Skip to main content

The Vita has a new contender with Killzone: Mercenary

devkit-20130418-0432The PlayStation Vita needs more games like Guerrilla Cambridge’s Killzone: Mercenary. At least it does if it hopes to survive. 

Let’s be honest here: despite the remarkable power and sophistication that the Vita has under its hood, Sony’s handheld device has yet to come close to living up to its potential. There are a lot of reasons for this. Pricing, competition from Nintendo (and others) in the handheld market, cost of peripherals like the memory cards, and more. One of the most glaring checks in the Vita’s “con” list, however, is the lack of really good, original games for it that appeal to the mainstream.

In the 15 months since the system was released, only a handful of Vita exclusives have debuted for the system. That doesn’t mean there aren’t good games to be found on the Vita. Far from it. But many of the best titles on Sony’s handheld were developed first for the PSN and ported over or are HD re-releases. Older hits from Sony’s past also help bulk up the library, but there have only been a few that make use of the Vita’s hardware to its fullest.

devkit-20130508-0358Maybe that will change with the release of the PlayStation 4, but the Vita needs to stand on its own to really justify itself as a legitimate gaming platform. It hasn’t quite done that yet, but a game like Killzone: Mercenary offers reasons to be hopeful.

Killzone: Mercenary doesn’t try to redefine the first-person shooter. Instead, it tries to bring in some new ideas that fit more elegantly within the Vita’s format. One of the biggest problems with bringing existing console franchises to the Sony’s handheld is finding ways to translate the control scheme. This is especially true with an FPS.

It isn’t just a matter of mapping the buttons to the new inputs. The right thumbstick isn’t as ergonomically stable on the Vita as it is with a standard controller. It’s something you can get used to, but the thumbstick’s range of movements just aren’t as precise. Killzone: Mercenary still has this problem, but it is consciously balanced with the gameplay in a way that makes it feel less like a problem and more like an adjustment.

devkit-20130508-0336
Image used with permission by copyright holder

Mercenary is set within the fiction of the original games, with a plot that runs parallel to the first Killzone and continues beyond it. The “Mercenary” subtitle is descriptive of what to expect: you play as Arran Danner, a merc that is willing to fight for whoever pays the most. This means that you find yourself fighting alongside the Helghast, traditionally the villains of the series, as well as the ISA.

Early on in the story, Danner meets the son of a Vektan Ambassador who could be more important than anyone knows. Sony’s recently shown playable demo features the young son, who occasionally helps Danner during missions. He generally appears to give you directions before disappearing again. It isn’t clear how this relationship impacts the story, but Danner eventually finds himself questioning his lifestyle – but not before killing thousands of enemies, of course.

The missions are broken up as the story dictates, but earning the highest score you can is really the driving force of each section of play. For each kill and mission objective completed, you earn cash that you can then use to up your arsenal.

devkit-20130508-0232
Image used with permission by copyright holder

The visual presentation looks great on the Vita, and the gameplay threatens to be incredibly addictive. Mercenary also immediately feels smoother than Call of Duty: Declassified and Resistance: Declassified, the only other Vita-exclusive FPS titles. The unnecessary touch-based melee controls are thankfully optionally, but the Vita’s touchscreen brings added depth to certain special weapons.

One automatically targets enemies in your field of view with a red designator; you can than tap each of their icons to launch missiles individually. If you time it right and catch the enemies out of cover, this weapon can effectively wipe out entire hordes in one strike. It isn’t a huge addition, but it uses the Vita’s touchscreen in a way that is more than just an alternative to using a button command..

Regardless of platform, it really all comes down to gameplay: you’re either having fun or you’re not. Killzone: Mercenary has a lot of potential based on what we saw. There are still the awkward right thumbstick movements to contend with – an FPS on the Vita is never going to be as precise as one played with a standard PlayStation 3 controller – but that is something you can overlook until you grow accustomed to it. 

Guerilla Cambridge is putting together one of the best-looking games on the Vita’s upcoming docket. True, it’s a lineup that is admittedly light on competition, but Killzone: Mercenary suggests that the Vita’s best days are still very much ahead of it.

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
The best games on PlayStation Plus, Extra, and Premium
A person plays Crash Bandicoot using a PS5 DualSense controller.

PlayStation Plus has undergone several iterations and changes since its introduction. Originally, the service wasn't required for online play at all and rewarded subscribers with extra discounts and free monthly games. Once the PlayStation 4 generation began, it was required for online play, but still offered those same benefits.

Now, PS Plus is divided into three different tiers of subscriptions. The basic tier, PS Plus Essential, still gets three games per month added, while the Extra and Premium tiers will have a varying number of games added to their catalogs. With hundreds of games already and more coming and going all the time, even the most dedicated gamer won't be able to play everything on offer. To help you get the most bang for your buck and so that no hidden gems fly under your radar, here are all the best games to play on PS Plus Essential, Extra, and Premium right now.
Best PS Plus Essential games
As is usually the case, everyone with the lowest tier of PS Plus gets three games this month, two with PlayStation 5 versions and one with a PS4 version. Here's what you can play this month:

Read more
PlayStation State of Play returns this week, will feature 14 PS5 games
Three colorful PS5s float together in a line.

PlayStation will kick off the summer of digital video game reveal streams this week with a State of Play broadcast. The stream will take place at 3 p.m. PT on Thursday, May 30.

State of Play is one of Sony's primary livestream presentation formats. It tends to be slightly shorter than the company's flagship stream, the PlayStation Showcase. This State of Play is a significant one, though, as Sony's slate of first-party games for 2024 is entirely unknown at this stage. This stream should shed some light on what's coming later this year.

Read more
I would buy a PlayStation Portal 2 if it had this one feature
A Pulse Elite, DualSense, and PlayStation Portal sit on a table.

I've had a bit of a love-hate relationship with the PlayStation Portal since it launched. Initially, I was disappointed by Sony's cloud streaming device. I was impressed with its screen and appreciated its DualSense integration, but its slimmeddown features made it feel like a cheap version of a good idea. I've since learned to find a use case for my PlayStation Portal that turned it into an integral part of my gaming setup. It's very imperfect, but that doesn't mean it's not useful.

Ever since its launch, I've been hoping for a refreshed follow-up, whether that be a Pro model or a true PlayStation Portal 2. It may be way too early to start discussing that considering that the Portal just launched in November 2023, but the promising device has enough glaring flaws that I'd welcome a fast-tracked successor. If Sony were to make a PlayStation Portal 2, though, there's one feature that's nonnegotiable: Bluetooth.

Read more