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State of Decay 3: release date speculation, trailer, news, and more

A massive undead creature blocks the path of survivors in State of Decay 3.
Undead Labs

While the world’s zombie obsession isn’t as prevalent as it was a few years ago, we’re still set to see some serious undead action in the future. Undead Labs has a third entry in its State of Decay series in the works that will surely pit an eclectic cast of survivors against hordes of wandering undead as they try to rebuild in a brutal world. Each entry of the series so far has included action-adventure, survival-horror, stealth, role-playing, and strategy elements, blending genres into an interesting civilization-rebuilding, zombie-decapitating experience.

We still don’t have a lot of details on what State of Decay 3 gameplay will look like, but we have a couple of fantastic trailers released. It’s definitely one of our most anticipated upcoming Xbox Series X games. Here’s everything we know about State of Decay 3 right now.

Release date speculation

A survivor sneaks up on a zombie in State of Decay 3.
Undead Labs

Neither Undead Labs nor Microsoft has announced a release date for State of Decay 3, which means it will be a while before we see the much-anticipated sequel.

The cinematic trailer premiered at the Xbox Games Showcase in July 2020 the game was in the early pre-production stages. A second trailer dropped during the Xbox Games Showcase in June 2024 and included cinematics with more characters and a brief look at some combat gameplay.

We’re predicting a mid- to late-2025 release, though there’s ultimately no way to know for sure until we hear more from developers.

Platforms

A survivor shoots into a crowd of zombies from the top of a van.
Undead Labs

Being published by Xbox Game Studios, State of Decay 3 will be available on the Xbox Series X/S and PC. It will have day one availability on Xbox and PC Game Pass as well as Xbox Cloud Gaming.

Trailer

Announcing State of Decay 3

Our first and only look at State of Decay 3 is the cinematic announcement released by Microsoft in July 2020. While there aren’t any plot or gameplay details in the trailer, there’s still a bit to unpack.

The trailer shows a lone female survivor trying to survive in a cold, hostile environment (fans have suggested the game’s location could be Alaska, Colorado, Wyoming, or Canada based on the scenery). Sharpening wooden bolts for her crossbow beside a campfire, the survivor hears something in the surrounding forest — piercing white eyes appear in the darkness, staring down at the lone human. Instead of firing her crossbow, running away, or at least extinguishing her fire to be less visible, the survivor does something we’ve all been taught not to do in a zombie apocalypse scenario — she screams at whatever is hunting her, not out of fear, but seemingly to intimidate it. And it works! Whatever was creeping up on her campsite runs away. But what was it? In each previous State of Decay entry, sound is an absolute no-no. The more noise you make, the more zombies will chase you down, yelling and calling more undead allies along the way.

Later in the short trailer, the survivor finds a trail of blood in the snow and begins tracking someone, or something, that’s been wounded. Staring down the eyesights of her crossbow, she sees a wolf carcass being eaten by what looks like a zombified deer — the entire right side of its face is ripped open and rotting. After a beat, the deer lets out a horrifying shriek, and the trailer abruptly ends.

Weren’t zombies enough? Now we have to deal with zombie animals out in the wilderness too? We hope there are significant weapon upgrades from the simple crossbow shown in the trailer. We’re going to need all the firepower we can find.

State of Decay 3 - Xbox Games Showcase 2024

While the announcement trailer focused on a lonely survivor, the latest trailer features the more familiar group survival experience. In a desolate wasteland filled with zombies, a simple supply run turns into a deadly encounter for the survivors. A man stealthily takes out a zombie, but more arrive shortly to overwhelm him and his partner. While fighting back and calling for backup, the man is killed by a zombie. Before the woman can properly mourn him, more zombies surround her.

Meanwhile, allies are speeding to the rescue in a souped-up car, running down a handful of zombies on the road before arriving and providing covering fire.

The group ultimately escapes and everything seems fine. But veteran State of Decay players that no one is safe for long. The survivors come across a bridge that is absolutely teeming with zombies and led by a juggernaut — one of the largest and deadly special enemies in the game.

Gameplay

A survivor aims a shotgun in State of Decay 3.
Undead Labs

We haven’t seen a lot of gameplay details yet, but we’re assuming that the core of State of Decay 3 will look a lot like its predecessors. Controlling a small community of survivors, players will comb the map for supplies to survive, other lost folks to recruit to their community, and Plague Hearts to destroy.

A few things fans expect to get an overhaul are the game’s base-building system (which was a little clunky in SOD2), a bit more character development, and more robust customization options for weapons, cars, clothes, etc. While the characters of SOD2 had plenty of background stories to share and quirky one-liners that gave them a bit of life, there was virtually no change to characters throughout the game and very few instances where characters seriously bonded. If a long-standing member of the community got taken out by a stray plague zombie, the rest of the crew would have low morale for a day or so and maybe speak a single remorseful line, but then it was back to business.

As mentioned, this is the first time that the State of Decay games have moved into the wilderness. Given the survival elements of the games, that means that the third installment could see weather as a key factor, and it may affect how shelters are built or warmed.

In a recent podcast, Xbox Game Studios head Matt Booty revealed that State of Decay 3 is being made in Unreal Engine 5 with the assistance of Gears of War developer The Coalition, meaning that the new entry in the series will be visually stunning whenever it releases. There are also signs pointing to the game featuring more cinematic cutscenes than previous entries — Undead Labs has been spotted collaborating with other XGS teams on animation work.

Multiplayer

A pair of survivors take pause in State of Decay 3.

State of Decay 2 was mainly a solo venture, but there were plenty of ways to play with friends or join in on strangers’ games. After you started a campaign, you could have a friend join you, taking over another survivor in your community. There were a few limitations to the system, though. The incoming player would be tethered to the host, meaning if the second player strayed too far away, they would black-screen and return to an area close to the host. So there was no room for completely separate exploration on the same map, and the tethering system made quick getaways from zombie hordes a little too easy in some cases.

Players could also use the in-game radio to put out a call for help on the State of Decay servers, inviting any other player online to jump in and play on your map.

There was also cross-platform play enabled between Xbox and PC players.

It’s safe to assume that State of Decay 3 will have similar multiplayer options in place. One option that we believe was missing from its predecessor was truly shared servers. Building up a community with your friend that you both could access at any time would be great, as opposed to having a buddy jump into a map you owned. It was never very fun to put in work on someone’s community and level up a survivor only to log on to your own game and be back at square one.

DLC

Character aims down the sights of a crossbow.
Undead Labs

State of Decay 2 saw a handful of DLCs during its lifetime. Each one introduced a handful of new weapons, vehicles, outfits, and facility mods to the game, spicing up the game a bit.

The final DLC, titled Heartland, brought players back to Trumbull Valley, the original setting of State of Decay, for a more story-based game mode. In Heartland, players choose from two sets of starting characters who have traveled to Trumbull Valley for different reasons. Both pairs of survivors are on a mission to find people important to them — characters who appeared in the original State of Decay. The DLC also introduced the largest base site in the game, blood plague freaks (freaks are super-powered zombies with special abilities in the base game — now they can infect you with blood plague too!) and answers to questions about how exactly the blood plague came to be.

We will surely see a handful of DLCs released for State of Decay 3. It’ll be interesting to see if any will revisit a previous setting like Heartland considering how different the snow-covered mountains of the new titles appear to be.

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Sam Hill
Sam Hill is a journalist and the gaming guides editor at Digital Trends. He's also written tech guides for Input and has…
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