Skip to main content

‘World of Warcraft’ film to hit theaters December 18, 2015

warcraft movie concept art story details spill blizzcon
Image used with permission by copyright holder

Warcraft, the World of Warcraft film adaptation, has been given a release date. According to a report from Deadline, the film will hit theaters on December 18, 2015.

There was a time, very recently, when it seemed like Warcraft was doomed to fall into film limbo. Director Sam Raimi had left, taking with him both his skill and his clout, and on the way out he accused Blizzard of being difficult to work with. Neither Universal or Legendary Pictures discussed giving up on the film, but losing an A-list director like Raimi was a difficult blow to overcome. A similar fate befell the Uncharted film when David O. Russell, and then Neil Burger, both were attached and then left. That film has yet to name a replacement. 

Duncan Jones took over as director in early 2013. He may not have the same name recognition as Raimi, but he is coming off successful back-to-back critically acclaimed films, Moon and The Source Code, which have earned him a solid reputation.

The release date also follows a bevy of casting rumors. Colin Farrell, Anton Yelchin, and Paula Patton have all been rumored to be in discussions, and even if none of those actors sign up, it does show that the project is advancing at a good pace.

Warcraft is one of the many coming films that hope to end the video-game-to-film-adaptation stigma that has been well earned following years of underperforming properties that were box office bombs and loathed by critics and fans alike. Other films, like Assassin’s Creed, Splinter Cell, and Warcraft could be the first of a new wave of blockbuster video game releases that actually work.

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Blizzard games hit with late-night DDoS attack
Genji slashes a robot in Overwatch 2.

Several Blizzard games suffered outages last night due to a distributed denial of service or DDoS attack. As reported by Dot Esports, players attempting to log in to Battle.net and play Overwatch, Hearthstone, and World of Warcraft were unable to find matches or connect with their friends. The attack was first reported around 10:15 PM EST last night as increased latency and connection issues in Overwatch, where some frustrated players were getting disconnected from competitive matches and suffering leaver penalties. Blizzard technical support officially declared the presence of a DDoS attack around 11 PM, and it lasted until about 3 AM this morning. It's not yet clear who was behind the attack.

After Overwatch players continued to disconnect from ranked matches, frustrated users poured into Blizzard's forums to complain about the issues. Queue times were extended, players were randomly disconnecting from matches, and few could log into Battle.net. I experienced this firsthand, as a friend and I tried to play Overwatch around 11 PM and were unable to see anyone on our Battle.net friends list or even get into a match.

Read more
Call of Duty: Vanguard’s take on World War II can’t outdo a decade-old game
Soldiers running in Call of Duty: Vanguard promo.

Call of Duty: Vanguard changes up the franchise's usual formula in a lot of ways. When I reviewed the game, I couldn't help but notice how its story, set in World War II, wasn't being told through bombastic action sequences. Instead, cutscenes dominate the game, along with its characters. In so many Call of Duty titles, you're a nameless soldier taking part in one conflict or another. The conflict is what usually takes precedent, not the person fighting in it.

But for Vanguard, it's the opposite. It uses World War II as a backdrop, shining the spotlight on its cast of characters while still trying to tell a Marvel-ized World War II story. The resulting game is one of Call of Duty's worst uses of World War II, one that doesn't hold a candle to its best story using it: World at War.
Setting makes the story
Vanguard and World at War are opposed in nearly every way. World at War is based on real events -- but naturally adds its own Call of Duty spin -- while Vanguard is largely a work of fiction. Funny enough, the two do share one point in common: A Russian sniper. Vanguard's Polina picks up her father's old rifle after he's killed by Nazis in the bombing of Stalingrad. Although the idea seems to have come from World at War's mission, Vendetta, which has players snipe enemies through the streets of a similarly bombed-out Stalingrad with the help of Sergent Reznov.

Read more
World of Warcraft development paused amid Activision-Blizzard harassment lawsuit
A party attacks a red dragon in World of Warcraft.

Following an explosive lawsuit filed against publishing giant Activision-Blizzard, development on World of Warcraft has been paused according to a senior designer working on the game.

Taking to Twitter, World of Warcraft senior system designer Jeff Hamilton didn't mince words, saying "I can tell you, almost no work is being done on World of Warcraft right now while this obscenity plays out. And that benefits nobody -- not the players, not the developers, not the shareholders."

Read more