Skip to main content

Hands On: Rovio’s Bad Piggies has that addictive Angry Birds magic

Image used with permission by copyright holder

Mobile games developer Rovio has created quite the path for itself. The absurdly popular Angry Birds series took players everywhere from tropical islands to outer space, but even that doesn’t capture the astronomical growth that the multimedia company has had. They’ve expanded to a full-blown phenomenon, selling everything from plush toys to tickets to their new European theme park. Now they’re getting back to their roots by creating a spin-off title from the Angry Birds franchise. Bad Piggies takes the villains of the vengeful feathered flyers and makes them the stars.

The goal of Bad Piggies is rather simple: collect pieces of a map that will lead you to your treasure — in this case, bird eggs. In that sense, the game must be a bit of a prequel to the Angry Birds franchise. This game should show what makes the birds so darn angry in the first place. To accomplish the task at hand, players will have to build some basic forms of transportation to bring the bodiless swine to their destination.

Bad Piggies create your vehicle
Image used with permission by copyright holder

Players start out each level with a selection of pieces to create a cart that will carry the pigs to a lost piece of the map. The parts players have range from wheels and boxes for basic wheeled carts to spinning fans and shaken up soda bottles that propel the carts forward. Some levels even have balloons and umbrellas to change vertical direction. Once a primitive craft has been built, you have to pilot it across the landscape to reach your goal.

There are three different goals on any given level. One is to finish with your pig intact, which is reasonable enough considering the game isn’t called “Slaughter House.” The second and third objectives vary from time-based challenges, to finishing a level without using the fan or propelling piece of your build, to collecting a star that is off the beaten path. Accomplishing any of the tasks at hand will result in a star reward. 

Bad Piggies driving
Image used with permission by copyright holder
Bad Piggies crash and burn
Image used with permission by copyright holder

While the gameplay is significantly different than that of Angry Birds and the mode of transportation has changed from slingshot to player-built vehicle, the method of accomplishment through trial and error remains. You’ll want to play through levels multiple times to achieve that elusive three star rating, and every attempted build will give a different result. That’s where the true replay-ability factor lies and it’s something that few do as well as Rovio.

Also similar to Angry Birds is the fact that early levels don’t really have multiple ways of winning. These levels serve as an introduction and have a very clear path to completion. In Bad Piggies, you’ll be given a certain area in which you can build and place pieces. At the start, that area is very limited and only allows for certain types of designs to be made. It expands as the game goes on, opening itself up to unique creations and clever usage of provided parts. This especially is true once one earns enough stars to get into Sandbox mode. All the limitations are dropped here, and players can take control of any part in the game to make some absurd yet awesome creations. That appears to be where the true potential is in this title. Unfortunately, the Sandbox mode is currently quite small in comparison to the fully fleshed out missions of standard play. 

While it’s not entirely fair to do, Bad Piggies will be compared to Angry Birds because it’s from the same developer and is in the same universe. It definitely is not the same game. The pace is slower and requires a bit more thought. When things don’t work properly, it’s also considerably more frustrating than Angry Birds, where one could simply restart and begin firing away again. In a way, it is quite similar to Amazing Alex, Rovio’s other recent non-Birds mobile game launch, which requires a lot more planning. Restarting in Bad Piggies means going back to the drawing board and hoping your pieced together project will function how you imagined. The groundwork of the game is good. Rovio has laid a solid foundation for a title that begs for more levels — especially in Sandbox mode. While there’s a little bit of hand holding in the early going, Bad Piggies thrives when it lets go of the playable tutorial style and lets players and their imagination run wild.

Bad Piggies is available for iPhone/iPod for $1, iPad for $3, Android for free, and Mac for $5.

AJ Dellinger
AJ Dellinger is a freelance reporter from Madison, Wisconsin with an affinity for all things tech. He has been published by…
Ubisoft confirms Assassin’s Creed remakes are in the works
Basim perched on a ledge overlooking Baghdad

In a company interview with CEO Yves Guillemot posted on the Ubisoft website Thursday, the executive reveals that there are remakes of Assassin's Creed games in the works, although he doesn't specify which ones.

"Players can be excited about some remakes, which will allow us to revisit some of the games we've created in the past and modernize them," he says, implying that it could pertain to games made before Odyssey. "There are worlds in some of our older Assassin's Creed games that are still extremely rich."

Read more
Surfaced patent shows what an Xbox streaming console would’ve looked like
An Xbox Series X sits next to both Series S models.

There have been a few Xbox devices that have never come to fruition, one of which was Keystone, a prototype for an affordable game streaming device you could hook up to your TV or monitor. Thanks to a surfaced patent, we've gotten an even closer look at what it would've potentially looked like.

The patent, first spotted by Windows Central, gives us a more complete view of the device. We've previously seen the Keystone in the flesh. Microsoft Gaming head Phil Spencer is known for hiding teases and interesting collectibles on the shelf in his office. In a 2022 X (formerly Twitter) post congratulating Bethesda on Fallout's 25th anniversary, you can see a small white device on the top shelf that's actually a Keystone prototype. Xbox told Digital Trends that it was a version of the device made before it decided to "refocus our efforts on a new approach.”

Read more
Wordle Today: Wordle answer and hints for June 28
Someone playing Wordle on a smartphone.

We have the solution to Wordle on June 28, as well as some helpful hints to help you figure out the answer yourself, right here. We've placed the answer at the bottom of the page, so we don't ruin the surprise before you've had a chance to work through the clues. So let's dive in, starting with a reminder of yesterday's answer.
Yesterday's Wordle answer
Let's start by first reminding ourselves of yesterday's Wordle answer for those new to the game or who don't play it daily, which was "ORDER." So we can say that the Wordle answer today definitely isn't that. Now, with that in mind, perhaps take another stab at it using one of these Wordle starting words and circle back if you have no luck.
Hints for today's Wordle
Still can't figure it out? We have today's Wordle answer right here, below. But first, one more thing: Let's take a look at three hints that could help you find the solution, without giving it away, so there's no need to feel guilty about keeping your streak alive -- you put in some work, after all! Or just keep scrolling for the answer.

Today’s Wordle includes the letter D.
Today’s Wordle uses two vowels.
Today's Wordle can refer to a large number of animals, particularly livestock like cattle or sheep, that are moving together in a group.

Read more