Skip to main content

Trippy Metroidvania Ultros already has me confused and captivated

In the middle of a disappointing PlayStation Showcase in May of this year, one indie game instantly caught my attention. That game was Ultros from Hadoque and Kepler Interactive, the trailer for which featured trippy visuals from the artist behind Hotline Miami, all with eerie sci-fi undertones. Described as a “psychedelic sci-fi adventure” by its developers, I was eager to learn more about Ultros during a hands-off preview event held by Kepler Interactive.

Ultros - Reveal Trailer | PS5 & PS4 Games

It turns out the game isn’t just a Metroidvania; it has a compelling narrative and even some farming game elements too. Even though I have a better idea of the game’s main mechanics, I still haven’t been able to fully wrap my head around its weird world or how it plays. And for a game that clearly wants to be odd and mysterious, I don’t think that’s such a bad thing.

A Metroidvania rebirth

My hands-off demo began with the amnesiac player character waking up in a space sarcophagus — it’s as charmingly weird and confusing as it sounds — with odd plant life that reacts to her. From the moment the game begins, it’s vibrancy pops from the screen as it subtly seems to reinforce themes like motherhood and the weird beauty of life.

There wasn’t much time to just sit around and stare, though. The developer playing the demo started to explore to the left of where they looked up. Ultros’ Metroidvania design does give this otherwise unfamiliar game some sense of familiarity, and the developer gained a surprising amount of speed as they dashed, slid, climbed, and crawled through room after room. After falling through the floor in one room, they came upon a space insect. It was nonviolent and they had no weapon, though, so the developer didn’t engage in combat just yet.

The player comes upon a sword in Ultros.
Kepler Interactive

Moving on from there, they discovered a sword in the next room called the Unrest Tanto. Before they could leave that room, a mysterious person appeared and asked us to meet them deeper in the area. The developer kept exploring, using the sword to destroy some walls and open new paths in classic Metroidvania style. More aggressive enemies were eventually encountered, so the developer fought them, took their guts, and ate them to gain some more health and nutrition.

Combat looks like it’ll be just as smooth and satisfying as movement, with abilities like a sliding counter giving players many options in a fight. After fighting some enemies, the developer entered the game’s first large area to explore, the Temple of Motherhood. They quickly came upon another new character named Gardner, who aptly introduced the game’s gardening element, at least a little bit.

Players can plant seeds in the ground, which bear fruit for them to eat. In turn, the nutritional value of some of these fruits will unlock new abilities. Unfortunately, I didn’t see much of that in this demo, adding another surprising and mysterious layer to this Metroidvania adventure. It doesn’t seem like Ultros is coming for Stardew Valley’s crown, but the fact that there’s a whole farming system I still don’t quite understand yet leaves me intrigued.

A giant plant grows in Ultros.
Kepler Interactive

After that, the developer stumbled upon a resting pod, which they could use to unlock abilities like a third hit for their combo attack. Then, we met up with the mysterious figure from earlier, who tasked us with killing a Shaman who is preventing anyone from leaving. Heading toward the Shaman, the developer unlocked Ultros’ first major power-up, an Extractor that gave the developer playing the demo a double jump.

Unfortunately, another character named Qualia appeared and became jealous that we got the Extractor. Chasing Qualia after this, we came upon the first boss of the game, a giant insect that she seemed to possess. It was a big hulking foe that would charge at the player, and to defeat it, the developer had to double jump on top of the insect as it rushed toward them and hit a weak point that was up there. After doing this a few times, the boss was slain.

The developer continued and found the Shaman inside an incubator. They killed them, powering up the Extractor, and unleashed a dark energy. This began a “birthing,” according to Qualia, which sent that dark energy to a “Humidicrib” holding Ultros, the game’s namesake. After a stunning animated sequence where Ultros awakened, the developer was sent back to the pod they started at, and the hands-off demo ended.

The player stumbles upon an upgrade pod in Ultros.
Kepler Interactive

I don’t understand much of the lore or meaning behind what happened with that ending to the demo, but it made me eager to dive deeper into the beautifully creepy world this hands-off demo highlighted. While Ultros’ Metroidvania elements are familiar and comparable to other games I’ve played, its peculiar sci-fi narrative and gardening mechanics don’t have as many apparent comparisons within the genre.

Although I’ve seen more Ultros gameplay than most, I’m not sure what to make of the game yet. Still, what I did see held a lot of promise, and if the more mysterious elements all coalesce into something beautiful in the final game, then we could have the next Hollow Knight on our hands.

Ultros will launch for PC, PlayStation 4, and PS5 in 2024.

Topics
Tomas Franzese
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
Ubisoft confirms Assassin’s Creed remakes are in the works
Basim perched on a ledge overlooking Baghdad

In a company interview with CEO Yves Guillemot posted on the Ubisoft website Thursday, the executive reveals that there are remakes of Assassin's Creed games in the works, although he doesn't specify which ones.

"Players can be excited about some remakes, which will allow us to revisit some of the games we've created in the past and modernize them," he says, implying that it could pertain to games made before Odyssey. "There are worlds in some of our older Assassin's Creed games that are still extremely rich."

Read more
Surfaced patent shows what an Xbox streaming console would’ve looked like
An Xbox Series X sits next to both Series S models.

There have been a few Xbox devices that have never come to fruition, one of which was Keystone, a prototype for an affordable game streaming device you could hook up to your TV or monitor. Thanks to a surfaced patent, we've gotten an even closer look at what it would've potentially looked like.

The patent, first spotted by Windows Central, gives us a more complete view of the device. We've previously seen the Keystone in the flesh. Microsoft Gaming head Phil Spencer is known for hiding teases and interesting collectibles on the shelf in his office. In a 2022 X (formerly Twitter) post congratulating Bethesda on Fallout's 25th anniversary, you can see a small white device on the top shelf that's actually a Keystone prototype. Xbox told Digital Trends that it was a version of the device made before it decided to "refocus our efforts on a new approach.”

Read more
Wordle Today: Wordle answer and hints for June 28
Someone playing Wordle on a smartphone.

We have the solution to Wordle on June 28, as well as some helpful hints to help you figure out the answer yourself, right here. We've placed the answer at the bottom of the page, so we don't ruin the surprise before you've had a chance to work through the clues. So let's dive in, starting with a reminder of yesterday's answer.
Yesterday's Wordle answer
Let's start by first reminding ourselves of yesterday's Wordle answer for those new to the game or who don't play it daily, which was "ORDER." So we can say that the Wordle answer today definitely isn't that. Now, with that in mind, perhaps take another stab at it using one of these Wordle starting words and circle back if you have no luck.
Hints for today's Wordle
Still can't figure it out? We have today's Wordle answer right here, below. But first, one more thing: Let's take a look at three hints that could help you find the solution, without giving it away, so there's no need to feel guilty about keeping your streak alive -- you put in some work, after all! Or just keep scrolling for the answer.

Today’s Wordle includes the letter D.
Today’s Wordle uses two vowels.
Today's Wordle can refer to a large number of animals, particularly livestock like cattle or sheep, that are moving together in a group.

Read more