Nier Automata is coming to Nintendo Switch

In one of the most notable announcements of this Partner Showcase, we learned that the critically acclaimed Nier Automata is finally coming to Nintendo Switch. It's one of PlatinumGames' best titles and has an amazing story, so be sure to check this out on Switch if you haven't already. It's also a native port, and not a cloud version either. Nier Automata: The End of YoRHa Edition launches on October 6.
First look at Return to Monkey Island gameplay
Return to Monkey Island | Gameplay Reveal Trailer
After it was confirmed earlier this year, we finally got a deeper look at Return to Monkey Island's story and gameplay. It's got a distinct and pretty new art style and looks faithful to how the old Monkey Island games play, so hopefully, it lives up to series fans' lofty expectations. It will be released in 2022.
Mario + Rabbids Sparks of Hope release date confirmed

Read more
Nintendo’s eShop closures are a necessary, but messy move
A Nintendo Wii U gamepad flat on a table.

Nintendo last week announced its intentions to shut down the Wii U and 3DS eShops, the systems' digital storefronts, in March 2023. This decision was disappointing for hardcore fans who stuck with Nintendo during that rocky era and extremely worrying as many of the games available on the platforms won't be preserved.
More significant Wii U games and a handful of 3DS titles were ported to Switch, but many titles are still stuck on those systems and can’t be ported. Once the digital storefront shutdowns, digital-only titles will be gone forever, and physical copies of these titles will get more expensive and harder to experience. Fans and game preservationists have not been pleased by this decision, with the Video Game History Foundation giving the most candid response.
https://twitter.com/GameHistoryOrg/status/1494398068346654720
Following this announcement, Digital Trends spoke to an industry analyst and game preservationists to get a better idea of what exactly caused Nintendo to shut down these stores and to learn how it could do a better job at preserving its legacy.
Why is Nintendo shutting down the 3DS and Wii eShops?
Officially, Nintendo’s FAQ on the eShop closures says “this is part of the natural life cycle for any product line as it becomes less used by consumers over time." The answer doesn’t get into specifics and might confuse those still playing games on the system or fans of games only available on Wii U or 3DS. Omdia Principal Analyst Matthew Bailey explains Nintendo’s user base argument in more detail, highlighting the massive gap between the number of people playing the Switch as opposed to the Wii U.
“While Omdia expects the number of Switch consoles in active use to exceed 90 million on a global basis this year, the Wii U’s global active installed base will drop under one million in 2022,” he explains. “Even when you include the more enduring 3DS family of consoles into the equation, the Switch still comfortably accounts for over 90% of Nintendo’s total active console install base.”
If one is going off just the numbers, it’s sensible that Nintendo would want to focus on the majority of its players. Bailey admits that “Switch users are already reaping the benefits of Nintendo’s singular first-party development focus on one platform.” Still, one might argue that Nintendo should just let the eShops remain up even if it isn’t actively updating or maintaining them.

Unfortunately, Nintendo doesn’t see that as possible due to cost and security issues. Game Over Thrity, a Twitter user with over 20 years of experience working on IT projects and infrastructure, shed some light on what might have influenced Nintendo’s decision-making in a thread.
“As these systems age, they require patches, security, special contracts, updates, and personnel that know how they were built (and maintained),” his Twitter thread explains. “As time goes on, there are security holes, servers, code, infrastructure, etc., that can’t be brought up to modern standards. It becomes a constant struggle between maintaining legacy systems, paying people to do so, and trying to keep up with global regulations. It’s not cheap by any means. They can’t just ‘leave the lights on’ and stop supporting them. What if someone hacked the payment processor?”
With every passing year, the Wii U and 3DS eShops likely became more expensive to maintain and an increased security risk for the video game publisher. Instead of investing the time and resources into pleasing a smaller amount of players, the easier option is to turn everything off entirely. While he isn’t affiliated with Nintendo, Game Over Thirty’s assessment aligns with what we’ve heard from Nintendo and Omdia.
"The Wii U’s global active installed base will drop under one million in 2022."

Read more
Ubisoft confirms Assassin’s Creed remakes are in the works
Basim perched on a ledge overlooking Baghdad

In a company interview with CEO Yves Guillemot posted on the Ubisoft website Thursday, the executive reveals that there are remakes of Assassin's Creed games in the works, although he doesn't specify which ones.

"Players can be excited about some remakes, which will allow us to revisit some of the games we've created in the past and modernize them," he says, implying that it could pertain to games made before Odyssey. "There are worlds in some of our older Assassin's Creed games that are still extremely rich."

Read more