Skip to main content

Resistance 3 Review

Here’s a surprising tidbit in gaming: People like war-based games. Crazy! But when it comes to war-themed games, the setting is typically a bit glorified. Even when the situation is desperate, the game revels in the action and usually makes the hero larger than life. Even in the previous Resistance games, where the setting was grim, protagonist Nathan Hale was still an uber-hero. He was the most effective soldier around, and you never doubted that he would succeed in his mission.

Resistance 3 takes that convention and twists it around. If you have played the previous Resistance games, then you know that things are not going well for the human race. The alien Chimera have pretty much pwned us to near extinction, and humanity is no longer fighting back, but rather just trying to survive. In other words, this is not a happy-go-lucky game.

Image used with permission by copyright holder

Resistance 3 is a dark and bleak look at the end of the world. The main character, Joseph Capelli, is a reluctant hero. He is forced back into the fight, and the separation from his wife and child taxes him. The journey he takes is also a dark look at what has become of the world. This is not a happy game, but it is a damn good one.

It’s the end of the world as we know it

The plot of Resistance 3 picks up four years after the events of the previous game. If you haven’t played that title but intend to, I will avoid spoilers on what happens at the end. This time out, the narrative shifts to that of the last Sentinel Joseph Capelli, who is trying to leave the fight behind.

Capelli is part of a small refugee community including his wife and child, located in Haven, Oklahoma. The Chimera have been busy with their own world domination-y things, and haven’t yet found them, granting the survivors a small semblance of normal life — despite the whole “being hunted to extinction” thing.

Things go FUBAR when Dr. Malikov, who has been looking for Capelli for a while now, turns up in Haven with a Chimeran contingent — including a terraformer capable of obliterating the settlement — on his heels. After a heated battle, the settlement is lost, and Malikov tells Capelli that he needs him to act as escort to New York to destroy a Chimeran tower, which has opened a wormhole in space to an alien world. If they cannot shut it down, the best case scenario is that Earth will freeze. The worst case is that more Chimeran will use it to come to Earth.

Capelli reluctantly kisses his wife and son goodbye, and begins the dangerous journey to New York, knowing from the very start that his would almost certainly be a one-way trip.

Usually when you have a game where your character is essentially the best killer alive and soaked in the blood of thousands of enemies, there is an inherent sense of duty that pushes them onward that is never really questioned. You have the occasional reluctant hero, but few really have much emotion governing their actions. Capelli is different. His journey is fairly sad, and the loss he feels for his family is palpable. There is also a moment later in the game where a twist pulls the mission off course, and Capelli is left feeling feel an sense of isolation and hopelessness that you can relate with.

When Capelli finally reaches New York, the moment rings of melancholy more than triumph. He is determined, but also thinks that his own end is near. And this is a theme for the entire game. The America that Resistance 3 takes place in is a ruined one, and the people are shells. In several instances, the game feels almost like more of a survival-horror game than an traditional action shooter.

Resistance 2 featured massive and colorful levels, with an epic scope and scale. From the doomed city of San Francisco to the flooded ruins of Chicago, Resistance 2 was a spectacle — and the story was secondary to the setting and look. Resistance 3 goes in another direction.

Image used with permission by copyright holder

The levels in Resistance 3 are somewhat bland — at least compared to its predecessor. The game begins in Oklahoma, heads to St. Louis then takes a detour in Pennsylvania before making it to New York and beyond. Each area has a distinct look and feel, and each are well designed, but lack some of the jaw-dropping locales from R2. The trade off is that the story is much more intimate, and it is far, far easier to relate with Capelli than it ever was with Nathan Hale.

With the personal narrative also comes the shortened game. It is a deliberately tight narrative, which can be burned through in under 10 hours. That isn’t bad for a game these days, and the co-op and competitive multiplayer add to it, but there is less to see and do than in the previous game. But that is a common complaint with games these days, and maybe just something that we all need to get used to.

But the story is great, and the levels are interesting. Maybe not quite as interesting as its predecessor, but that is an unfair comparison. There is also the best feature of Resistance 3, the game play.

Get your claws off me, you damn dirty Chimera

From the first moment, the game play feels solid and responsive. It is a well thought out design in both how it responds, and how the game plays. The weapon circle is back from the original Resistance, and you will now have access to 11 weapons (12 including a sledgehammer). The alt-fire ability also returns, and that gives every weapon a unique feel thanks to its secondary function. Each of those weapons now has the ability to be upgraded up to level three through use, and with each upgrade comes a new enhancement. For example, for the the shotgun, the first upgrade offers incendiary bullets, for the Marksman it is a new scope and increased bullet damage, and each weapon has its own upgrades to make it increasingly powerful.

Weapons have always been a staple of all Insomniac Games, and they are a highlight of Resistance 3. They all feel solid and are fun to use, plus the upgrades make it worth using each and every weapon often. And while finding ammo isn’t that tough, finding the right ammo is. That forces you to push yourself to play with weapons you might not otherwise use, and that is a great move by the developers. And you will need to use all of your weapons, because there are a lot of Chimera. A whole, whole lot.

When I play first-person shooters where I have a gun and my mission is to destroy enemies, I have a “thing.” I tend to take it to the extreme. Especially when it is an enemy like an alien that has damaged parts of my country, enslaved my people or destroyed my favorite restaurant or whatever, I take it personal. So I kill them all. I will not just advance through an area, I will hunt down every last one and murder them. Mercy is for the weak. No quarter shall be asked for, or given. Even when I don’t have to, even if I am playing co-op with my exasperated friends who tend to stand less than patiently at a door that needs two people to open, I maniacally hunt down the last enemy to kill them — preferably in a spectacular fashion. I tend to leave no survivors. Resistance 3 not only encourages that, it forces you to get dirty.

Image used with permission by copyright holder

Several times in Resistance 3, you will be faced with a scenario where you don’t just kill the enemy and advance, you need to survive enemy onslaughts. It happens frequently, and you won’t be able to progress until there are a pile of Chimera corpses at your feet. This leads to two things: First, it leaves you feeling like a bit of a badass after having waxed an entire squadron of alien soldiers. You are their Jason in Friday the 13th, and if any had been left alive, they would whisper your name in fear. The second thing it that it frequently leads to some tense, white-knuckle moments that force you to use multiple weapons, strategize on the fly and hold nothing back. Guns and health are fairly plentiful in Resistance 3, so you can push the gameplay as it is meant to be pushed.

Resistance 3 isn’t as stylish as its predecessor, but it is a better technical game. As far as FPS games go, it is one of the best on the market in terms of gameplay.

An old look at a new multiplayer

The multiplayer of Resistance 3 is robust and has a lot to offer for fans of online shooters. There are both competitive and co-op modes (the co-op campaign can also be played via splitscreen), and several game modes that are all fun to play. It is a fairly traditional multiplayer, and while it is done exceedingly well, it isn’t anything new.

The massive 60-player games of Resistance 2 are gone, in favor of the more traditional 16-player matches. The co-op does offer a campaign, which was a staple of the original game then replaced in Resistance 2 with a special original co-op mode, but the eight player games are now limited to two. That makes sense for the tone of the campaign. The change from 60 players in the competitive down to 16 also makes sense, and offers far more possibilities with the game modes.

Image used with permission by copyright holder

Still, it is a shame to see the originality of Resistance 2 disappear in favor of a more traditional multiplayer. The innovation is gone, but in its place is a well polished offering.

There are a handful of game modes, including: deathmatch, team deathmatch, capture the flag, deathmatch small mode, war games (objective-based matches), breach (attack or defend an area) and chain reaction (gain control over areas). There are also abilities, AKA perks, which become more varied as you gain experience and level up, as well as kill streaks. You also earn more weapons as you increase levels. Eventually you will receive all of the weapons from the game. It is nothing you haven’t seen before, but it is well done.

Resistance 3 is a solid offering that should keep gamers’ attention for a long while (or at least until Battlefield 3 or Modern Warfare 3 come out). If it can gain a strong enough following, it may even be able to keep a solid cult following playing for a long time.

Conclusion

Resistance 3 is a must-play game for PS3 owners who are fans of the FPS genre. For fans of the series, it is the best in terms of gameplay. The settings are a bit more bland compared to Resistance 2, but story and tone are much stronger, plus Joseph Capelli is a better character than Nathan Hale.

The action is intense, the weapons are satisfying to use and the leveling system is addictive, and the online modes are more than enough to keep your attention for a long time to come. PS3 owners, feel free to commence your bragging towards 360 owners anytime now.

Score: 8.5 out of 10 

 (This game was reviewed on the PlayStation 3 on a copy provided by Sony Computer Entertainment)

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
How to rank up fast in Modern Warfare 3: best ways to farm XP
A soldier with a shotgun in Modern Warfare 3.

Every year when the new Call of Duty title drops, the playing field is once again reset as everyone needs to start grinding back up the ranks. Fully embracing the RPG elements, Modern Warfare 3 once again allows you to earn XP as you play match after match to rank up your character, with each rank not only bringing you closer to hitting prestige but also unlocking new options for your chosen operator. Your player rank is unique from your weapon levels and can take a lot longer to grind if you don't know the most efficient methods. If you want to fast-track your career through the ranks, here are the fastest ways to earn XP in Modern Warfare 3.
How to earn XP fast in Modern Warfare 3
There's basically no way you can play Modern Warfare 3 without earning XP, but some modes and methods can earn you double (or more) what you could if you were just playing without a plan.
Play the objective

We all love playing team deathmatch or any other mode where all you need to worry about is being the one to shoot first. However, if you want to earn that sweet XP fast, you need to choose one of the objective modes like Domination, Hardpoint, Ground War, or even Kill Confirmed. Not only do you get XP for killing enemies, but the amount you get on top of that for playing the objective can make up the bulk of your XP gain. This is especially true if you're not at the top of your game and end up dying more than you kill since you have another method to contribute. Also, objective modes grant you an XP bonus just for finishing the match.
Always work towards daily and weapon challenges

Read more
The best skills to unlock in RoboCop: Rogue City
Robocop getting out of a car.

Murphy is far more than a man in RoboCop: Rogue City. His robotic and cybernetic enhancements have made him the perfect crime-fighting machine, or so we thought. As it turns out, there is a lot of room for upgrades in your new body and multiple ways to invest your points. The tree is broken down into eight different categories, and each one has three unique perks sprinkled in that give you new and powerful abilities. Or rather, some of them do. Depending on how you want to dispense justice, there are plenty of skills that will be a complete waste of time to get. Before you go on your quest to serve the public trust, protect the innocent, and uphold the law, make sure you know the best skills to unlock in RoboCop: Rogue City.
Best skills to unlock

The skill tree in RoboCop: Rogue City is broken into the following eight categories: Combat, Armor, Vitality, Engineering, Focus, Scanning, Deduction, and Psychology. There are 10 slots in each, with perks unlocking at the second, sixth, and final slots. Note that once a skill point is invested, you cannot change your mind later.
Shield
You may be in a shiny metallic body, but you aren't invincible. Especially in the early game, you will find yourself a bit less tanky than you expect. Thankfully all you need to do is pump two points into the Armor tree to get the Shield ability. Once active, you reduce all incoming damage by 80%. If you're digging that feeling, you can even go to the next perk which is High Damage Reduction. This is a passive skill that automatically cuts explosive and high-caliber weapon damage by 25%. There's no need to max out this tree since Deflect isn't all that useful in the long run.
Fuse Boxes Recovery
Taking less damage is great, but what about when you need to heal? The first perk in Vitality makes Fuse Boxes healing items that restore 50% of your health, plus increases how many OCP Recovery Charges you can store up to 4. Depending on how difficult you find the game, you can continue down to basically get a better version of this skill that makes Fuse Boxes restore all your health and cap your Recovery Charges at 5, or invest all the way and unlock Auto Regeneration to passively restore HP up to 75%.
Dash
You're a walking tank, but that doesn't mean you have to move like one. Dash unlocks on the second node of the Engineering tree and gives you, well, a dash! You can use it to slam into enemies, get into or out of cover, or just maneuver around however you need. Movement in RoboCop: Rogue City is a bit clunky, so this makes combat far more responsive.
Enhanced Learning
This will be a skill you need to spend a lot of time investing in the Deduction tree to get but should be done as early as possible if you're going to go for it. Enhanced Learning increases all XP gain by 30%, thus making all future skills easier to get. Plus you will get Enhanced Scanning and Enhanced Map on the way, which make doing side missions and gathering items around the map way easier.

Read more
Marathon: release date speculation, trailers, gameplay, and more
A planet floats in the sky in Marathon.

After saying goodbye to the incredible Halo franchise, developer Bungie moved on to break new ground in the live-service space with btwo Destinytitles. It has been supporting these two games for nearly a decade now, but we have finally seen what else has been in the works.

To the surprise of many, it is actually a return to the studio's earliest franchise, Marathon. Those original titles were made in the same style as the original Doom games, but this new reboot of sorts is going in a very different direction. Bungie has proven that they're the masters of sci-fi shooters, so let's go the distance and cover everything we know about Marathon.
Release date speculation

Read more