Skip to main content

'Starbound' is scheduled to blast off from Steam Early Access on July 22

Starbound 4
Image used with permission by copyright holder
Chucklefish Games has announced that Starbound will finally leave Steam Early Access on July 22, nearly three years after its initial beta release and almost five years since the game was first announced.

Starbound is something of a spiritual successor to indie hit Terraria, with Chucklefish CEO Finn “Tiyuri” Brice having worked on both games. Both are 2D adventures with a heavy focus on survival and crafting mechanics that take place in a procedurally generated game world.

However, Starbound sets itself apart from Terraria with a sci-fi setting and several gameplay elements that spring forth from it. The protagonist starts the game by fleeing their homeworld, and can freely travel around the universe pursuing whatever goals they see fit.

Players have been enjoying the game’s sandbox mode, but when Starbound leaves Early Access it will be fleshed out significantly. Structured missions, non-player characters, and an overarching narrative are set to be added to the game with the upcoming update, according to a report from Engadget.

The last several years have been about perfecting the game’s gameplay mechanics so that the experience stands up to hours and hours of play. The version 1.0 update will bring things up to the standard expected of a retail release — but the team at Chucklefish doesn’t plan on stopping there.

Like many games of this kind, Starbound will continue to receive patches and updates that offer bug fixes, gameplay tweaks, and even new content. A blog post on the game’s official website confirmed that the development team still have plenty of “cool ideas” that are destined to find their way into the game via future updates.

With the PC version of the game leaving Early Access, we might see Starbound on other systems sooner rather than later — the game is also scheduled to hit the Xbox One, PlayStation 4 and PlayStation Vita in due course.

Editors' Recommendations

Brad Jones
Former Digital Trends Contributor
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
Charging players to access a game early is a dirty tactic
A World War 2 plane flies over Battlefield 2042's robots.

Gamers and the gaming industry are in a perpetual battle. The industry wants to make as much money off of players as it can, and players want as much high-quality content for as little money as possible. Every now and then, a publisher will test out some new way to make money, perhaps with DLC, paid cosmetics, or dreaded loot boxes. Generally, those moves are met with outrage -- but not always.

One monetization attempt that we have been quick to slap down is anything that is seen as "pay-to-win." Players can deal with paid cosmetics and DLC content, but the second there's a whiff in the air that a game is selling some sort of advantage -- it's blood in the water. That's why I find it so strange that a trend is coming back and, for whatever reason, it isn't being lambasted as it was in the past. That would be requiring players to pay for early access to games.
Lame marketing ploy

Read more
Steam Deck brings gaming’s ongoing accessibility issues into focus
Steam Deck being held in two hands.

The newly announced Steam Deck is the next step in the portable revolution. Starting this December, players will be able to take their entire Steam library on the go thanks to the powerful, Switch-like device. With companies like Microsoft funneling more resources into cloud gaming, we’re inching toward a future where any game can be played anywhere.

That’s undeniably an exciting prospect. The Nintendo Switch is something of a revelation, offering players a level of gaming flexibility that we’d never seen prior to 2017, and the Steam Deck could take it even further. But the shift to full hybrid gaming isn’t quite as simple as cramming every big-budget video game onto a small screen.

Read more
Fortnite finally leaves Early Access nearly three years after launch
how to ride loot sharks find shark locations fortnite riding

It took nearly three years, but Fortnite is finally shedding its Early Access label.

Fortnite's Battle Royale, Creative, and Save the World game modes are all leaving Early Access, Epic Games said on Tuesday. Fortnite launched on July 25, 2017 and has been regularly updated with new features, skins, and characters. It has also attracted more than 250 million players.

Read more