Skip to main content

Apple iPod Shuffle 3G Review

Apple iPod Shuffle 3G
“Apple advances style at the expense of its other guiding principle: ease of use.”
Pros
  • Tiniest iPod yet; flawless Apple build quality; voiceOver pronounces track and artists names
  • allows playlists
Cons
  • Only works with specific (and rare) headphones; headphone controls less intuitive; ultra-short data cable; weak text-to-speech capabilities

Summary

With Apple’s minimalistic taste in design, less is always more. And there’s no better evidence than the latest iPod Shuffle, which has no buttons, no display, no expandable media slot, and no removable battery – yet makes up for it in being so small that it could quite literally get lost in a pocket. Apple’s latest play to gym fanatics and pavement pounders everywhere sacrifices the intuitive interface of the original, but adds to the feature stack as well, with VoiceOver, text-to-speech technology that actually allows the MP3 player to read track titles and artist names aloud to you. There’s no question that mountaineering types hoping to strip every ounce off their personal media players will appreciate the Shuffle’s ultra-svelte dimensions and weight, but has the company pared too far in its quest for the impossibly slim?

A Third-Generation Apple iPod Shuffle and a Sandisk Sansa ClipFeatures and Design

Apple will proudly tell you that the new Shuffle measures 1.8 inches long by 0.7 inches wide and 0.3 thick – technically half the size of the prior generation. But for those of us who don’t use micrometers every day, those measurements don’t mean much. To get an idea for just how small this PMP truly is, imagine taking a stick of gum, and folding it in half the short way. Stick a mirror-polished stainless steel pocket clip on the side, and that’s pretty much the third-generation iPod Shuffle. It’s a money clip with a MP3 player built in.

As we’ve come to expect from Apple, build quality on the Shuffle is only a step away from what you might expect from a NASA lab. Edges have been cleanly machined, the matte silver finish feels cool to the touch, and the spring-loaded clip on its side has an assertive clippiness to it that never makes you think twice about whether it’s secure after locking it onto a piece of clothing. The radius of the player’s beveled edges and of the round portion of the headphone connector have even been matched, so that the two form one smooth, nearly seamless curve when connected. This unified design almost makes it look as if the headphones grow from the player itself.

Necessary? Not at all. But it builds up the illusion of quality that Apple devotees crave and line up to pay for.

The top has Apple’s only concession to physical controls on the player itself: a three-way slider that sets the player to either off, shuffle, or play in order. You’ll also find a speck-sized indicator light to let you know it’s powered on, and a 3.5mm stereo jack that serves as the headphone jack, data port and charger for the player. A four-inch-long adapter cable converts this typically audio-only jack to a standard-size USB jack for transferring songs and charging.

Third-Generation Apple iPod ShuffleTesting and Usage

The secret to Apple’s button-less iPod design lies in the headphone cable, which has been reworked to include three buttons for controlling every function of the player. Since two serve as dedicated volume up and volume down buttons, that really only leaves one center button to do the majority of the legwork. The basics: click once to play or pause, twice to skip to the next track, and three times for the last song.

Though this is far less obvious than clearly marked buttons on the side of a player, in practice, we found it quite easy to adapt after only a couple plays, and the simple gestures become hardwired into muscle memory before you know it. Still, the relatively weak tactile feedback from the controls doesn’t make them very satisfying to push. And since they’re too close to the fact to actually see, you’ll have to grope for the control pad blind, which is usually bouncing if you’re running. In the end, we missed the predictability of an old-fashioned control pad.

More complex tasks, though, require a bit more patience. To hear a song title and artist read aloud, you’ll need to hold down the center button until the player begins to read it. To select one of multiple playlists you’ve preloaded onto the Shuffle using iTunes, you must hold it down until you hear a tone, then release. It will read each playlist name aloud, allowing you to click when hear the one you want.

This sort of memorized clicks-and-beeps control scheme reminded us all too much of setting up a Bluetooth headset, or programming a microwave. Granted, it isn’t too difficult to figure out, and Apple does an exemplary job explaining it in both the included documentation and online, but we would still strongly prefer selecting individual songs off a screen – even a tiny one – than coding our intentions into a player with a single button. Apple can claim the new Shuffle has more capability than any other screen-less player because it can do playlists, but the implementation is laborious, to say the least. In practice, VoiceOver makes a poor replacement for a real screen: You still can’t see what songs are coming next, still can’t see how much battery life is left at a glance, still can’t see how minutes are left on a song, still can’t build your own playlists on the fly.

Embeded controls on the headphone cable

Embeded controls on the headphone cable

Apple’s choice to embeded controls into the headphone cable has one more obvious pitfall: you’re forever wedded to Apple’s headphones, or the handful of pricy aftermarket models that have been announced. Already spent $100 on a nice pair of headphones for your last iPod? Too bad. For the moment, standard headphones will only allow you to listen to music on this model sequentially, with no control other than the ability to switch it off and on. Adapters are almost certainly on the way, but they will represent both an additional expense and an improvisation: the controls will lie halfway down the cord near the player, rather than a few inches from the ear as intended.

Though Apple’s use of the headphone jack for charging and data transfer is a lesson in design efficiency, its decision to make the USB adapter cable just four inches long didn’t impress us as much. Shuffle designers must have had laptop users in mind, because desktop users will find themselves constantly crawling under the desk to hook and unhook the cable, unless they’re lucky enough to own USB hubs.

Apple rates the new Shuffle’s battery life at 10 hours, which is a bit shorter than previous models, but likely not enough to annoy the average gym-goer or runner. This is a player for short outings, not a road tripping model that needs to play all 20 hours from New York to Florida.

Headphones, shuffle, and USB cable

Apple Headphones, iPod Shuffle, and USB cable

Third-Generation Apple iPod ShuffleSoftware

Adding music to the new iPod will be a familiar affair for previous iPod users: Just install iTunes, connect the player with the adapter cord, and drag songs from the software’s library to the player. Playlists are similarly easy. Unfortunately, the VoiceOver pronunciations that accompany each file and playlist are actually produced by the software when you add them to the Shuffle, not produced on the fly by the player. Oddly enough, this means that Mac and Windows users will hear different voices producing filenames, because Mac owners make use of the operating system’s own preinstalled text-to-speech engine, and Windows users use a downloaded one. The default female voice available with Windows didn’t impress us – standalone GPS units have produced voices that sound more natural. It suffered from a serious case of inflectionless, robotic reading, and had a hard time pronouncing anything but the most basic English. With a select few song titles (Muse’s Map of the Problematique comes to mind) we weren’t even sure what it was trying to say.

Conclusion

With the third-generation iPod Shuffle, Apple advances style at the expense of its other guiding principle: ease of use. Though fashionistas won’t mind being stuck with Apple’s headphones, and will learn to live with the three-button remote control, there’s little additional function to justify ditching an old Shuffle for the new design, short of its rather gimmicky VoiceOver functionality. Apple’s impeccable style remains unbeatable though, and we suspect it will remain a strong seller in Apple’s line-up – especially with the fairly reasonable $79 price tag on 4GB models.

Pros:

  • Tiniest iPod yet
  • Flawless Apple build quality
  • VoiceOver pronounces track and artists names, allows playlists

Cons:

  • Only works with specific (and rare) headphones
  • Headphone controls less intuitive
  • Ultra-short data cable
  • Weak text-to-speech capabilities
Nick Mokey
As Digital Trends’ Managing Editor, Nick Mokey oversees an editorial team delivering definitive reviews, enlightening…
Apple’s VR headset could get these surprise iOS features
A person wearing a virtual reality headset.

Recent weeks have brought some interesting revelations about Apple’s upcoming mixed-reality headset, including details on its realityOS operating system. Now, a new report says the device could use two staple features of iOS: Memoji and SharePlay.

The news comes from reporter Mark Gurman, who has a history of providing accurate leaks and rumors regarding Apple devices. In his latest Power On newsletter, Gurman explains that Memoji and SharePlay will enable Apple’s headset to provide a FaceTime experience similar to what Apple users already get on iOS and MacOS.

Read more
Apple takes on Square with Tap to Pay for iPhones
Apple Pay sticker on a payment terminal

Apple today announced plans to turn hundreds of millions of iPhones into portable card readers with its new Tap to Pay initiative. This is a feature rolling out later this year in the U.S, enabling iPhones to accept payments over Apple Pay and other contactless payment methods with the same ease of use as one would a regular terminal. The company is opening this up with Stripe and Shopify integration this spring.

“As more and more consumers are tapping to pay with digital wallets and credit cards, Tap to Pay on iPhone will provide businesses with a secure, private, and easy way to accept contactless payments and unlock new checkout experiences using the power, security, and convenience of iPhone,” said Jennifer Bailey, Apple’s vice president of Apple Pay and Apple Wallet in a release today. “In collaboration with payment platforms, app developers, and payment networks, we’re making it easier than ever for businesses of all sizes -- from solopreneurs to large retailers -- to seamlessly accept contactless payments and continue to grow their business.”

Read more
Apple iOS 15: News, features, and everything you need to know
Apple's Craig Federighi standing in front of the iOS 15 logo.

Apple's newest iPhone operating system, iOS 15, launched on September 20. The update brings new features and controversial design changes to the vast majority of iPhones, including many older devices. Whether you're planning to buy a new iPhone 13 or holding onto your older iPhone model, here's everything you need to know about iOS 15 and its subsequent updates.
What devices can get iOS 15?
The new Apple iPhone 13 models will ship with iOS 15, but there are hundreds of millions of iPhone users with older devices who will benefit from the update as well. Apple released iOS 15 to all iPhone models going back to the iPhone 6S, iPhone 6 Plus, and original iPhone SE, making these the longest-supported iPhone models yet. The corresponding iPadOS 15 rolled out to a slew of devices, including the iPad Air 2, iPad Mini 4, iPad (5th-generation), and iPad Pro 9.7, as well as the new iPad Mini 6 and 10.2-inch iPad, of course.
What are the new features of iOS 15?
There are many new features and improvements in iOS 15. Here are a few of the most exciting ones to watch out for once you update:
Notifications
If you're the type to ignore notifications or let them pile up, this update should make your life a bit easier. A new Notification Summary on the lock screen compiles your notifications for a cleaner look. You don't have to worry about missing anything, though. The summary uses on-device intelligence about what you interact with the most to separate and prioritize notifications, so urgent notifications like messages won't be lost among app reminders.

The new Focus feature enhances the Notification Summary even further. You can choose from among the preset Focus modes -- Work, Personal, Sleep, and Do Not Disturb -- or create up to 10 Focuses so iOS 15 can prioritize notifications based on your circumstance. Focus modes can even be set to a location, and once you set your status, it automatically applies across all connected Apple devices. There are new notification settings and new widgets for the home screen that let you see the notifications in your Focus mode. Throughout the notification system in iOS 15, icons for apps are larger and text is clearer, making it easy to catch up with everything at a glance.
Sharing
Apple knows how important video calls and messaging are today, and it has announced a variety of new features for both FaceTime and Messages that are all built around SharePlay.

Read more