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Nintendo to Keep Wii at $249

Nintendo to Keep Wii at $249

Nintendo senior VP of marketing George Harrison has told Reuters in an interview that the company plans to stick with its $249 price point for its popular Nintendo Wii video game console, even as competitors like Sony are rolling out new, less-expensive units in anticipation of the end-of-year holiday buying season.

According to Harrison, the company sees no reason to lower prices because it’s stil selling all the Nintendo Wii systems it can make. In fact, the company recently warned consumers can expect shortages on the Wii console through the holiday season, even though the system will have been on the market for over a year.

The decision to stick with the Wii’s $249 pricing comes as Sony begins rolling out a new lower-priced 40 GB version of its PlayStation 3 console in Europe and Japan (and, most likely, soon in North America). Although the new 40 GB PS3 is so far debuting at prices below even that of Sony’s initial 20 GB entry-level PlayStation 3 system, the new 40 GB model lacks all backward compatibility with PS2 and PSOne games, which may deter some buyers.

Similarly, Microsoft has been gearing up for the holidays, expanding its Xbox 360 lineup to include not only a Halo-specific collectors’ edition, and recently reducing prices for Xbox 360 consoles in the U.S. and Europe.

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Geoff Duncan
Former Digital Trends Contributor
Geoff Duncan writes, programs, edits, plays music, and delights in making software misbehave. He's probably the only member…
Don’t expect Zelda’s $70 price to become the new Switch standard, says Nintendo
Link looks at his hand in The Legend of Zelda: Tears of the Kingdom.

The Legend of Zelda: Tears of the Kingdom will be Nintendo's first Switch game to be priced at $70. News that Tears of the Kingdom, a sequel to one of the bestselling and most critically acclaimed titles on the system, will have an increased price compared to its predecessor came as a surprise over three-and-a-half years after its announcement. It also raised questions about what the future of pricing for Nintendo games will be, especially as Sony, Microsoft, and third-party publishers all upped the cost of their new games in recent years. 
While Nintendo will release Tears of Kingdom at $70, a spokesperson for the company tells Digital Trends that this will not always be the case for its first-party games going forward. 
"No," the spokesperson said when Digital Trends asked if this is a new standard. "We determine the suggested retail price for any Nintendo product on a case-by-case basis." 
The Legend of Zelda: Tears of the Kingdom – Official Trailer #2
To get more insight into the price shift, I spoke to Omdia Principal Analyst George Jijiashvili, who explains what has caused the price of games to go up in recent years and how Tears of the Kingdom demonstrates that Nintendo will "remain flexible about first-party title pricing." Ultimately, Nintendo fans are finally starting to feel the impact of inflation that's been sweeping across the game industry, even if it's only "on a case-by-case basis" for now.
The price is right
Nintendo claims that not every one of its significant first-party game will be $70, and we can actually already see that in action. Preorders just went live for Pikmin 4, which launches on July 21, after Tears of the Kingdom, and it only costs $60. Still, Zelda's price tag indicates that going forward, Nintendo will at least consider raising the price of its most anticipated games to $70. But why start with Tears of the Kingdom?  
When asked why it chose Tears of the Kingdom as its first $70 Nintendo Switch game, a Nintendo spokesperson simply reiterated that the company will "determine the suggested retail price for any Nintendo product on a case-by-case basis." Still, it's a surprising choice for Nintendo to make that pricing change to just one exclusive game almost six years into the Switch's life span. Jijiashvili thinks the choice to do this with Tears of the Kingdom was a pretty apparent one for Nintendo, although it won't apply to everything going forward.
"If you are going to make a game $70, it's going to be the follow-up to one of your most critically acclaimed and bestselling games ever," Jijiashvili tells Digital Trends. "I don’t think that this means that $70 will become the standard price for all major Nintendo releases. It's worth noting that Metroid Prime Remastered is priced at $40. It's clear that Nintendo will remain flexible about first-party title pricing."

It makes basic financial sense for Nintendo to ask for a little bit more for a game it knows will be one of the biggest releases of 2023. But what factors in the game industry and world's economy at large caused Nintendo to make this decision? 
Priced Out
For more than a decade, people got comfortable with AAA video games being priced at $60. Of course, there were occasional exceptions to this rule, but it was seen as an industry standard until the dawn of the PlayStation 5 and Xbox Series X. Publisher 2K was one of the first to announce a price increase, and companies like EA, Sony, and Microsoft have all followed suit. Jijiashvili chalks this up to inflation-related pressure on game publishers.
"The games industry has already been experiencing a lot of inflationary pressure," he explains. "AAA games are much more expensive to make now than they used to be, but prices have actually been declining in inflation-adjusted terms -- if prices had risen with inflation since 1990, they would now be over $90. On top of that, we’ve had a big burst of general inflation, meaning that publishers are looking at big increases in everything from salaries to tools. It’s going to be really hard for most publishers to avoid passing on all those extra costs at some point."
Jijiashvili provided us with a graphic created by Omdia that "shows what the typical price points for each generation would look like if you adjusted for inflation." As you can see, the inflation-adjusted prices are only exponentially growing, and the big game pricing shifts the graph highlights were all technically not even enough to keep up with inflation when they happened. 

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Nintendo’s Wii Shop Channel and DSi shops are back online
Nintendo 3DS close-up.

After months of service outages, Nintendo's Wii Shop Channel and DSi Shop are back online.

Nintendo's two virtual marketplace services went down in March of this year. In a statement to Kotaku on the outage, Nintendo acknowledged the downtime but had nothing to report other than that the shops were undergoing maintenance and that it would provide updates on them at a later date. It seems it completely skipped the update and simply put both back online instead.

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Let’s admit that Wii Sports is the best game ever made
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What is the greatest video game of all time? In the early 2000s, it was a heated debate between The Legend of Zelda: Ocarina of Time and Final Fantasy VII fans. The conversation has widened since, with no real critical consensus to speak of in 2022. Maybe it’s Breath of the Wild. Heck, maybe it’s Elden Ring. Perhaps there’s no answer at all, because trying to pick the “best” game, as if there’s an objective metric for what makes art good, is a flawed exercise.

But in my opinion, all of those answers are wrong and no one can convince me otherwise. The older I’ve gotten and the more video games I’ve played, the more ready I am to die on a very specific hill: Wii Sports is the greatest video game of all time.
The GOAT
Wii Sports was an unlikely success story for Nintendo. Included as a free pack-in game with the Wii in 2006, the sports anthology was less of a game and more of a tech demo. It was a simple way to get new Wii owners comfortable with the idea of motion controls by having them mimic familiar actions. The result was an incredibly fun and intuitive game that everyone and their grandmother could play, quite literally.

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