Skip to main content

A ruthless Elden Ring patch makes Radahn even stronger

Anyone who beat Radahn in Elden Ring over the last couple of weeks might have just gotten lucky. As it turns out, following a patch that made the Starscourge weaker, developer FromSoftware overlooked a bug that left some of his attacks dealing too little damage. Thanks to another small patch for the game that was released today though, Radahn is beefed up once again and ready to make players put their controllers down.

For those who don’t know him, Radahn is one of Elden Ring‘s major bosses, and he’s one of its most unique. A massive warrior wielding two enormous swords that rides around on a very tiny horse, Radahn is a force to be reckoned with regardless of how many times someone’s faced him. The boss is so powerful, in fact, that the game lets players continuously summon NPCs to help them over the course of the fight. Those NPCs will likely be killed multiple times over the course of the fight against Radahn.

Players ended up complaining about Radahn’s strength, leading FromSoftware to nerf the massive boss. However, according to the game’s latest patch notes, a “bug in the balance adjustment” for his attacks made some of them much weaker than intended. Following today’s update, Radahn’s attacks are, unfortunately for players who haven’t beaten him yet, back to their intended strength.

Today’s patch for Elden Ring only changes Radahn’s balancing, making it one of the smallest we’ve seen for the hit title so far. Other patches have added markers for where NPCs are located or added entirely new NPCs.

Editors' Recommendations

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Lies of P has ignited my love of Soulslikes in a way FromSoftware never could
A robot holds Pinocchio in Lies of P.

If you know my tastes, you know that I have a love-hate relationship with the Soulslike genre. Well, more like a hate-hate relationship. Historically, I’ve never had the patience for critical darlings like FromSoftware’s Bloodborne that forced me to bang my head against hard bosses for hours on end. Elden Ring would alleviate a lot of my frustrations with the genre thanks to its open-ended structure, but it didn’t exactly have me rushing back to give Sekiro: Shadows Die Twice another chance.

So it comes as a personal surprise that I’m currently obsessed with Lies of P. At first, I was sure I wouldn’t click with a game that looked like a Bloodborne clone from an unproven developer; I was mostly just in it for its bizarre Pinnochio premise. The more I’ve played, though, the more I’ve become engrossed in the atmospheric action RPG. What once enraged me has finally become a motivator in my quest to kill a city full of twisted puppets.

Read more
How to beat IB-01:CEL 240 in Armored Core 6
A profile view of an awesome mech.

This may not be the last boss in the game, but FromSoftware's final bosses typically aren't their most challenging. In Armored Core 6, that crown goes to the boss of chapter 4, who has the catchy name of IB-01:CEL 240. This is the first boss that will really require you to understand and build out your AC to counter it if you want any hope of beating it, plus it has one dirty trick up its sleeve to be ready for. If you've been ramming mech after mech into this boss with no ideas left on how to overcome it, here are our best tips to help you beat IB-01:CEL 240 in Armored Core 6.
IB-01:CEL 240 boss guide

Your loadout here is more important than ever. Our most successful run utilized the tank legs for decent mobility, lots of Armor Points, and the capacity to carry heavy weaponry. Those weapons included twin Stun Needle Launchers on our shoulders and two Songbirds (or your best shotguns) on each arm.

Read more
How to beat Sea Spider in Armored Core 6
A spider mech flying above the boss spider mech.

After the difficult chapter 1 final boss, you should be ready for a similar experience when you hit the end of chapter 2 in Armored Core 6. These final tests are here to make sure you're ready to go on to the next level of difficulty in the game, ensuring your AC has the proper gear and weapons to handle the next set of missions. The Sea Spider is not going to give you a moment to think, so you will need to come in with a proper setup and plan of attack. Here's how to beat the Sea Spider in Armored Core 6.
Sea Spider boss guide

When prepping your AC for this fight, we suggest slapping on a pair of Gatling guns for your arms and twin Songbirds for your shoulder weapons. The Songbirds are there to inflict as much stagger as possible in the shortest amount of time, which you can then follow up with the consistent damage of your Gatlings. The only other thing to make sure to have is your own set of spider legs. During the boss's second phase, you will want to be able to stay airborne.

Read more