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Nintendo is working on its next console and Mario may lead the way (but not in a film)

Mario
Image used with permission by copyright holder
Brace yourselves: A new Nintendo console is in the works, according to none other than legendary video game designer and producer Shigeru Miyamoto. In a wide-ranging over-a-cup-of-coffee interview with the Associated Press, Miyamoto also hinted at Mario kicking things off for the next Nintendo console.

“While we’re busy working on software for the Wii U, we have production lines that are working on ideas for what the next system might be,” Miyamoto said in response to a question about whether he was continuing to design games for the Wii U or already looking ahead to new hardware.

In response to another question about Mario’s future, Miyamoto equated Nintendo’s flagship character to Disney’s Mickey Mouse. He expressed his desire to see Mickey’s evolution in animation mirrored in Mario’s evolution in the digital world, “so that with each digital evolution, he was there to usher in the next era. I think that maybe when we release the next hardware system, you can look forward to seeing Mario take on a new role or in a new game.”

All this said, Miyamoto said Nintendo was focused on their lineup of Wii U software in 2015, including the new Star Fox game. The game designer said while the story won’t diverge too much from past Star Fox games, “the gameplay mechanics are going to feel very different because of the two-screen system of the Wii U with the GamePad and TV screen.”

Other tidbits from the interview with the AP include Miyamoto sharing that future games will be compatible with amiibo figures, the next Zelda game will go back to using an open-world concept and Mario’s “next iteration” isn’t likely to be in a film.

Jason Hahn
Jason Hahn is a part-time freelance writer based in New Jersey. He earned his master's degree in journalism at Northwestern…
Nintendo’s eShop closures are a necessary, but messy move
A Nintendo Wii U gamepad flat on a table.

Nintendo last week announced its intentions to shut down the Wii U and 3DS eShops, the systems' digital storefronts, in March 2023. This decision was disappointing for hardcore fans who stuck with Nintendo during that rocky era and extremely worrying as many of the games available on the platforms won't be preserved.
More significant Wii U games and a handful of 3DS titles were ported to Switch, but many titles are still stuck on those systems and can’t be ported. Once the digital storefront shutdowns, digital-only titles will be gone forever, and physical copies of these titles will get more expensive and harder to experience. Fans and game preservationists have not been pleased by this decision, with the Video Game History Foundation giving the most candid response.
https://twitter.com/GameHistoryOrg/status/1494398068346654720
Following this announcement, Digital Trends spoke to an industry analyst and game preservationists to get a better idea of what exactly caused Nintendo to shut down these stores and to learn how it could do a better job at preserving its legacy.
Why is Nintendo shutting down the 3DS and Wii eShops?
Officially, Nintendo’s FAQ on the eShop closures says “this is part of the natural life cycle for any product line as it becomes less used by consumers over time." The answer doesn’t get into specifics and might confuse those still playing games on the system or fans of games only available on Wii U or 3DS. Omdia Principal Analyst Matthew Bailey explains Nintendo’s user base argument in more detail, highlighting the massive gap between the number of people playing the Switch as opposed to the Wii U.
“While Omdia expects the number of Switch consoles in active use to exceed 90 million on a global basis this year, the Wii U’s global active installed base will drop under one million in 2022,” he explains. “Even when you include the more enduring 3DS family of consoles into the equation, the Switch still comfortably accounts for over 90% of Nintendo’s total active console install base.”
If one is going off just the numbers, it’s sensible that Nintendo would want to focus on the majority of its players. Bailey admits that “Switch users are already reaping the benefits of Nintendo’s singular first-party development focus on one platform.” Still, one might argue that Nintendo should just let the eShops remain up even if it isn’t actively updating or maintaining them.

Unfortunately, Nintendo doesn’t see that as possible due to cost and security issues. Game Over Thrity, a Twitter user with over 20 years of experience working on IT projects and infrastructure, shed some light on what might have influenced Nintendo’s decision-making in a thread.
“As these systems age, they require patches, security, special contracts, updates, and personnel that know how they were built (and maintained),” his Twitter thread explains. “As time goes on, there are security holes, servers, code, infrastructure, etc., that can’t be brought up to modern standards. It becomes a constant struggle between maintaining legacy systems, paying people to do so, and trying to keep up with global regulations. It’s not cheap by any means. They can’t just ‘leave the lights on’ and stop supporting them. What if someone hacked the payment processor?”
With every passing year, the Wii U and 3DS eShops likely became more expensive to maintain and an increased security risk for the video game publisher. Instead of investing the time and resources into pleasing a smaller amount of players, the easier option is to turn everything off entirely. While he isn’t affiliated with Nintendo, Game Over Thirty’s assessment aligns with what we’ve heard from Nintendo and Omdia.
"The Wii U’s global active installed base will drop under one million in 2022."

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Latest Nintendo Direct ushers in an age of Wii nostalgia
The player throws a bowling ball in Nintendo Switch Sports.

If 2021 was the year of the Game Boy Advance renaissance, then 2022 is the year of the Wii. At this point, the Nintendo Switch has outsold the Wii, but it still doesn’t feel like the Switch is as ubiquitous with casual gamers as the Wii was. Meanwhile, the Wii is getting just old enough that it’s starting to feel nostalgic and retro.
If Nintendo wants to continue to grow the Switch’s userbase, these yearnful Wii fans need to be its next target. Perhaps that’s why the latest Nintendo Direct felt like a love letter to the Wii era by featuring games like Nintendo Switch Sports, Mario Strikers: Battle League, and Star Wars: The Force Unleashed. 
Nintendo Direct - 2.9.2022
Let’s go bowling
At this point, most hardcore gaming fans who want a Nintendo Switch likely already own one. While those 100+ million players will continue to buy new video games, Nintendo still wants to sell 23 million more units this year alone. If it’s going to accomplish that, it needs to entice people who might not usually play video games or spend hundreds of dollars on a new system. 
Nintendo was the most successful at doing this during the Wii era but moved away from this casual focus after the Wii U flopped. Focusing on its hardcore fans is what made the Nintendo Switch a runaway success right at launch, but we’re now almost five years in, and Nintendo is looking to maintain a growing audience. 
Making the Nintendo Switch even more appealing to casuals and non-gamers seems to be the company’s next goal. Nintendo Switch Sports recapturing some of that Wii magic is the spearhead of this strategy.
Its predecessor Wii Sports is one of the most successful games of all time. Even people who’ve never played a video game might remember the game from the Wii’s heyday. Nintendo wants a Switch in every nursing home, school, or daycare if it isn’t all ready, and first-party titles like Nintendo Switch Sports make that a possibility.
If the game catches on with casual gamers and Nintendo makes it a bundled Switch game, there’s a chance that this could be the Switch’s next Mario Kart 8 Deluxe or Animal Crossing: New Horizons from a sales perspective.

Wii Remember
Believe it or not, the Wii is over 15 years old. Young kids who played games on the Wii with their parents are now adults and likely have nostalgia for those experiences. Some may even consider it to be a retro console at this point. As such, it’s not surprising that Nintendo and other companies would dip back into the well of Wii-era IPs. It started with the Skyward Sword remaster last year, but several Wii-related announcements were in this Nintendo Direct too, which made it a real trip for those of us that grew up with these games on Wii.
Mario Strikers’ last great outing was on the Wii, and the sports spin-off series has been dormant for just long enough to where Nintendo fans are delighted that it’s making a grand return. Even Nintendo Switch Sports will trigger nostalgia for the millions of people who enjoyed it over 15 years ago.
Third parties are even taking notice. Aspyr decided to specifically remaster the Wii version of Star Wars: The Force Unleashed, which is an odd choice considering that a more polished version of the game existed for Xbox 360 and PS3. Still, the Switch is the only console capable of preserving that Wii experience, and Aspyr ensures that the Wii port doesn’t get lost to time. For players who enjoyed the Wii but don’t want to dig out their system, sensor bar, and some Wii Remotes, releases like this will allow them to satiate their nostalgia. While games like Xenoblade Chronicles 3 indicate that Nintendo isn’t abandoning its hardcore audience, it’s clear that the casual market is the Switch’s next great frontier. Many of the games featured in the February 9 Direct capitalize on a new wave of nostalgia for the Wii. Embracing that market and those causal players with these games might be the key to the Nintendo Switch’s continued success. 

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How to play co-op in Super Mario Maker 2
Mario and Luigi build in Super Mario Maker 2

Super Mario Maker 2 is all about the communal experience of making and sharing levels. As a multiplayer experience, Mario Maker 2 is mostly centered on online play, but you can still play local co-op with family and friends on one Nintendo Switch console. It’s not made readily apparent in the menus, but we’ve got you covered. Here’s how to play Super Mario Maker 2 with two or more players.

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